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A dangerous outlaw with a rifle.
—In-game description

The Owlhoot is an outlaw in Age of Empires III: Definitive Edition that replaces the Renegado for the United States. Unlike the Renegado, the Owlhoot is available on all maps.

Overview[]

The Owlhoot is an improved version of the Renegado. They have 5% less ranged resistance than the Renegado and a charged attack. They are available on all maps when playing as the United States.

Special ability[]

  • Buckshot Buckshot (automatically activated when attacking with a cooldown of 30 seconds): Fires a round of buckshot that deals 3 damage 6 times on an Area of Effect of 2 from a range of 18.

Upgrades[]

The Owlhoot upgrades in the Industrial Age and the Imperial Age when Wild West is researched.

  • +30% hit points and damage
  • +50% hit points and damage

Civilization differences[]

  • The Lakota can upgrade Renegados to Owlhoots and train them at Native Embassies through the "Hire Owlhoots" Home City Card. They can also get Owlhoots through the "Outlaw Band" and "Bandit Gang" cards, which are included in the pool of random outlaws shipped if the "Hire Owlhoots" card is sent.

Revolutions[]

Further statistics[]

Unit strengths and weaknesses
Strong vs. Heavy infantry, light ranged cavalry, ranged shock infantry
Weak vs. Heavy cavalry, hand shock infantry, counter-skirmishers, artillery
Improvements
Hit points Wild West (+20%)
Flint Lock (+10%)
Peacemakers (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
Tar Kilns (+5%)
Attack Wild West (+20%)
Paper Cartridge (+15%)
Peacemakers (+10%)
Smokeless Powder (+10%)
Armatoloi (+5%)
Yoga (+5%)
Clenched Fist (+25% hand attack)
Somali Jile Daggers (-35% hand attack Rate of Fire)
Counter Infantry Rifling (+1.0 multiplier vs. heavy infantry)
Kalthoff Repeaters (+0.1 multiplier vs. light infantry)
Resistance Somali Oryx Hide Shields (+5% ranged resistance)
Range Schützenfest (+1)
Line of Sight Town Watch (+3)
Schützenfest (+1)
Speed Military Drummers (+10%)
Quechuan Mountaineering (+10%)
Akan Fontomfrom (+5%)
Apache Endurance (+5%)
Train time Standing Army (-25%)
Akan Fontomfrom (-20%)
Quechuan Diet (-15%)
Immigrants (-10%)
New Mexico Immigration (-10%; United States only)
Cost Philhellenism (-10%)
Mapuche Ad-mapu (-10% coin cost)
Golden Liberty (-5% coin cost)
Other Refreshing Beverages (Quickdraw cooldown -30%)
Meritocracy (-20% upgrade cost)

Home City Cards[]

Click for a list of Home City Cards related to the Owlhoot
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Blue Shipment that arrives fast (5 seconds)

All[]

Card Description Age
TEAM Senegalese Riflemen Ranged infantry get +10% damage; French and Hausa-only ranged infantry get +15% damage instead
  • "TEAM Senegalese Riflemen" is available to the French and Hausa.

Chinese[]

Card Description Age
TEAM Yongle Infrastructure Delivers 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed
  • "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.

Dutch[]

Card Description Age
TEAM Infantry Hitpoints Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead

Ethiopians[]

Card Description Age
TEAM Coffee Consumption Ranged infantry get +5% speed

Federal Americans[]

Card Description Age
Reno Gang/Walker's Gang Delivers 7 randomly selected Gunslingers, Cowboys, and/or Owlhoots
Dance Hall/Cantinas Upgrades the Saloon to the Dance Hall which can train Ronin; outlaws take -2 population (to a minimum of 1)
  • "Reno Gang" is available to United States and "Walker's Gang" to Baja California.
  • "Dance Hall" is available to United States and "Cantinas" to Mexicans.

Haudenosaunee[]

Card Description Age
TEAM Scout Infantry Delivers 1 Native Scout; infantry get +8 Line of Sight

Inca[]

Card Description Age
TEAM Inca Bridges Delivers 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed
  • "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.

Indians[]

Card Description Age
TEAM Shivaji's Tactics All units get +5% hit points and damage

Japanese[]

Card Description Age
TEAM Sengoku Unit upgrades cost -20%

Lakota[]

Card Description Age
Moccasins Infantry get +10% speed
Winter Counts Training units grants +40% XP and constructing buildings grants +20% XP
Hire Owlhoots Delivers 10 Owlhoots; upgrades Renegados to Owlhoots; costs 500 coin
Outlaw Band Delivers 19 random outlaws; costs 1,000 coin
Bandit Gang Delivers 20 random outlaws; costs 2,000 coin

Maltese[]

Card Description Age
TEAM Knights of the Round Table Infantry get +10% speed

Mexicans[]

Card Description Age
Guerrilla Tactics Rifle infantry get +15% hit points and damage; Salteadores get the Guerrilla Tactics ability
Plan of Miramare Turns all Salteadores into Voltigeurs; rifle infantry get +2 Line of Sight and range (including ability range); costs 750 food, 750 wood
Liberation March Infantry, cavalry, and shock infantry get +5% speed and -35% train time
TEAM Mariachi For the next 30 seconds, military buildings work 400% faster and units get +10% speed
Mexican Standoff Gives Mexican and American outlaws a 25% chance to deal double damage but take damage equal to half the damage they deal when attacking
Colegio de San Nicolás Delivers Large Collection of Books (500 XP); units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds
Outlaw Combat Outlaws and mercenaries get +15% hit points and damage; costs 500 coin
Bad Boys Gunslingers, Cowboys, and Owlhoots replace Desperados, Cuatreros, and Bandidos, respectively in the Saloon; outlaw train time -50%; costs 500 coin
  • "Colegio de San Nicolás" is available upon selecting the Michoacán Federal State.
  • "Bustamante" is available upon selecting the San Luis Potosí Federal State.
  • "Outlaw Combat" and "Bad Boys" are available upon revolting to Baja California.

Portuguese[]

Card Description Age
TEAM Gunpowder Infantry Hitpoints Gunpowder trooper get +15% hit points

Spanish[]

Card Description Age
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic units get +10 Line of Sight

United States[]

Card Description Age
Continental Rangers Rifle infantry get +15% hit points and damage
Shotgun Messengers Delivers 4 Owlhoots and 4 Cowboys; Trading Posts get +12 Line of Sight and the Shotgun Messengers charged ability
Indiana Mobilization Delivers 1 Carbine Cavalry for each shipment sent so far this game including this one; unit train time (except Heavy Cannons), technology research time, and age-up time -10%; costs 250 food, 250 wood
Kentucky Hunters Delivers 5 Owlhoots; delivers 1 Sharpshooter for each shipment sent so far this game including this one; costs 500 coin
  • "Indiana Mobilization" is available upon selecting the Indiana Federal State.
  • "Kentucky Hunters" is available upon selecting the Kentucky Federal State.

Changelog[]

Definitive Edition[]

  • Owlhoots cost 100 coin, give 20 XP when trained or killed, have 30% ranged resistance, 18 ranged damage, and take 5 population.
  • Owlhoots have a 1.75x multiplier vs heavy infantry, and their charged attack has a range of 12 and Area of Effect of 2.5.
  • The Owlhoot has a ×0.75 ranged multiplier against cavalry and hand shock infantry, ×2.0 against light cavalry and ranged shock infantry.

The African Royals[]

  • With update 50830, Owlhoots have 20 ranged damage and cost 4 population.
  • With a later update, Owlhoots cost 110 coin, give 22 XP when trained or killed, and have 25% ranged resistance.

Knights of the Mediterranean[]

  • With update 13.9057, the Owlhoot is tagged as Light Infantry.
  • With update 13.27885, Owlhoots have a 2.0x multiplier vs heavy infantry, and their charged attack has a range of 18 and Area of Effect of 2.
  • With update 13.58326, the Owlhoot has a ×0.6 ranged multiplier vs. cavalry and ×0.5 shock infantry, ×2.5 against light cavalry and ranged shock infantry. ×2.0 ranged multiplier vs heavy infantry changed to ×1.75.
  • With update 14.43676, the Owlhoot image from the Compendium section was corrected.

Trivia[]

History[]

As the United States expanded its territory westward during the 19th century, vast tracts of land were coveted by entrepreneurs, pastoralists, and criminals for business prospecting, cattle ranching, and the nefarious activities that a region with a minimal presence of law enforcement agents permitted. Burgeoning towns sprung up by water supplies, trade routes, arable land, and gold deposits. In this lawless world, gangs and vigilantes ruled the roost. The exploits of groups such as the Reno and Hole in the Wall Gangs and heroes (or antiheroes) such as Wyatt Earp, Butch Cassidy, and the Sundance Kid, are immortalized in the modern genre of "Western" films, capitalizing on the allure of an open, irregular climate far from the normalcy of more "civilized" urban life.

Gallery[]

See also[]

Mercenary and outlaw units in Age of Empires III
Mercenaries
Infantry Armored Pistoleer · Arsonist · Askari · Barbary Corsair · Cannoneer · Dahomey Amazon · Fusilier · Giant Grenadier · Highlander · Irish Brigadier · Iron Troop · Jaeger · Landsknecht · Ninja · Pandour · Ronin · Swiss Pikeman · Zouave
Cavalry Black Rider · Bosniak · Elmetto · Gatling Camel · Hackapell · Harquebusier · Jat Lancer · Kanuri Guard · Mameluke · Manchu · Mounted Rifleman · Royal Horseman · Sennar Horseman · Stradiot · Yojimbo · Zenata Rider
Artillery Li'l Bombard · Napoleon Gun · Gatling Camel
Ship Battleship · Privateer · War Dhow · Wokou Junk · Xebec
Outlaws
Infantry African Vagabond · Colonial Looter · Corsair Marksman · Cossack Daredevil · Desert Archer · Desert Warrior · Hajduk · Highwayman · Inquisitor · Marathan Dacoit · Marathan Thuggee · Pistolero · Renegado · Wokou Monk · Wokou Ronin
Shock infantry Pirate · Wokou Pirate
Cavalry Comanchero · Cossack Daredevil · Crabat · Desert Raider · Highwayman · Wokou Horseman
Artillery Captured Mortar
Ship Marathan Catamaran
Federal Americans Desperado · Cuatrero · Bandido · Gunslinger · Cowboy · Owlhoot