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This article is about the building in Age of Mythology. For buildings in other games in the series, see Palace.

Atlantean Palaces fire arrows and garrison units. They also train and upgrade elite units and siege weapons.
—In-game description

Alantean[sic] Palaces train royal units loyal to the king; garrison units and fire arrows.
—In-game description

The Palace is the Fortress-type building for the Atlanteans in Age of Mythology. It trains and improves powerful infantry and siege weapons.

Overview[]

This section is most likely incomplete and may need expansion. You can help by adding to it.
In the Heroic Age, the sole unit available at the Palace is the Destroyer, which, though an infantry unit, is effectively a siege unit. Mythic Age units are the Fanatic, an elite unit good against both infantry and cavalry, and the Fire Siphon, which is the Atlanteans' only regular siege weapon. The Palace can research technologies to improve siege weapons and upgrade all infantry lines.

It is built more quickly than the Greek Fortress, Egyptian Migdol Stronghold, and Norse Hill Fort. Like with the Fortress and Hill Fort, the Palace trains elite and anti-building units. Unlike the Castle-type buildings of other civilizations, the Palace can garrison 12 units instead of 10.

In the Heroic Age, the sole unit available at the Palace is the Destroyer, which, though an infantry unit, is effectively a siege unit. Mythic Age units are the Fanatic, an elite unit, and the Fire Siphon, which is the Atlanteans' only regular siege weapon. The Palace is also where technologies that improve these units are researched.

Palaces fire multiple arrows at enemies within range, mowing down those with low pierce armor. They can be used to bolster a town's defenses, strengthen a player's claim to a neutral area, or as a forward base. They are, however vulnerable to melee attacks unless upgraded with Boiling Oil, and, while formidable at defense, they are not invincible. Siege weapons either out-range them or take little damage from their attacks. In a large enough group, human soldiers can destroy a Palace though not without suffering substantial losses.

Further statistics[]

God bonuses[]

  • Kronos: Can be time-shifted.
  • Gaia: Regenerate 1 hit point per second when on Lush.

General technologies[]

Relics[]

Units[]

Technologies[]

General[]

Myth[]

Technology tree[]


Palace
Archaic Age
Classical Age

Destroyer

Fanatic

Medium Infantry

Heavy Infantry

Champion Infantry

Fire Siphon

Advanced Fortifications

Draft Horses

Engineers

Levy Palace Soldiers

Conscript Palace Soldiers

Changelog[]

The Titans[]

  • The Palace has 2,000 hit points, ​30% Hack armorhack / ​96% pierce resistance, ​14 Pierce Attack pierce attack (6× vs. ships) per second per projectile, and a garrison capacity of 12.
  • It has a base build time of 80 seconds and a build limit of 10.

Tale of the Dragon[]

Retold[]

  • It has 2,400 hit points, ​30% Hack armorhack / ​90% pierce resistance, ​11 Pierce Attack pierce attack per hit per projectile with a Rate of Fire of 1, and a garrison capacity of 20.
  • Onager removed.
  • Since update 17.27932, each of its projectiles have ​8.5 Pierce Attack pierce attack.
  • With update 17.36100, the Palace has ​40% Hack armorhack / ​90% pierce resistance.
  • With update 17.64528, its pierce attack is increased to 9.5 and build limit is increased to 15.

Immortal Pillars[]

Mythology[]

The Palaces of Atlantis were one of its many wonders. Originally fortresses, these tall, stone structures defended Atlantean temples and cities. Nine Great Palaces sat atop cliffs overlooking the harbors of Atlantis. No rulers lived in these nine Palaces - they served as gathering places for the Citizens of Atlantis, training grounds for the military and a safe place for all Atlanteans to shelter during storms and war.
—In-game help section

Gallery[]

See also[]

Buildings in Age of Mythology
Generic
Economic Town Center · Village Center · House · Farm · Armory · Market
Military Dock · Temple
Walls and gates Wooden Wall · Wooden Gate · Stone Wall · Stone Gate · Fortified Wall · Fortified Gate
Tower Sentry Tower · Watch Tower · Guard Tower
Special Wonder · Titan Gate
Unique
Greeks Granary · Storehouse · Military Academy · Archery Range · Stable · Fortress
Egyptians Granary · Lumber Camp · Mining Camp · Monument · Obelisk · Barracks · Siege Works · Migdol Stronghold · Citadel Wall · Citadel Gate · Ballista Tower · Lighthouse
Norse Longhouse · Dwarven Armory · Great Hall · Ox Cart · Hill Fort
Atlanteans Manor · Economic Guild · Sky Passage · Military Barracks · Counter Barracks · Bronze Wall · Bronze Gate · Iron Wall · Iron Gate · Palace · Orichalcum Wall · Orichalcum Gate · Mirror Tower
Chinese
(Immortal Pillars)
Silo · Imperial Academy · Machine Workshop · Military Camp · Baolei · Crossbow Tower · Great Wall · Great Wall Gate
Chinese
(Tale of the Dragon)
Storage Pit · Garden · Earthen Wall · Earthen Gate · War Academy · Stable · Castle · Great Wall · Great Gate
Non-constructable (non-campaign exclusive buildings)
God power buildings Asgardian Hill Fort · Citadel Center · Earth Wall · Healing Spring · Hesperides Tree · Lure · Peach Blossom Spring · Plenty Vault · Sentinel · Shennong's Farm · Tartarian Gate · Underworld Passage
Random map Great Wall · Qinghai Lake Shrine · Settlement · Trading Post
Scenario Editor Temple (Chinese SPC)
Cut/Removed
Bandit Migdol · Charioteria