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Fire Emblem Warriors: Three Hopes - The Loop
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Patch 2.0 is a patch in Age of Mythology: Tale of the Dragon, released on January 28, 2016
Changes[]
- Everyone has the same executable and data now. The executable determines who has access to which features such as the new campaign, new civilizations, new maps, and new units.
- The restoration desync is now fixed.
Hotfix #1[]
- Completing scenario 1 no longer skips scenario 2.
- Solved scenario 3 becoming unwinnable - was due to monk conversion.
- Solved scenario 9 crashing at end.
- Black Sea and River Styx are no longer marked as DLC only maps.
- When playing as Loki, the player will no longer have problems with hero units spawning Christmas themed units or Chinese units causing DLC restricted dialogs popping up.
- Custom languages work again, and it won't crash the launcher.
- Herding Chinese animals no longer trigger the DLC restricted dialog in multiplayer games.
- Increased Traitor usage for capturing Chinese units from 2 to 10 -- for people who like to use cheat codes, do be careful.
- Walking Woods god power now works on the new DLC trees.
- Minor balance changes -- this will break replays from 2.0.
Hotfix #2[]
General[]
- Certain random map scripts should no longer inadvertently spawn Chinese units (Nomad, Team Migration, and Vinlandsaga).
- Winning scenario 2 no longer skips to scenario 4.
- Scenario 4 now properly ends when skipping the starting cinematic.
- Scenario 8 no longer crashes when flying birds into the force field.
- Various history files that did not show up in other languages now display properly.
- Various localization issues have been addressed across all languages.
- AI will now start fishing on Nomad maps if fish is available.
- Minor additional AI improvements.
Mod manager improvements[]
- Mods no longer become scrambled when reloading assets.
- Newly subscribed items should now appear at the top of the list by default.
- A new dialog now appears on start up when a mod has been updated and requires restart.
- Unsubscribing should now correctly function.
- Modded taunts now function correctly.
- Additional light settings are now supported.
- Triggers are now supported.
- Steam tags have been added for AI and Triggers.
Unit and power bug fixes[]
- Nomad, Team Migration and Vinlandsaga no longer incorrectly spawn Chinese units.
- Unbridled Anger can now be researched in the Chinese War Academy.
- Reinforced Ram now properly applies to both Atlantean and Chinese Fire Ships.
- Shennong now gets his wall upgrade discount for Stone Wall.
- Fu Xi's Immortal bonus now works correctly in all ages.
- Bogsveigirs are now affected by Odin's health bonus.
- Bogsveigir, Khopesh Swordsman, Shennong's Fire Lance and Sitting Tiger are now all affected by their relevant upgrades.
- All wall upgrade availability bugs fixed.
- Greek players advancing through Hermes can now access the Physician.
- Physicians now display the command panel.
- Physicians no longer walk into enemies when tasked to attack, but remain where they stand (max of 28 range).
- Physicians are no longer classified as heroes.
- Monks can now attack animals.
- Monk conversion rates normalized in lightning (slightly faster than normal).
- Chu Ko Nu can now garrison inside buildings.
- Fire Lances can now garrison inside buildings.
- Jiao-Long description has been updated.
- Azure Dragons can no longer attack Citizen Heroes with their special attack.
- Khopesh Swordsman now has proper icons.
- War Salamanders have a proper selection circle.
- Chinese Peasant limit in Lightning reduced from 80 to 25.
- Immortals now attack ranged heroes with their ranged attack.
- Immortals now have proper train sound for being a hero unit.
- Ducks no longer sound like Chickens when killed.
- Onagers now have proper selection sounds.
- Vermilion Bird and Phoenix attack sounds no longer stack improperly.
- Great Walls and Gates are now named correctly.
- Inferno now blocks god powers in its range.
- Inferno and Flames of Typhon no longer share the same icon.
- Great Flood can no longer be controlled.
- Walking Woods now works on DLC trees.
- Hotkey for unit stance now work on civilians.
- Hotkey for Greek Granaries has been added to the menu (G).
- Hotkey for Garden has changed from G to U and the description now says "Build monument" rather than "Build granary".
- Hotkey for Storage Pit has changed from M to G.
Balance changes[]
- Physician attack removed. They no longer walk into enemies when tasked to attack, but remain where they stand (max of 28 range).
- Physician speed reduced from 4.2 to 4.0.
- Physician now counts as a hero rather than a human unit.
- Scout Cavalry line of sight reduced from 9 to 8. Archaic Age weakening changed from -70% damage to -80% damage.
- Barrage can now damage villagers and no longer starts battle music.
- Vermilion Bird range reduced from 14 to 6. Minimum range of 2 implemented.
- Vermilion Bird Tornado lifespan reduced from 10 to 5 seconds, AoE range reduced from 7 to 4, DPS reduced from 20 hack/crush to 15 hack/10 crush, amount spawned reduced from 2 to 1.
- Vermilion Bird special attack removed. Now the basic attack will spawn Firestorms. Basic attack animation length doubled.
- Vermilion bird hit points increased from 650 to 700.
- Vermilion bird now displays the DPS of the Firestorm.
- War Salamander hack and pierce armor values reduced from 60 to 45%, hit points reduced from 650 to 600, damage reduced from 25 to 20. Food cost increased from 120 to 200.
- Dragon Turtle special attack reworked. Does powerful splash damage and can be used on villagers.
- Removed LoS effect of all upgrades on Wall Connectors.
- Barrage god power no longer plays battle music and affects villagers.
- Inferno god power blocks other god powers in range now.
Hotfix #3[]
- Tech Trees for Norse and Egyptians now show their new units (Bogsveigir and Khopesh Swordsman respectively).
- Physician can no longer be tasked to attack.
- Amphibious units can now walk over Farms, ice and special road terrains.
- AI's starting Ulfsark can now build houses on maps with a lot of herdables.
- AI's starting Ulfsark can now scout properly.
- Hotkeys for the Chinese Gods now have proper language entries.
- Hotkeys for the Chinese Cataphract unit has been fixed.
- Various history files that did not show up in other languages now display properly.
- Various fixes in the language files.
- Tale of the Dragon: Scenario 3: Monks can no longer be stopped by a single unit under certain circumstances.
- Learn to Play: Scenario 2: No longer leads to instant defeat when skipping the cinematic.