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Untitled gg.png|An unupgraded Oprichnik |
Untitled gg.png|An unupgraded Oprichnik |
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+ | Oprichnik history portrait.png|The Oprichnik's history portrait |
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Revision as of 23:08, 24 June 2019
“ | Fast cavalry good at raiding villagers or buildings. | ” |
—In-game description |
The Oprichnik (correct Russian plural: Oprichniki) is a melee heavy cavalry in Age of Empires III that is unique to the Russians and can be trained at Stable, Fort, and Galleon once the Fortress Age is reached.
Overview
Oprichniki are strange heavy cavalry units; they do not possess the hit points or damage that others like the Hussar have. They also have the highest siege damage out of every non-elephant cavalry unit in-game. Oprichniki enjoy a damage multiplier against Villager and artillery units, so this is what they should go for; attacking enemy Villagers, artillery and taking out strategic instillations placed by the opponent. A fully upgraded Imperial Oprichnik can take out settlers in 2-3 hits.
Due to their unconventional damage, Oprichniki should avoid fighting in hand-to-hand combat, as they will surely be killed. Ranged cavalry can also be an issue because of their multipliers against heavy cavalry.
When besieging enemy settlements, Oprichniki should target the buildings that the opponent needs desperately. Such buildings include Forts (if they are in the settlement), Town Centers (this will cripple some AIs, and for players, make a great setback in the middle of the game) and resource buildings. Players should ensure that the enemy is not around, as the attack will be nullified if they are near their settlement when they player attacks them. Place scouts of some sort (preferably Streltsy) around the area; this way, the player will know when to retreat before the enemy army returns and slaughters them. Have half of them attack enemy settlers while the remaining take down enemy buildings; if the player attacks at the right time, they can easily cripple or even destroy the opponent before their army is able to get back to defend it.
Upgrades
The Oprichnik is automatically upgraded to Veteran (but gets no extra hit points or attack from this) at the Fortress Age.
Age | Improvement | Cost | Effect |
---|---|---|---|
600 wood 600 coin |
Upgrades Oprichniki to Guard (+30% hit points and attack) | ||
1,500 wood 1,500 coin |
Upgrades Oprichniki to Imperial (+50% hit points and attack); requires Guard Oprichniks |
Further statistics
As the Oprichnik can only be trained by the Russians, only improvements available to them (including native improvements) are listed here.
Unit strengths and weaknesses | |
---|---|
Strong vs. | Villagers, artillery, buildings |
Weak vs. | Heavy infantry, light infantry, cavalry |
Improvements | |
Hit points | Cavalry Cuirass (+10%) Comanche Horse Breeding (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) |
Attack | Pillage (+25% siege attack) Yoga (+5%) |
Sight | Town Watch (+2) |
Speed | Comanche Mustangs (+10%) Apache Endurance (+5%) |
Creation speed | Mass Cavalry (-50%) Cheyenne Horse Trading (-25%) File:Inca Chaquis Messengers.png Incan Chasquis Messengers (-25%) |
Train cost | Mapuche Ad-mapu (-10% coin cost) |
Other | Westernization (grants Veteran upgrade) Petrine Reforms (grants Guard upgrade) Meritocracy (-20% upgrade cost) |
Home City Cards
As the Oprichnik is exclusive to the Russians, only other civilizations' TEAM cards that affects them are listed here.
Click for a list of Home City Cards related to the Oprichnik | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Green: TEAM Shipment that is sent to each player in a team French
Germans
Indians
Japanese
Russians
Spanish
|
History
“ | Oprichniks were the police and soldiers of Oprichnina, a royal domain created by Ivan the Terrible. Tsar Ivan used his Oprichniks to crush any hereditary opposition to his rule. These soldiers carried out their Tsar's will with unflinching loyalty and were brutal and ferocious thugs. The Tsar's goals were not especially original, but Ivan the Terrible and his Oprichniks operated on an unprecedented scale. One attack on the city of Novgorod took the lives of at least 3,000 people. They were slaughtered over the course of a week. Some accounts put the death toll as high as 60,000 people. The Oprichniks promoted a fierce appearance, wearing all black uniforms and riding black horses. The Oprichnik seal bore a dog, symbolizing their loyalty to the Tsar and their tenacity in fighting for the Tsar, and a broom, to represent sweeping away the Tsar's enemeies. | ” |
—In-game history section |