Patch 1.6 is a patch in Age of Mythology: Extended Edition, released on May 16, 2014.
Feature improvements[]
- Framerate improvements when users are at maximum population cap with units in build queue.
- Events modifications have been made to better handle large leaderboards.
- Events for resource gather now count in "tons" rather than single units.
- Resolved a bug in global chat room creation.
- Resolved a bug in global chat room display.
- A variant of the PAX scenario has been added.
Mod manager improvements[]
- Users can no longer publish other people's mods (should help remove inadvertent duplicates).
- Mod priorities now function.
- Mods higher up in the priority list now win any file conflicts against any mods below it.
- The Mod Manager will now properly detect and enforce when restarts are required.
- The Mod Manager reports correct status message upon publishing completion.
- Subscriptions no longer get applied repeatedly.
- Users are unable to unsubscribe to their own mods.
- Users can unsubscribe to mods from the Mod Manager.
- Unsubscribing deletes the mod from their local drive.
- The RMS files can now be modded and any games played with modded RMS files are unranked.
- The language string tables are properly applied via the mod manager.
- The history files can now be modded.
- The font choices (xFonts.xml, xFonts_*.xml) can now be modded. Note some fonts may not support all language typesets, especially double byte or character based languages.
- The sound files (taunts, music, unit sounds) are now properly respected by the mod manager.
- The scenario and campaign files can now be modded.
- The file browser now has a button that switches to modded files.
- The file browser now shows which mod any particular file is from.
General bug fixing[]
- ELO is no longer lost when selecting save and exit.
- ELO is no longer lost for other players when someone is dropped from the Vote Dialog.
- A bug has been fixed that could cause ELO to be affected when playing custom scenarios.
- An Observer Mode crash has been resolved during lengthy games.
- The game no longer hangs when the Observer loses connection.
- Default resolution on first startup is now correctly 1366x768 and should alleviate some launch issues.
- The Easy Military Drag Selection setting now saves correctly.
- The Hud Transparency setting now saves correctly.
- The V-Sync setting now saves correctly.
- A bug has been resolved in the Unlock Camera setting toggle and should function as expected.
- Letterbox bars are now displaying correctly in campaigns across various resolutions.
- Lobby scroll bar is now aligned correctly.
- League maps now displaying correctly.
- History links now display correctly for campaigns.
- Post game statistics now track correctly when cancelling and rebuilding units.
- The "Eradicator of the Machine" achievement now correctly counts AI opponents rather than just games.
- Joining a full chat room now displays a message.
- Game Paused and Game Resumed text no longer overlaps.
- Double byte languages no longer appear corrupted.
- The game now uses Steam language setting when launching the game for the first time.
Visual polish[]
- Titan Gate icons display correctly on the mini map.
- Way point icons display correctly on the mini map.
- Town Center icons display correctly on the mini map.
- Gold icons display correctly on the strategic map.
- Map icons display correctly on the lobby screen when restoring a game.
- Berry Bushes no longer disappear when one becomes depleted.
- Smoke (and other particle effects) no longer flickers.