Countless tribes vie for supremacy in the steep mountain valleys and dense jungles of South America. But which will prevail and earn the favor of the gods? As treachery and discord gnaw at the young empire of the Inca, the destiny of an entire people lies in the hands of a single man.
”
—In-game campaign description
The Pachacuti campaign consists of five scenarios. The player, along with all AI players in the campaign, play as the Incas, and the player color is cyan.
The campaign is narrated by a second-hand narrator, a passing merchant, telling the words of an old hermit living in the mountains. At the end, the hermit implies that he is Apo Mayta (Quechua: 'Apu Mayta), one of the generals serving Pachacuti alongside Vicaquirao (Quechua: Wika-k'iraw).
In-game, he used to have the appearance of a Kamayuk. Since the Definitive Edition, he has a unique appearance wearing a golden battle helmet, and wielding the royal scepter "topayauri" and a Hualcana. Like other infantry, Pachacuti is affected by all technologies that affect infantry as well as any other bonuses that affect them. As a hero, he cannot be converted and can regenerate health.
Despite having statistics based on the Kamayuk (like Speed and Attack Bonus), the unit does not have the additional range.
History[]
During his reign Pachacuti turned Cusco from a small hamlet to a large kingdom which puts them around the same level with the Chimú, and later initiated an era of conquest that expanded the Cusco dominion to nearly the entire length of western South America within three generations, overtaking the Chimú in the process and leaving them as the sole great power on the region as the Inca Empire (Quechua: Tawantinsuyu, "The Four Great Regions").
Trivia[]
Like the Gajah Mada campaign, the first scenario depicts events prior to the birth of Pachacuti (in this case the rising of Viracocha as Sapa Inca).
His name Pachakutiq means "he who overturns space and time", although it is commonly translated to "earth shaker".
This is the only campaign where all players are represented by the same civilization. However, every scenario features enemy players using unique units belonging to other civilizations, namely Jaguar Warriors and Plumed Archers.
The campaign icon consists of a typical Inca bronze hand axe, and one of the several types of bronze helmets used by them, whose design has been attested in the first Spanish accounts of them.[1]