Patch 15.30007 is a patch for build 15.30007 in Age of Empires III: Definitive Edition - Knights of the Mediterranean, released on December 12, 2023. All it contains is civilization balance changes.
General[]
Units and buildings[]
- Culverin: Damage multiplier of 1.5x against Siege Elephants replaced by 1.75x against Siege Units like the Arrow Knight, Huaraca or Humbaraci.
- Granary: Increased the displayed aura range to 20 to match the range of the farming bonus. Note that all other gather rate auras keep their range of 17.
- Hand Shock Infantry: Cover mode removed from all Hand Shock Infantry units.
- Nootka War Chief: Fixed a glitch with the unit's death animation.
- Silver Mine: Now use their correct icon.
- Tatar Archer (Tengri Shrine): Ranged ROF slowed down to 1.25 (from 1.0) and Artillery multiplier decreased to 2x (from 2.5).
- Zouave: Population cost reduced to 2 (from 3).
- Walls: Reduced hitpoints of all wall pieces to 1000 (from 1500) and increased costs to 6w (from 5).
- Wall Pillar:
- Now increases its own hitpoints and that of adjacent wall segments by +50% back to the original hitpoint value of 1500. This bonus does not stack.
- Construction time reduced to 1s (from 5s).
- LOS increased to 2 (from 1).
- Wall Segments: Construction time increased to 7s (from 5s).
Cards and technologies[]
- Bastion, City Walls, Redoubts (IV): Now increase Wall hitpoints by an additional +200% to ensure upgraded Walls retain the original amount of hitpoints if wall pillars are present.
- Crossbowmen shipments: Fixed the non-functional shipments for the French and Maltese.
- Flying Battery (Revolutions): Now also affects Li'l Bombards.
- Improved Cannon Trade (IV): Fixed a glitch that resulted in the technology disappearing when certain Age-up alliances were picked.
- Sumptuary Laws (I): Resource trickle rates increased for wood, coin and food to 0.35/s (up from 0.3/s).
Aztecs[]
- Arrow Knight: Is now also classified as Heavy Infantry.
- Ritual Gladiators (II): Maximum of Jaguar Prowl Knights reduced to 12 (from 16).
- TEAM 14 Zapotec Allies (IV): Card added.
Chinese[]
- Disciple: Now gains +0.5 speed upon reaching Age 2.
- Great Wall (III): Now improves wall hitpoints by 600% (up from 500%) to compensate for the general wall hitpoint reduction.
- [NEW] TEAM Hanging Bridges (II): Infantry and civilians move 5% faster, +1 Mongol Scout.
Dutch[]
- Dutch East India Company (II): Moved to Age 1 and also enables Envoys to build Banks.
- Coffee Trade (II, Religious Freedom): No longer decreases unit speed by -10%, but instead decreases Bank hitpoints by -20%.
- [NEW] TEAM Frugal Constructions (I): Enables a trickle of 0.75w/s and trees last 15% longer.
- [NEW] Belanda Hitam (IV, 500c): Ships a number of Akan Ankobias. Enables them to be trained at Native Embassies, +3 Native Embassy Travois.
Ethiopians[]
- Gondarine Architecture (IV): Now improves wall hitpoints by 200% (up from 75%) to compensate for the general wall hitpoint reduction.
- [NEW] TEAM Habesha Kemis (II): Sends 3 Villagers.
French[]
- Sansculotte (French Revolution):
- Cost increased to 100f (from 90f).
- Now benefits notably less from the cards "Northwest Passage" and "TEAM Marco Polo Voyages".
- TEAM Ranged Infantry Attack (III):
- Now improves Ranged Infantry damage only by +10% (down from 15%), but grants extra +5% to French and Hausa players.
- Card renamed to "TEAM Tirailleurs Sรฉnรฉgalais."
- [NEW] TEAM Quiche (II): Enables a trickle of 1.8f/s.
Germans[]
- Prince-Electors (I):
- Previously doubled build limits are now halved in most cases.
- Totenkopf Hussar: Corrected the population cost to 1 (from 2).
- Drummer: Initial build limit now remains 3 for the first alliance with a Hanover palace on the map.
Haudenosaunee[]
- TEAM 3 Villagers (II): Card added.
Hausa[]
- TEAM Tirailleurs Sรฉnรฉgalais (III): Card added (see French).
Inca[]
- Chasqui:
- Automatically improves hitpoints in Age 3 and Age 4 only by +25% each (instead of 30% and 40%).
- Cost increased to 50w 50c (from 40w 40c) and train time to 15s (from 10s).
- Moon Ceremony: All wood gatherers on the Community Plaza (Villagers, Priestesses, Llamas) now generate ~20% less wood with one gatherer, but roughly ~10% more with about 10 and more gatherers.
- Autarky (III): Kancha Houses now generate 0.45w/s (down from 0.6).
- TEAM Inca Walls (I): Now improves wall hitpoints by 150% (up from 100%) to compensate for the general wall hitpoint reduction.
Indians[]
- Sepoy: Multiplier against Cavalry in melee increased to 2x (from 1.75x) and hand damage reduced to 17 (from 18).
- Siege Elephant: Is now classified as Siege Unit and received +10% siege resistance.
- TEAM 2 Flail Elephants: Cost increased to 500f (from 300f).
- TEAM Sumptuary Laws: Resource trickle rates increased for wood, coin and food to 0.30/s (up from 0.2/s).
Italians[]
- TEAM Marco Polo Voyages (I): Now also improves Villager speed by 15%.
- TEAM Cavalry Attack (II): Card added and grants +5% damage to Italian cavalry.
- Merchant Republics (I): Future Trade route income increased by 40% (up from 35%).
- Carabinieri (III, Statuto Albertino) Now also replaces existing Dragoons on the map with Carabinieri.
Japanese[]
- [NEW] TEAM Odzutsu Mortars (III): Improves artillery damage by 10%.
Maltese[]
- De Redin Towers (III): Card moved to Age 2.
- Merchant Republics (I): Future Trading route income increased by 40% (up from 35%).
- Order Longbowman: Fixed the missing multipliers against Heavy Infantry in some ranged attack stances.
- [NEW] TEAM Frugal Constructions (I): Enables a trickle of 0.75w/s and trees last 15% longer.
Mexicans[]
- Chinaco: Reverted the multiplier reduction against hand cavalry to 1.25x (from 1.2).
- Salteador: Hitpoints increased to 115 (from 110) and range to 19 (from 17).
- Ambuscade (II): Card removed, but effect merged into the "Observers" card.
- Observers (II): No longer increases Salteador range by +2, LOS and speed, but now features the "Ambuscade" effect of improving Salteadors when near natural resources.
- Guerilla Tactics (III): Icon updated.
- Plan of Ayutla (IV): Fixed a bug that didn't allow Revolutionary training in batches of 10.
- TEAM 14 Zapotec Allies (IV): Card added.
- 24 Mayan Allies (IV): Fixed the incorrect red border of the card icon.
- Reservistas (IV): Now also classifies Insurgentes as Gunpowder Troopers, but their range is reduced to 12 (from 14).
- Lancers of California (California Revolution): Cost reduced to 2000c (down from 4000w 4000c).
- Texas Army (Texas Revolution): Cost of 1000c added and free research now takes up 400% more time (up from 300%).
- 4 Gatling Guns (infinite, Texas Revolution): Card added.
Ottomans[]
- Azap:
- ROF slowed down to 1.75 (from 1.5) and Siege damage decreased to 20 (from 22).
- Cost increased to 60f 40w (from 55f 40w).
- TEAM 400 Coin (III): Increased to 500c.
- Flight Archery (IV): Now improves Azap ROF to 1.5.
Portuguese[]
- Feitorias (I): Food trickle reduced to 0.4/s (from 0.5/s).
- 3 Organ Guns (III): Cost increased to 300c (from 200c).
- Constable (III): Now improves Spy damage by +6 and in Cover mode by +3 instead of setting them both to 15 damage.
- Naval Infantry (III): Moved to Age 1 and now also applies to Ordinance Riflemen.
- Ordenanรงa (Treaty of Tordesillas, IV):
- Now also replaces Crossbowmen in Town Centers with Ordinance Riflemen if the Logistician politician was chosen.
- Ordinance Rifleman cost increased to 35w 35f (from 30w 30f).
Russians[]
- 5 Poruchiks (II): Card added.
- Tsar Cannon (IV): Removed the cost of 200c.
Swedes[]
- Savolax Jaegers (Treaty of Roskilde, III): Cost reduced to 750w (down from 1500) and cost of Savolax Jaegers changed to 80w 80c (from 100w 100c).
- [NEW] TEAM Frugal Constructions (I): Enables a trickle of 0.75w/s and trees last 15% longer.
United States[]
- German Immigrants (I): Cost reduced to 225w (from 250w).
- TEAM 10 Cree (IV, 1000c): Card added.
Revolutions[]
Argentina[]
- Trattoria / Buenos Aires: Fixed an issue that prevented the construction of Taverns and Lombards.
- Hire Li'l Bombards: Can no longer be sent infinitely by Italians.
- San Martin: Cost increased to 1200c (from 1000).
Barbary States[]
- [NEW] Ottoman Expeditionary Army (1600c): Sends 12 Janissaries and 2 Great Bombards.
Brazil[]
- Wildlife: Added a tooltip to explain that the card sends 10 Capybaras and 10 random animals.
Canada[]
- 4 War Canoes (infinite): Replaced with 2 Ironclads (infinite).
- Fencibles: No longer appears twice in the HC when revolting with the French.
- Fur Trade: Fixed the card missing for the British.
Chile[]
- 2 Steamers (infinite): Card removed.
- Advanced Trading Post: Replaced with "Advanced Mill."
- Sustainable Agriculture: Card added.
- Salitrera:
- Effects moved to the "Guano Economy" card of the Peru revolution.
- Now sends 3 Estate Wagons and enables Estates to trickle coin.
- Icon updated.
- [NEW] German Settlements: Added a new card to enable Citizens in Town Centers and Citizen Wagons in Mills.
- [NEW] Military Parade (2200c): Sends 15 Prussian Needle Gunners and 10 Prussian Uhlans.
Egypt[]
- 16 Khevite Fusiliers (infinite): Reduced to 14.
- Fixed an issue with several cards not providing their revolutionary bonus effect.
Finland[]
- Karelian Jaeger:
- Fixed a bug that prevented the construction of Arsenals.
- Wood gather rate increased to 0.75/s (from 0.5).
- Jaeger Combat: Card added.
Gran Colombia[]
- 2 Steamers (infinite): Card added.
- Colombian Army: Now also affects Ordinance Riflemen.
Indonesia[]
- Javanese Spearman:
- Cost reduced to 80f (from 100f) and train time to 22s (from 30s).
- Hand and siege damage increased to 13 and 50 (from 8 and 32).
- Kraton Guards: Now improves Javanese Spearmen by 20% (down from 25%).
- Added the following cards: Belanda Hitam, Chinese Immigrants, Ottoman Expeditionary Army.
Mexico[]
- Cuerudo: Costs increased to 100f 60c (from 50w 50c).
Haiti[]
- Letter of Marque: Buccaneers no longer benefit from Counter Infantry Rifling. Cover mode removed (like all other Hand Shock Infantry).
Hungary[]
- Fixed an issue with several cards not providing their revolutionary bonus effect.
Peru[]
- TEAM Aqllakuna, TEAM Seasonal Labor: Cards removed.
- Cuzco: Now sends extra Infrastructure Wagons in exchange for less Peruvian Dogs. Enables Infrastructure Wagons and Settlers to construct Kancha Houses.
- [NEW] Guano Economy: Trading Posts generate coin and Citizens gather coin faster from Mines, +2 Prospector Wagons.
- [NEW] Junรญn Hussars: Hand cavalry and Hand shock infantry trains and moves faster.
- Advanced Trading Post, Castrametation: Cards added.
- Huaraca: No longer receives Imperial combat values.
Romania[]
- 8 Cavalry Archers (infinite): Card added.
- [NEW] Russian Expeditionary Army (500c): Sends 9 Counter Dragoons and 3 Culverins.
- Fixed an issue with several cards not providing their revolutionary bonus effect.
United States[]
- Bushnell's Continental Sappers: Reverted the cost increase to 500c (from 800c).
- Knox Continental Artillery: Cost reduced to 600w (from 1000w).
- Removed costs from the following cards: Lee's Continental Light Dragoons (-500f), Morgan's Continental Sharpshooters (-500w), Haslet's Continental Regiment (-500c).