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Patch 1.9 is a patch in Age of Mythology: Extended Edition, released on August 22, 2014.
Community branch patch balance changes[]
- Traitor power now affects Caribous of Set.
- Sun Ray power now affects Medusa units.
- Undermine power now affects Mirror Towers.
- Meteor, Pestilence, Restoration and Lightning Storm powers now display their real range.
- Hero/Destroyers bonus damage now affects Underworld Passages, Titan Gates and Tartarian Gates.
- Frost power now affects all huntable animals (Set’s animals). Frost power no longer makes Bronze power stay active after it has expired.
- Shockwave power no longer removes the Bronze god power texture from units. Shockwave power no longer knocks units off the map.
- Deconstruction power no longer destroys Healing Springs.
- Rain power no longer creates an effect above Docks.
- The Satyr`s accurate attack now correctly hits targets with its spread javelins.
- Caribous of Set now convert nearby herdables.
- Kraken special attacks now works on Fireships.
- All myth unit special attacks now work on Oracles.
- Docks are now able to shoot at all water myth units.
- The Argo units now have the hero tag.
- Oracle units can now garrison.
- Fire Siphons are now able to hit gates on higher/lower ground from their max range.
- Leviathans, Oracles, Caravans, and Fishing Ships now use aggressive as the base stance.
- Mummy units no longer convert Hippolyta units.
- Animals are no longer deleted when a foundation is built over them.
- Saved games now produce recorded games.
- Advancing to Helios now displays the correct message.
- The exploit with spawning Ajax SPC unit has been fixed.
- Trees and mines no longer provide one less unit than they're supposed to.
- Atlanteans can now gain favor from Town Centers during a Deathmatch game.
- Atlanteans can now research Draft Horses.
- Atlantean Citadels now provide favor.
Community branch patch bug fixes[]
- ELO Calculation adjustments for league games to disincentive instant quits.
- The game launcher now correctly adjusts to DPI-scale systems.
- Red arrows now appear below the "give orders" flag.
- Berry Bushes now appear correctly when behind trees.
- The selection cap for armies has been increased.
- Adjustments to the replay system to properly version future updates (ensuring future backwards viewing compatibility).
- Several OOS bugs discovered and resolutions implemented.
Bug Fixes in 1.9 since the community beta branch[]
- Minor god portraits are no longer visually corrupted
- God powers can now be modded (will affect sync compatibility)
- Games with different data-affecting mods can no longer be played together (preventing many desyncs). Attempting to join a game that has different mods than you will display the mods the host is running with.
- The effect of researching Shaduf is no longer lost when you load a saved game after it is researched
- Atlanteans with an even number of Counter-Barracks can now cycle through using hot keys.
- Spy will now remain on a hero after the hero drops off a Relic at a Temple.
- Ajax and Chiron no longer have 2 souls when they die.
- Titan Gates placed by Hades no longer start at 3751 health, then drop to 1 health when construction starts. Titan gates placed by Hades no longer require 18751 health to construct, but 15000 like all other titan gates
- Gastraphetes can now be garrisoned
- Population Cap flashing red no longer causes slowdown
- Number of Gatherers farming each resource is displayed on the main UI. Favor being generated correctly identifies the sources of favor for each way to gather favor (Egypt shows the number of monuments for example).
- Minions and Dryads now glow red when Eclipse is used
- Gold Mines, Farms, and Healing Springs now display properly under fog of war
- Priests of Set now use the Ankh cursor when converting animals, rather than a sword.
- Constructing a wall next to a wall under attack will no longer cause the wall under attack to take massive damage.
- Creating a public lobby game no longer sometimes fails to show up in the game list.
- Several OOS bugs discovered and resolutions implemented.
Balance changes in 1.9[]
- Walls and Farms no longer delete dead animals. Other buildings will continue to do so once they are completely built.
- Hippolyta can no longer be thrown
- The Argo is no longer affected by Frost Giant's special attack and Chaos.
- Transport Ships can now carry caravans. Transport Ships can no longer carry Nereids.
- Spirit of Ma'at and Funeral Rites now affect all Pharaohs (Main, New Kingdom, and Son of Osiris)
- New Kingdom Pharaoh now has the same movement speed and attack as the main Pharaoh.
- Son Of Osiris now always grants a third Pharaoh, regardless of which Pharaoh you choose to replace.
Other changes[]
- All Poseidon Statues now have Poseidon's Trident.
- Winning a campaign scenario now properly plays the win sound.
- Recorded games with No Titans selected now play back properly. This will only apply to future recorded games.
- Based on community feedback, there is no longer a 1 minute grace period for any ranked game.