Age of Empires Series Wiki
Info icon.png
This article is about the unit. For the technology, see Oracle (technology).

The Oracle unit in Age of Mythology is the Atlantean designated scout. It is available from the Archaic Age at the Temple.

God bonuses and upgrades[]

Oranos increases Oracle speed by 10%.


While moving, the Oracle's Line of Sight is tiny, barely showing where he's walking. After he has been standing still for a while, the line of sight grows out to an extreme range, equal to that of a Tower. The Oracle's LOS increases at 0.46 meters per second while he is idle.

Oracles are not as practical as other scouts as they require to stand still for a noticeable period of time to get more knowledge of their surroundings. This leaves them vulnerable to attacks which will interrupt the increase of their LOS. Their minimal base LOS also can cause them to walk within range of threats such as enemy towers. Players are advised to use the initial three free Oracles to scout the area surrounding their base to find resources and settlements. Afterwards, Oracles can be used in suicide missions to find enemy towns. If an Oracle is killed, rather than replacing him with another Oracle, it is recommended to use a Turma to continue scouting as they have superior speed and decent LOS.

Oracle Hero[]

Attack bonuses[]

  • Myth Units: ×3.5
  • Set Animals: ×5


  • Focus.png Focus (Kronos): increases movement speed by 20% and LOS speed by 1 second, damage by 20%, HP by 15%
  • Heroic Renewal.png Heroic Renewal (Hyperion): regenerates 1.5 HP per second (2.5 HP in the Extended Edition).


Turning the Oracle into a Hero makes his line of sight increase faster (0.92 meters per second) and doubles the distance. He also gains a small, almost useless hack damage attack. He will still lose to combat units and will still lose to most Myth Units as well, though he will be able to inflict some damage before dying. However upgrading to Hero has several other benefits. It doubles their maximum LOS, and they can pick up any Relics they find.


The Titans[]

  • Upgrading an Oracle to a hero costs 40 food and 65 gold.

Extended Edition[]

  • Upgrading an Oracle to a hero costs 30 food and 45 gold.


Ancient Atlanteans relied heavily on the Priest class for leadership and guidance. Oracles were priests who through a form of deep meditation could see beyond what normal sight would allow. Oracles were scouts and lookouts for Atlantean armies. It is debatable whether their great sight was granted by the Titans or the product of a deep attunement with their environment.
—In-game help section


  • The Oracle's help text seems to imply they use a form of Remote Viewing, which is an 'extrasensory perception' practice used to apparently seek impressions of a target, or target area. Much like Atlantis itself, Remote Viewing is regarded as pseudoscience.


Military units in Age of Mythology
Culture Type Units
Greeks Infantry Hoplite  · Hypaspist  · Myrmidon (Zeus) · Militia (Poseidon)
Archer Toxotes  · Peltast  · Gastraphetes (Hades)
Cavalry Hippikon  · Prodromos  · Hetairoi (Poseidon)
Siege weapon Petrobolos  · Helepolis
Ship Trireme  · Pentekonter  · Juggernaut
Other Kataskopos
Egyptians Infantry Spearman  · Axeman  · Mercenary  · Khopesh Swordsman
Archer Slinger  · Chariot Archer
Cavalry Camelry  · War Elephant  · Mercenary Cavalry
Siege weapon Catapult  · Siege Tower
Ship Kebenit  · Ramming Galley  · War Barge
Norse Infantry Ulfsark  · Throwing Axeman  · Huskarl
Archer Bogsveigir
Cavalry Raiding Cavalry  · Jarl
Siege weapon Portable Ram  · Ballista
Ship Longboat  · Drakkar  · Dragon Ship
Atlanteans Infantry Murmillo  · Katapeltes  · Destroyer  · Fanatic
Archer Arcus  · Turma
Cavalry Contarius
Siege weapon Cheiroballista  · Fire Siphon  · Onager
Ship Bireme  · Fireship  · Siege Bireme
Other Oracle
Chinese Infantry Halberdier
Archer Chu Ko Nu  · Mounted Archer
Cavalry Cataphract  · General  · Scout Cavalry  · War Chariot
Siege weapon Fire Lance  · Sitting Tiger
Ship Junk  · Fire Ship  · Siege Junk