FANDOM


This page contains all Home City Cards available for the Ottoman civilization in Age of Empires III, including The WarChiefs and The Asian Dynasties expansions.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE number of times

Ottoman Home City 1
Card Description Age Home City level
Spanish Home City 1 (2 Settlers)
2 Settlers
Ships 2 Settlers
Ages discovery
1
Spanish Home City 1 (4 Settlers)
4 Settlers
Ships 4 Settlers
Ages colonial
1
Spanish Home City 1 (3 Settlers)
3 Settlers
Ships 3 Settlers
Ages discovery
10
Spanish Home City 1 (300 Food)
Crates of 300 Food
Ships 300 food
Ages discovery
1
Spanish Home City 1 (600 Food)
Crates of 600 Food
Ships 600 food
Ages colonial
1
Spanish Home City 1 (700 Food)
Crates of 700 Food
Ships 700 food
Ages colonial
10
Spanish Home City 1 (300 Wood)
Cords of 300 Wood
Ships 300 wood
Ages discovery
1
Spanish Home City 1 (600 Wood)
Cords of 600 Wood
Ships 600 wood
Ages colonial
1
Spanish Home City 1 (700 Wood)
Cords of 700 Wood
Ships 700 wood
Ages colonial
10
Spanish Home City 1 (1000 Wood)
Cords of 1000 Wood
Ships 1,000 wood
Ages fortress
10
Spanish Home City 1 (300 Coin)
Chests of 300 Coin
Ships 300 coin
Ages discovery
1
Spanish Home City 1 (600 Food)
Chests of 600 Coin
Ships 600 coin
Ages colonial
1
Spanish Home City 1 (700 Coin)
Chests of 700 Coin
Ships 700 coin
Ages colonial
10
British Home City 1 (1000 Coin)
Chests of 1000 Coin
Ships 1,000 coin
Ages fortress
10
Ottoman Home City 1 (Silk Road)
TEAM Silk Road
Crates and Trade Routes contain +15% resources
Ages colonial
25
Ottoman Home City 1 (600 Coin)
TEAM Chests of 600 Coin
Ships 600 coin
Ages industrial
10
Ottoman Home City 1 (1000 Coin)
TEAM Chests of 1000 Coin
Ships 1,000 coin
Ages industrial
25
Spanish Home City 1 (7 Sheep)
7 Sheep
Ships 7 Sheeps
Ages discovery
1
Spanish Home City 1 (15 Sheep)
15 Sheep
Ships 15 Sheeps
Ages fortress
1
Ottoman Home City 1 (20 Sheep)
20 Sheep
Ships 20 Sheeps
Ages fortress
10
Spanish Home City 1 (7 Cow)
7 Cows
Ships 7 Cows
Ages colonial
1
Spanish Home City 1 (Covered Wagon)
1 Covered Wagon
Ships 1 Covered Wagon
Ages fortress
1
Ottoman Home City 1 (2 Covered Wagons)
2 Covered Wagons
Ships 2 Covered Wagons
Ages industrial
10
Spanish Home City 1 (Hot Air Balloon)
Hot Air Balloons
The Explorer can summon a Hot Air Balloon to explore the map for a limited time
Ages colonial
10
Spanish Home City 1 (Advanced Balloon)
Advanced Balloon
Ships an Advanced Hot Air Balloon
Ages fortress
25
Ottoman Home City 1 (Agha)
Agha
The Explorer gets +50% hit points and attack, and +1 speed; also ships an Explorer Dog
Ages discovery
1
Spanish Home City 1 (2 Surgeons)
TEAM 2 Surgeons
Ship 2 Surgeons
Ages colonial
10
Spanish Home City 1 (4 Surgeons)
4 Surgeons
Ship 4 Surgeons
Ages colonial
10
French Home City 1 (Master Surgeons)
Master Surgeons
Surgeons can be trained at the Mosque and heals +50% hit points
Ages colonial
10

Ottoman Home City 2
Card Description Age Home City level
Ottoman Home City 2 (5 Janisaaries)
5 Janissaries
Ships 5 Janissaries
Ages colonial
1
Ottoman Home City 2 (6 Janisaaries)
6 Janissaries
Ships 6 Janissaries
Ages fortress
1
Ottoman Home City 2 (11 Janisaaries)
11 Janissaries
Ships 11 Janissaries
Ages industrial
10
Ottoman Home City 2 (8 Janisaaries)
8 Janissaries
Ships 8 Janissaries
Ages fortress
25
Ottoman Home City 2 (Janissary Combat)
Janissary Combat
Janissaries get +15% hit points and attack
Ages fortress
1
Ottoman Home City 2 (Acemi Olgian School)
Acemi Olglan School
Janissaries cost -20%
Ages industrial
25
Ottoman Home City 2 (3 Hussars)
3 Hussars
Ships 3 Hussars
Ages colonial
1
Spanish Home City 2 (4 Hussars)
4 Hussars
Ships 4 Hussars
Ages fortress
1
Spanish Home City 2 (7 Hussars)
7 Hussars
Ships 7 Hussars
Ages industrial
10
Spanish Home City 2 (5 Hussars)
5 Hussars
Ships 5 Hussars
Ages fortress
10
British Home City 2 (8 Hussars)
8 Hussars
Ships 8 Hussars
Ages industrial
25
Ottoman Home City 2 (3 Spahis)
3 Spahis
Ships 3 Spahi; costs 600 food
Ages fortress
1
Ottoman Home City 2 (4 Spahis)
4 Spahis
Ships 4 Spahi; costs 800 food
Ages industrial
10
Ottoman Home City 2 (5 Spahis)
5 Spahis
Ships 5 Spahi; costs 1,000 food
Ages fortress
10
Ottoman Home City 2 (6 Spahis)
6 Spahis
Ships 6 Spahi; costs 1,200 food
Ages industrial
25
Ottoman Home City 2 (4 Spahis TEAM)
TEAM 4 Spahis
Ships 4 Spahi; costs 1,200 food
Ages industrial
40
Russian Home City 2 (5 Cavalry Archers)
5 Cavalry Archers
Ships 5 Cavalry Archers
Ages fortress
1
Russian Home City 2 (8 Cavalry Archers)
8 Cavalry Archers
Ships 8 Cavalry Archers
Ages industrial
1
Russian Home City 2 (9 Cavalry Archers)
9 Cavalry Archers
Ships 9 Cavalry Archers
Ages industrial
10
British Home City 2 (Cavalry Combat)
Cavalry Combat
Cavalry gets +15% hit points and attack
Ages fortress
10
Ottoman Home City 2 (Irregular)
Irregulars
Light cavalry gets +2.0x multiplier against villagers
Ages fortress
25
Ottoman Home City 2 (5 Abus Guns)
5 Abus Guns
Ships 5 Abus Guns
Ages fortress
1
Ottoman Home City 2 (8 Abus Guns)
8 Abus Guns
Ships 8 Abus Guns
Ages industrial
1
Ottoman Home City 2 (Light Artillery Hitpoints)
Light Artillery Hitpoints
Grenadiers get +20% hit points; Abus Guns get +25% hit points
Ages colonial
10
Ottoman Home City 2 (12 Abus Guns)
12 Abus Guns
Ships 12 Abus Guns
Ages industrial
40
British Home City 2 (4 Grenadiers)
4 Grenadiers
Ships 4 Grenadiers
Ages fortress
1
British Home City 2 (7 Grenadiers)
7 Grenadiers
Ships 7 Grenadiers
Ages industrial
1
British Home City 2 (6 Grenadiers)
6 Grenadiers
Ships 6 Grenadiers
Ages industrial
10
Ottoman Home City 2 (Artillery Hitpoints)
TEAM Artillery Hitpoints
Artillery, Abus Guns, and Grenadiers get +15% hit points
Ages colonial
10
Ottoman Home City 2 (Artillery Attack)
Artillery Attack
Artillery, Abus Guns, and Grenadiers get +15% attack
Ages colonial
25
Spanish Home City 2 (1 Falconet)
1 Falconet
Ships 1 Falconet
Ages fortress
1
Spanish Home City 2 (2 Falconets)
2 Falconets
Ships 2 Falconets
Ages industrial
1
Spanish Home City 2 (2 Falconets)
2 Falconets
Ships 2 Falconets
Ages fortress
10
British Home City 2 (2 Horse Artillery)
2 Horse Artillery
Ships 2 Horse Artillery
Ages industrial
10
Ottoman Home City 2 (3 Falconets)
3 Falconets
Ships 3 Falconets
Ages industrial
25
Spanish Home City 2 (Advanced Artillery)
Advanced Artillery
Upgrades Falconets to Field Guns and Mortars to Howitzers (if not already)
Ages industrial
1
Spanish Home City 2 (2 Mortars)
2 Mortars
Ships 2 Mortars
Ages industrial
1
Spanish Home City 2 (3 Mortars)
3 Mortars
Ships 3 Mortars
Ages industrial
10
Spanish Home City 2 (2 Mortars TEAM)
TEAM 2 Mortars
Ships 2 Mortars
Ages industrial
40
Ottoman Home City 2 (1 Great Bombard)
1 Great Bombard
Ships 1 Great Bombard
Ages industrial
1
Ottoman Home City 2 (2 Great Bombards)
2 Great Bombards
Ships 2 Great Bombards
Ages industrial
10
Ottoman Home City 2 (Ottoman Artillery Division)
Ottoman Artillery Division
Ships 6 Grenadiers and 1 Great Bombard
Ages industrial
25

Ottoman Home City 3
Card Description Age Home City level
Spanish Home City 3 (Native Lore)
Native Lore
Native improvements cost no coin
Ages colonial
1
Spanish Home City 3 (Native Treaties)
Native Treaties
Each different allied native tribe sends a shipment of their respective native warriors
Ages colonial
1
Spanish Home City 3 (Native Warriors)
Native Warriors
Native warriors cost -25%
Ages fortress
10
Spanish Home City 3 (Advanced Trading Post)
Advanced Trading Posts
Trading Posts get a ranged attack and +50% hit points, and costs -40%
Ages discovery
25
Ottoman Home City 3 (Cheap Trading Post)
TEAM Cheap Trading Posts
Trading Posts cost -40%
Ages discovery
1
British Home City 3 (Ranching)
Ranching
Livestock Pens can train Cows
Ages discovery
1
Spanish Home City 3 (Riding School)
Riding School
Cavalry train time -40%
Ages colonial
10
Ottoman Home City 3 (Engineering School)
Engineering School
Artillery train time -40%; Great Bombard train time -10%
Ages colonial
10
Spanish Home City 3 (5 Spies)
5 Spies
Ships 5 Spies
Ages colonial
1
Spanish Home City 3 (8 Spies)
8 Spies
Ships 8 Spies
Ages fortress
10
Ottoman Home City 3 (Battlefield Construction)
Battlefield Construction
Janissaries can build Barracks, Stables, and Artillery Foundries
Ages colonial
25
Spanish Home City 3 (Assassins)
Assassins
Upgrades Spies into Assassins with +100% attack and +5.0x multiplier against heroes and mercenaries
Ages fortress
40
Spanish Home City (Frontier Defense)
Frontier Defences
Ships 2 Outpost Wagons and Blockhouses get +25% hit points
Ages colonial
1
Spanish Home City 3 (Pioneers)
Pioneers
Villagers get +65% hit points
Ages discovery
1
Spanish Home City 3 (Improved Buildings)
Improved Buildings
Buildings get +40% hit points
Ages discovery
10
Ottoman Home City 3 (Team Defenses)
TEAM Team Defenses
Ships 2 Outpost Wagons
Ages fortress
25
Spanish Home City Cards 3 (Colonial Militia)
Colonial Militia
Town Centers get +50% attack and can use Colonial Militia
Ages discovery
1
Spanish Home City 3 (Advanced Arsenal)
Advanced Arsenal
Arsenals can be built in the Colonial Age and have Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion improvements
Ages colonial
10
Spanish Home City 3 (Advanced Frontier Defenses)
Advanced Frontier Defenses
Ships 4 Outpost Wagons
Ages fortress
10
Spanish Home City 3 (Fort)
Fort
Ships 1 Fort Wagon
Ages fortress
1
Spanish Home City 3 (Extensive Fortifications)
Extensive Fortifications
Outposts get +25% hit points and +6 build limit
Ages colonial
1
British Home City 3 (Castramentation)
Castramentation
Ships 1 Fort Wagon and Fort build limit +1
Ages industrial
25
Ottoman Home City 3 (Mosque Construction)
Mosque Construction
Millet System, Koprulu Viziers, Abbasid Market, Galata Tower District, Topkapi, Tufanci Corps, Tanzimat, and Topcu Corps improvements at the Mosque cost -33%
Ages fortress
1
Spanish Home City 3 (Royal Decree)
Palace Intrigue
Provides the Mosque with Tufanci Corps and Topcu Corps improvements
Ages colonial
10
Spanish Home City 3 (Advanced Mill)
Advanced Mill
Mills get +100% hit points and cost -50%
Ages discovery
1
Spanish Home City 3 (Advanced Plantation)
Advanced Plantation
Plantations get +100% hit points, cost -31% and can be built in the Discovery Age
Ages discovery
25
Spanish Home City 3 (Advanced Market)
Advanced Market
Markets get +20% buy/sell factors
Ages discovery
1
British Home City 3 (Advanced Dock)
Advanced Dock
Docks get +100% attack and heal ships 100% faster, and ship train time -33%
Ages discovery
10
Spanish Home City 3 (Factory)
Factory
Ships 1 Factory Wagon
Ages industrial
1
British Home City 3 (Robber Barons)
Robber Barons
Ships 1 Factory Wagon
Ages industrial
10

Ottoman Home City 4
Card Description Age Home City level
Spanish Home City 4 (Stone Masions)
Stonemasons
Settlers and wagons build buildings 65% faster
Ages colonial
10
Spanish Home City 4 (Land Grab)
Land Grab
Mills, Livestock Pens, and Plantations cost -30% to -40% and build time -75%
Ages discovery
25
Spanish Home City 4 (Economic Theory)
Economic Theory
Settlers, Fishing Boats, and Galleys gather 10% faster
Ages colonial
40
Spanish Home City (Fish Market)
Fish Market
Fishing Boats and Galleys gather 25% faster
Ages discovery
1
Spanish Home City 4 (Rendering Plants)
Rendering Plant
Fishing Boats and Galleys gather 30% faster
Ages colonial
10
Spanish Home City 4 (Schoners)
Schooners
Fishing Boats cost -60%
Ages discovery
10
Spanish Home City Cards (Sawmills)
Sawmills
Settlers gather wood 15% faster
Ages discovery
10
Spanish Home City 4 (Exotic Hardwood)
Exotic Hardwoods
Settlers gather wood 20% faster
Ages discovery
25
Ottoman Home City 4 (Ironmonger)
TEAM Ironmonger
Settlers, Coureurs des Bois, Settler Wagons, and Villagers gather from mines 10% faster
Ages discovery
1
Spanish Home City 4 (Silversmith)
Silversmith
Settlers gather from mines 20% faster
Ages colonial
10
Spanish Home City 4 (Royal Mint)
Royal Mint
Settlers gather coin 25% faster
Ages fortress
25
German Home City 4 (Capitalism)
Capitalism
Gives a trickle of 1.25 coin
Ages discovery
25
Ottoman Home City 4 (Sublime Porte)
Sublime Porte
Exchanges all food for 1.25 times the wood
Ages discovery
40
Spanish Home City 4 (Sustainable Agriculture2)
Sustainable Agriculture
Settlers gather from Mills, Farms, and Rice Paddies (food) 15% faster
Ages colonial
10
Spanish Home City 4 (Refrigeration)
Refrigeration
Settlers gather food 20% faster
Ages fortress
25
Spanish Home City 4 (Sustainable Agriculture)
Stockyards
Livestocks fatten 30% faster when tasked to Livestock Pens, Farms, and Villages
Ages discovery
1
Spanish Home City 4 (Furrier)
Furrier
Settlers gather from huntable animals 15% faster and gather from Berry Bushes and Cherry Orchards 20% faster
Ages discovery
1
Spanish Home City 4 (Spice Trade)
Spice Trade
Settlers gather from huntable animals, Berry Bushes, and Cherry Orchards 20% faster
Ages colonial
10
Spanish Home City 4 (Cigar Roller)
Cigar Roller
Settlers gather from Plantations and Rice Paddies (coin) 20% faster
Ages colonial
1

Ottoman Home City 5
Card Description Age Home City level
Ottoman Home City 5 (1 Galley)
1 Galley
Ships 1 Galley
Ages colonial
1
Ottoman Home City 5 (2 Galleys)
2 Galleys
Ships 2 Galleys
Ages colonial
1
Ottoman Home City 5 (3 Frigates)
3 Galleys
Ships 3 Galleys
Ages fortress
10
Ottoman Home City 5 (3 Galleys)
Ottoman Assault Fleet
Ships 2 Galleys and 1 Monitor
Ages industrial
25
Ottoman Home City 5 (Ottoman Assault Fleet)
Offshore Support
Warships get +20% attack, +5 LOS, and +5 range
Ages colonial
40
Ottoman Home City 5 (4 Galleys)
4 Galleys
Ships 4 Galleys
Ages industrial
40
Spanish Home City 5 (1 Galleon)
1 Galleon
Ships 1 Galleon
Ages colonial
1
Spanish Home City 5 (1 Frigate)
1 Frigate
Ships 1 Frigate
Ages fortress
10
Spanish Home City 5 (1 Monitor)
1 Monitor
Ships 1 Monitor
Ages industrial
10
Spanish Home City 5 (Improved Warships)
Improved Warships
Warships get +25% hit points and attack
Ages colonial
10
Spanish Home City 5 (1 Monitor TEAM)
TEAM 1 Monitor
Ships 1 Monitor
Ages industrial
40
Spanish Home City 5 (Admiralty)
Admiralty
Galley build limit +4; Galleon build limit +2; Frigate and Monitor build limit +1
Ages colonial
1
Spanish Home City 5 (Dance Hall).
Dance Hall
Upgrades the Saloon to the Dance Hall which can train Ronin and outlaws use -2 population
Ages colonial
1
Portuguese Home City 5 (Hire Mamelukes)
Hire Egyptian Mamelukes
Ships 5 Mamelukes; costs 1,000 coin
Ages fortress
10
Spanish Home City 5 (Hire Elmeti)
Hire Italian Elmeti
Ships 6 Elmeti; costs 1,000 coin
Ages industrial
10
British Home City 5 (Hire Barbary Corsairs)
Hire Barbary Corsairs
Ships 9 Barbary Corsairs; costs 1,000 coin
Ages fortress
10
Ottoman Home City 5 (Hire Barbary Force)
Hire Barbary Corsair Force
Ships 15 Barbary Corsairs; costs 2,000 coin
Ages industrial
40
Spanish Home City 5 (Mediterranean Mercenary Army)
Hire Mediterranean Mercenary Army
Ships 4 Stradiots, 6 Barbary Corsairs, and 3 Mamelukes; costs 2,000 coin
Ages industrial
25
Russian Home City 5 (Hire Manchus)
Hire Manchurian Cavalry Archers
Ships 9 Manchu; costs 1,000 coin
Ages fortress
10
Portuguese Home City 5 (Hire Ninjas)
Hire Japanese Ninja
Ships 12 Ninja; costs 1,000 coin
Ages industrial
10
Portuguese Home City 5 (Hire Asian Mercenary Army)
Hire Asian Mercenary Army
Ships 7 Manchu and 5 Ronin; costs 2,000 coin
Ages industrial
25
Spanish Home City 5 (Hire Stradiot)
Hire Balkan Stradiots
Ships 6 Stradiots; costs 1,000 coin
Ages fortress
10
Spanish Home City 5 (Mercenary Loyalty).
Mercenary Loyalty
Mercenary shipments cost -10% to -25%
Ages fortress
25
Spanish Home City 5 (Recruit Privateer)
Recruit Privateers
Ships 2 Privateers; costs 500 coin
Ages colonial
1
British Home City 5 (Recruit Privateer Fleet)
Recruit Privateer Fleet
Ships 4 Privateers; costs 1,000 coin
Ages fortress
10

Community content is available under CC-BY-SA unless otherwise noted.