Gold is of very high importance in the early Imperial Age. As such, Paper Money should be researched as soon as possible if playing on a team game. The effect of Paper Money logically increases with the number of allies the player has as every ally receives the gold. For example, a team with three players earns 1,300 gold in exchange for 800 food, which is a great boost.
Still, it can be usable even if the player has no allies at all, if gold has run out on the map. Then, and only then, Paper Money can be considered to research for a player without any allies. Comparatively, in single games, Paper Money should be researched after the Market interchange has topped or is next to top the lowest selling price for food.
Team bonuses Edit
- The Paper Money technology is likely based on Ho Quy Ly's monetary reform in the 1400s, where he replaced metal coins with paper money as the mean of transaction.
- Despite its reference, Paper Money itself is a Chinese invention, so it would be more accurate to call the in-game technology, "Monetary Reform".
- Paper Money is the second shared unique technology. Before patch 4.8, this title was held exclusively by the Berbers' unique technology, Kasbah.
Video overview Edit
|Garland Wars | Yeomen | Logistica | Furor Celtica | Rocketry | Bearded Axe | Anarchy | Perfusion | Atheism | Kataparuto | Shinkichon | El Dorado | Drill | Mahouts | Zealotry | Supremacy | Crenellations | Artillery | Berserkergang|
|Atlatl | Warwolf | Greek Fire | Stronghold | Great Wall | Chivalry | Marauders | Andean Sling | Couriers | Sultans | Shatagni | Pavise | Silk Road | Yasama | Panokseon | Mercenaries | Recurve Bow | Obsidian Arrows | Nomads | Boiling Oil | Madrasah | Orthodoxy | Druzhina | Inquisition | Ironclad | Sipahi | Chieftains|
|The African Kingdoms|
|Kasbah | Maghrabi Camels | Tigui | Farimba | Royal Heirs | Torsion Engines | Carrack | Arquebus|
|Rise of the Rajas|
|Howdah | Manipur Cavalry | Tusk Swords | Double Crossbow | Thalassocracy | Forced Levy | Chatras | Paper Money|