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Patch 9.1.370 is a patch for Age of Empires IV: The Sultans Ascend, released on 6 December 2023.

It was followed up by Hotfix 9.1.404 on 11 December 2023, which included a small change necessary for the Tons o' Toys seasonal event.

Gameplay[]

AI updates[]

  • Fixed issue that prevented AI armies from merging with reinforcements. The AI now forms bigger armies and is less likely to abandon half its units in a fight.
  • Zhu Xi's Legacy AI players will now take advantage of the abilities provided by the Temple of the Sun Landmark.
  • AI player's Scouts will not drop sheep off at docks on naval maps anymore.
  • AI no longer uses half its army as trebuchet hype team that idly watches while the trebuchet tries its hardest to hit a moving target. AI now only uses a handful of units to guard its siege and the rest of the army continues to fight.

Art of War[]

  • Fixed a Fatal Scar error that could occur during the Art of War scenario "Late Siege".

Campaign[]

  • Fixed a crash that could occur while loading into the tutorial.
  • Fixed a crash that could occur on the scenario "The Battle of Mansurah" in the "The Sultans Ascend" campaign if the player survived for 40 minutes on hard mode.
  • Fixed a Fatal Scar error that could occur during the scenarios "Defense of Tyre" and "Raiders of the Red Sea" in the "The Sultans Ascend" campaign.
  • Fixed an error that could occur in the scenario "Mansurah" in the "The Sultans Ascend" campaign when the player killed enemy units engaged in idle activities.
  • Fixed a rare error in the scenario "Raiders of the Red Sea" in the "The Sultans Ascend" campaign that could occur when destroying enemy fleets if the player didn't have any docks.

Quickmatch[]

  • Fixed an issue which prevented players from joining the Quickmatch queue due to their map downvote selections resetting when too many maps were selected. Players may now downvote the intended number of maps.

UX/UI & menus[]

  • Fixed inconsistent codex naming conventions for new and variant civilizations.
  • Fixed a number of inaccurate localizations in Chinese languages.
  • Fixed several localizations in Spanish languages that cutoff at the first mathematical symbol.
  • The player's scoreboard now displays the player's civilization flag.

Maps[]

General map changes[]

  • Fixed crash when trying to save/load a game while having save games from modded maps.
  • Fixed a rare issue where neutral large gold deposits would spawn next to the player's base on small sized Dry Arabia and Forts maps.

Map-specific changes[]

  • African Waters: Fixed an issue on African Waters map where large gold deposits failed to spawn on top of the elevated plateau.
  • Archipelago: Corrected an issue where Random Starting Locations on Archipelago were not randomizing correctly.
  • Baltic: Sacred sites should no longer spawn next to each other on Baltic.
  • Boulder Bay: Free for All games on Boulder Bay should no longer split player spawns into 2 groups as if it was a team vs team configuration.
  • Canal: Town Centers on Canal should no longer spawn submerged within the river's waters.
  • Glade: Units can no longer pass between sparse wood lines in Glade on large and gigantic maps.
  • Golden Pit: Fixed a rare issue on Golden Pit where large gold deposits were not spawning inside the pit. Removed Neutral Trade Post from Golden Pit and repositioned Sacred Sites to the outskirts of the pit.
  • Rocky River: On Rocky River, 5 Berries spawn per player in a more contested and balanced way, and 2 Fish spawn per pond instead of 4.
  • Thickets: Fixed an issue on Thickets map where stone deposits could spawn too close to wood lines, preventing Ovoo placement for Mongols players. Reduced Sacred Sites from 3 to 2 on Thickets, changed secondary site to spawn contested between the players.

Balance and bugfixes[]

General changes[]

  • Trader production time increased from 25 seconds to 30 seconds.
  • Fixed an issue where Relics could be duplicated using Transport Ships.
  • Walls no longer generate gap fillers in the space between the wall and individual trees. Walls will continue to generate gap fillers against dense forests.
  • Fixed an issue where gates could be built overlapping enemy walls, allowing units to pass through.
  • Fixed some buildings with upgrades having the wrong appearance in fog of war after being destroyed.
  • Fixed crash that could occur when issuing or cancelling a lot of commands at once.
Siege updates

Abbasid Dynasty AoE4 Abbasid Dynasty[]

  • House of Wisdom: Corrected an issue where Traders would not spawn when using Trade Wing to go to the Feudal Age.

Byzantines AoE4 Byzantines[]

  • Starting Stone increased from 50 to 100.
  • Imperial Hippodrome Landmark: Starting Triumph supply points reduced from 30 to 10. Triumph ability duration reduced from 1.5 seconds per supply point to 1 second per supply point. The maximum number of Triumph points increased from 40 to 45.
  • Greek Fire Projectiles technology no longer applies to non-Trebuchet units.
  • Elite Cataphract: Hit points reduced from 425 to 405.
  • Numeri Technology: Reduced the amount of increased damage taken by trample targets from 25% to 15%.
  • Charging units will no longer be stopped if they charge through a Cheirosiphon's fire.
  • Corrected an issue where resources per minute would not appear on Byzantines Religious Buildings with Relics garrisoned.
  • Fixed an issue where the Byzantines trader was generating more olive oil than intended, it is now 20% like the description states.
  • Fixed an issue where the Byzantines military production modifier from Cisterns was incorrectly applying to Traders.
  • The cheat "smorgasbord" now grants oil to Byzantines players.

French AoE4 French[]

  • Guild Hall Landmark's Stone generation rate reduced by 50%.

Japanese AoE4 Japanese[]

  • Shinobi: When using the Shunshin ability to teleport, it is no longer possible for the Shinobi to teleport to the center of the map. The Shunshin ability can now be used to teleport on top of stone walls. Targeting a stone wall directly no longer teleports the unit to the other side of the wall.
  • Kura Storehouse Landmark: Garrison slots reduced from 8 to 4. Farm spawn frequency reduced from every 45 seconds to every 50 seconds.
  • Treasure Caravan: Fixed an issue where the Treasure Caravans were awarding too few resources on each trade trip when converting between land and sea trader. Treasure Caravans no longer get stuck trying to embark or disembark when they reach the shore.
  • Tanegashima Gunsmith Landmark: Starting stockpiles reduced from 5 to 2.
  • Ozutsu: Ozutsu melee armor reduced from 4 to 0. Base damage reduced from 35 to 28.
  • Corrected issue where garrison arrows from Japanese Town Centers had more range than intended.
  • Samurai Bannermen: Corrected an issue where a dropped banner aura would stack with Uma Bannermen auras. Torches no longer receive damage increases on the UI from Katana Bannermen and Uma Bannermen.
  • Onna-Bugeisha: Onna-Bugeisha no longer lose access to field construct Siege Towers when using mixed selection with other infantry. Onna-Bugeisha can now garrison into Transports.
  • Flipped the Samurai icon in the Barracks to better distinguish it visually from the Onna-Bugeisha icon next to it in the UI.
Floating Gate Landmark
  • Yorishiro (Sacred Objects) no longer spawn on the ground and cannot be dropped. If a Shinto Priest holding a Yorishiro dies, the Yorishiro is destroyed.
  • Upon Completion of the Floating Gate, a Shinto Priest holding a Yorishiro is instantly trained.
  • All future Yorishio are held by a Shinto Priest when they are trained.
  • The Floating Gate now has a rally point, setting the rally point to a valid building will allow a trained Shinto Priest to deposit Yorishiro automatically. It is possible to rally point to multiple buildings to queue Yorishiro placement by subsequent Shinto Priests.
  • After depositing a Yorishiro the Shinto Priest remains available to use as a regular unit.
  • A progress bar above the Floating Gate is now visible to indicate when the next Shinto Priest will be trained.
  • Buildings containing a deposited Yorishiro now also display a floating golden ink scroll icon above them.
  • A maximum of 4 Yorishiro can exist at any one time, per player. When playersown 4 Yorishiro, the Floating Gate will pause production of new Shinto Priests.
  • If a building or Shinto Priest with a Yorishiro is destroyed, the Floating Gate will resume production of Shinto Priests.
  • The Shinto Priest production time has been reduced from 3 minutes to 2 minutes.
  • Place Yorishiro tooltip has been improved to more clearly display the available bonuses from depositing into various buildings.

Malians AoE4 Malians[]

  • Malian Cattle food per minute generation in Ranches reduced from 28 to 25.

Mongols AoE4 Mongols[]

Ottomans AoE4 Ottomans[]

Ayyubids AoE4 Ayyubids[]

  • Dervish HP reduced from 155 to 120.
  • Tower of the Sultan build time reduced from 240 seconds to 200 seconds.
  • Infantry Support technology improved from +2/2 armor to +3/3 armor.
  • Tier 4 Golden Age now properly decreases the cost of siege built in the field.
House of Wisdom
  • Age Up time increased from 105 seconds to 120 seconds.
  • Military Wing: Reinforcements
    • Removed initial delay on training Desert Raiders.
    • Fixed an issue on Xbox where field siege units could not be constructed by Cavalry after building the Military Wing: Reinforcements.
  • Trade Wing: Bazaar
    • Gold cost of each trade increased
      • Feudal: from 125 to 150.
      • Castle: from 325 to 350.
      • Imperial: from 400 to 425.
    • Resource trade values increased
      • Feudal: from 200 to 225
      • Castle: from 600 to 625
      • Imperial: from 1000 to 1025
    • Villager trade option removed.
    • The number of available options per trade cycle reduced from 5 to 4.
  • Culture Wing: Logistics
    • Reduced improved healing from 50% to 30%.
    • Passive Mass Heal granted by the Imperial Age Wing properly benefits from the +30% improved healing.

Jeanne d Arc AoE4 Jeanne d'Arc[]

  • Jeanne experience gained from killing Boar reduced from 50 to 25.
  • Jeanne's Champion armor reduced from 4/4 to 3/3.
  • Red Palace Landmark: Reduced damage of bonus emplacements on Keeps and Town Centers from 60 to 40 to match French. Bonus emplacement range reduced from 10 to 9.5 to match French.
  • Guild Hall Landmark's Stone generation rate reduced by 50% to match French.
  • Jeanne d'Arc Honorable Heart tooltip changed to reflect actual behavior.
  • Reduced the starting experience of Jeanne d'Arc on Empire Wars from 500 to 400.
  • Corrected an issue where French influence system was referenced in a few building tooltips for the Jeanne d'Arc variant civilization.

Order of the Dragon AoE4 Order of the Dragon[]

  • Starting Wood increased from 150 to 200.
  • Golden Cuirass technology damage reduction now activates at 30% health (up from 20%).
  • Corrected an issue where weapon range of Gilded Achers would be reduced after researching Incendiary Arrows.

Zhu Xis Legacy AoE4 Zhu Xi's Legacy[]

  • Shaolin Monks: Shaolin Monks and Monks are no longer selected together with double clicking. Shaolin Monks ranged armor reduced from 2 to 0. Shaolin Monks now display a buff indicator when activating the Body of Iron ability.
  • Technologies at the Mount Lu Academy Landmark are now properly marked as unique to civilization.
  • Imperial Guard: Damage reduced from 35 to 28. Health decreased from 350 to 340. Melee armor increased from 6 to 10. Ranged armor decreased from 6 to 3.
  • Fixed an issue where Lancers and Imperial Guards would both be selected when double clicking on either unit.
Patches/Updates/Hotfixes
Age of Empires
ReturnRome-AoEIcon Age of Empires 1.0a ยท 1.0b ยท 1.0c
RomeIcon The Rise of Rome 1.0a
Age of Empires Definitive Edition icon Definitive Edition Changelog (DE1) ยท CU3 ยท CU4 ยท CU5 ยท CU6 ยท CU7 ยท U8 ยท U9 ยท U10 ยท U11 ยท 28529 ยท 34483 ยท 35199 ยท 38862 ยท 46777 ยท 100.2.31845.0 | Summary
AoE2Icon-ReturnRome Return of Rome 83607 (85208 ยท 85614) ยท 87863 ยท 93001 (93870) ยท 95810 ยท 99311 ยท 107882 ยท 108769 (109739) ยท 111772 (113358)
Age of Empires II
AoE2-DLCicon-0 The Age of Kings 2.0a [backport of patch 1.0 for The Conquerors]
AoE2-DLCicon-1 The Conquerors 1.0 (launch) ยท 1.0b ยท 1.0c
Aoe2 hb HD Edition 2.1 ยท 2.2 ยท 2.3 ยท 2.5 ยท 2.6 ยท 2.7 ยท 2.8
AoE2-DLCicon-2 The Forgotten 3.0 ยท 3.1 ยท 3.2 ยท 3.3 ยท 3.4 ยท 3.5 ยท 3.6 ยท 3.6a ยท 3.7 ยท 3.8 ยท 3.9 ยท 4.0 ยท 4.1 ยท 4.2 ยท 4.3
AoE2-DLCicon-3 The African Kingdoms 4.4 ยท 4.5 ยท 4.6 ยท 4.7 ยท 4.8 ยท 4.9
AoE2-DLCicon-4 Rise of the Rajas 5.0 ยท 5.1 ยท 5.3 ยท 5.4 ยท 5.5 ยท 5.6 ยท 5.7 ยท 5.8
AoE2-DLCicon-5 The Last Khans 32708 ยท 32911 ยท 33059 ยท 33164 ยท 33315 ยท 34055 (34223 ยท 34397) ยท 34699 (34793 ยท 35209) ยท 35584 ยท 36202 ยท 36906 ยท 37650 (37906) ยท 39284 (39515) ยท 40220 ยท 40874 ยท 41855 ยท 42848 (43210)
AoE2Icon-LordsWest Lords of the West 44725 (44834 ยท 45185) ยท 46295 ยท 47820 ยท 50292 (50700)
Dawn of the Dukes icon Dawn of the Dukes 51737 (53347) ยท 54480 ยท 56005 ยท 58259 ยท 59165
AoE2Icon-DynastiesIndia Dynasties of India 61321 ยท 62085 ยท 63482 (63581) ยท 66692 (71094) ยท 73855 ยท 75350 ยท 77209 ยท 78174 (78757) ยท 81058 (82587)
AoE2Icon-ReturnRome Return of Rome 83607 (85208 ยท 85614) ยท 87863 ยท 90260 ยท 93001 (93870)
AoE2Icon-MountainRoyals The Mountain Royals 95810 (96976) ยท 99311 (99404) ยท 104954
Aoe2 hb Victors and Vanquished 107882 ยท 108769 (109739) ยท 111772 (113358 ยท 114480) ยท 117204 ยท 118476
Age of Mythology
Aom original icon Windows 1.01 ยท 1.02 ยท 1.03 ยท 1.04 ยท 1.05 ยท 1.06 ยท 1.07 ยท 1.08 ยท 1.09 ยท 1.10
Aom original icon Mac 1.0.1 ยท 2.0 ยท 2.01
AoM The Titans icon The Titans 1.01 ยท 1.02 ยท 1.03
AoM Extended icon Extended Edition 1.5 ยท 1.6 ยท 1.7 ยท 1.8 ยท 1.9 ยท 1.10 ยท 1.11 ยท 1.12
AoM Extended icon Tale of the Dragon 2.0 ยท 2.1 ยท 2.2 ยท 2.3 ยท 2.4 ยท 2.5 ยท 2.6 ยท 2.7 ยท 2.8
AoMIcon-Retold Retold 17.18697 ยท 17.22308 ยท 17.27932 ยท 17.30764 ยท 17.31993 ยท 17.36100
Age of Empires III
3Icon48px Age of Empires III 1.01 ยท 1.02 ยท 1.03 ยท 1.04 ยท 1.05 ยท 1.06 ยท 1.07 ยท 1.08 ยท 1.09 ยท 1.10 ยท 1.11 ยท 1.12 ยท 1.13 ยท 1.14
3WCIcon48px The WarChiefs 1.01 ยท 1.02 ยท 1.03 ยท 1.04 ยท 1.05 ยท 1.06
3ADIcon48px The Asian Dynasties 1.01 ยท 1.02 ยท 1.03
Age3DE Icon Definitive Edition 1529 ยท 3552 (4087) ยท 5208 ยท 6159 (6847) ยท 9476 ยท 10807 ยท 13088 ยท 14825 ยท 18493 ยท 20322 ยท 23511 (24632) ยท 26865 (27330 ยท 27812) ยท 29715 (30181)
Age3DE Icon The African Royals 38254 (39346) ยท 43871 ยท 47581 ยท 50830 ยท 54545 ยท 56860 ยท 61213 ยท 13.690 ยท 13.4412
Age3DE Icon Knights of the Mediterranean 13.9057 ยท 13.10442 ยท 13.12327 ยท 13.18214 ยท 13.27885 (13.29366 ยท 13.29985) ยท 13.38085 ยท 13.58326 ยท 14.3853 ยท 14.43676 ยท Update 15.30007 ยท Patch 15.30007 ยท 15.59076
GameIcon-AoE4 Age of Empires IV
Release Patch 7989 ยท Update 8324 ยท Patch 9369 ยท Patch 10257 ยท Patch 11009 ยท Patch 11963
Season One Season One Update ยท Server-Side Patch 12973 ยท Patch 14681 ยท Patch 15965
Season Two Season Two Update 17718 ยท Patch 20249 ยท Patch 23349
Season Three Update 24916 ยท Patch 5.1.148 ยท Server-Side Patch 5.1.148.1 ยท Patch 5.2.131
Season Four Update 6.0.878 ยท Patch 6.1.130
Season Five Update 7.0.5861 (Hotfix 7.0.5976 ยท Hotfix 7.0.6026) ยท Patch 7.1.113
Xbox release Update 8.0.185 ยท Patch 8.1.276 ยท Patch 8.2.218
Season Six Update 9.1.176 ยท Patch 9.1.370 ยท Patch 9.2.628
Season Seven Update 10.0.576 ยท Patch 10.1.48
Season Eight Update 11.0.782 ยท Patch 11.1.1201
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