Paper Money is a reworked technology in Age of Empires II: Definitive Edition - Dynasties of India. It is unique to the Vietnamese and can be researched at the Castle once the Imperial Age is reached. As soon as it is researched, Lumberjacks will generate gold while chopping wood.
Strategy[]
Paper Money gives lumberjacks the ability to generate gold and also now only applies to the player that researched it. The gold generation is slow, so unless the player has a lot of lumberjacks, this technology may have to be left alone. In theory, this extra gold may aid the player to delay the trash wars. In practice, however, this technology can be more trouble than it is worth unless wood is not in short supply (like on Arena or Black Forest).
The gold generated is approximately 19 gold per 500 wood, and about 1 gold for every 68 (43 when fully upgraded) seconds of woodcutting time (which means no gold is generated when walking to and from the Lumber Camp). Lumber Camp upgrades affect the generation rate, but don't affect the total generated gold amount. Wheelbarrow and Hand Cart increase the total generation rate for the same reason. For reference, 10 post-Imperial Vietnamese lumberjacks generate 7 gold in the time it takes them to reach maximum carry capacity. In practice, 24 lumberjacks generate gold at about the same rate as a Relic.
Team bonuses[]
- Portuguese: Researching Paper Money is 25% faster.
Changelog[]
Dynasties of India[]
- With the rework, Paper Money costs 600 wood, 350 gold. With update 81058, Paper Money costs 550 food, 200 wood.
First iteration[]
Paper Money is a technology in Age of Empires II HD: Rise of the Rajas that is unique to the Vietnamese and can be researched at the Castle once the Imperial Age is reached. As soon as it is researched, all teammates receive 500 gold.
Strategy[]
Paper Money gave each allied player 500 gold. As such, Paper Money should be researched as soon as possible if playing in a team game. The effect of Paper Money logically increased with the number of allies the player had, as every ally receives the gold. For example, a team with three players earns 1,500 gold in exchange for 500 food, 300 wood, which is a great boost.
Comparatively, in single games, Paper Money was a good option after the Market price for food and wood has bottomed out. In this scenario selling 500 food, 300 wood at the Market with Guilds would result in only 136 gold, making this technology effectively generate an extra 364 gold after 60 seconds.
However, the technology is a one-time use, and was less impactfull in team-games due to the presence of Trade.
Changelog[]
Rise of the Rajas[]
Definitive Edition[]
Dynasties of India[]
- Paper Money is reworked entirely.
Trivia[]
- The Paper Money technology is likely based on Ho Quy Ly's monetary reform in the 1400s, where he replaced metal coins with paper money as the mean of transaction.
- Despite its reference, Paper Money itself is a Chinese invention, so it would be more accurate to call the in-game technology, "Monetary Reform".
- Paper Money is always researched 33% faster, as the Vietnamese get free Conscription upon reaching the Imperial Age.
- The Paper Money former effect of giving the whole team extra resources is similar to several Home City resource crate team cards in Age of Empires III.