Opening Moves is the third scenario of the Reign of the Hittites campaign in the Age of Empires demo. Two Hittite Priests must convert or destroy two enemy towns.

The premise of this scenario is very similar to the Babylonian Holy Man scenario in the base game, both of which involve the needing to use a priest to convert two opposing towns. Except this scenario is easier since the player starts with two priests.

Scenario instructions[edit | edit source]

Description[edit | edit source]

United under your successful leadership, your people have prospered and advanced. Having multiplied in number, the time has come for you to begin expanding the scope of your territory.

To the east lies Babylon, situated in the fertile crescent of the Tigris-Euphrates river valley, but unrestricted passage into these lands is blocked by the Mitanni along your frontier. To open the door for future invasions of Babylon, you will first have to deal with the Mitanni.

Two of your wise men have offered to venture into the outskirts of the Mitanni Empire alone, confident that they will be able to convince people there to swear fealty to your Empire. Any Mitanni converts they generate can then be used to establish a foothold in the land with additional converts serving to expand this settlement and eventually drive away any remaining Mitanni.
—In-game section

Starting conditions[edit | edit source]

Objectives[edit | edit source]

  • Convert enemy villagers to build a settlement.
  • Build an army and send it forward to eliminate all remaining Mitanni.

Hints[edit | edit source]

  • Moving north quickly is the key to the early stage of this scenario.
  • Learn to use your priests correctly; they can be used to do two things, heal and convert, and you do have two of them to start...
  • When you have defeated your first enemy and are ready to move east, travel by boat and find an open area. Use villagers to build a walled in area and attack any enemies that approach from within, using priests and archers. Build up a force behind these walls before moving on (select and delete sections of your wall to make a way out.)

Players[edit | edit source]

Player[edit | edit source]

  • Hatti (Hittites): The player starts with a granary, a storage pit, and two priests in the southern corner of the map.

Enemies[edit | edit source]

  • Mitanni (Assyrians): The red Mitanni start with two Tool Age bases - including all buildings available in that age, and towers - in the eastern half of the map and will advance to the Bronze Age soon. They are the only player with access to gold and are separated from the other players by a wood and water. They will not build a navy.
  • Mitanni (Assyrians): The yellow Mitanni start with a Stone Age base containing a Town Center, three Houses, and some villagers. Their base is located in the western corner of the map.

Strategy[edit | edit source]

You start off with two Priests, a Granary and a Storage Pit. There's two Mitanni towns on the map: a yellow one, just north of your starting position, and a red one across the water (both are Assyrians).

Move north, and start converting villagers. Try cornering them one at a time - if they gang up and attack, your Priests could die. When you have converted all of their Villagers, and you're sure they're not training any more, start building up your town, training more Villagers.

There's no gold on your island, all of it is in the red Mitanni's territory. If you move quickly, you could get some before they mine it, but if not, you can still defeat them.

They use lots of infantry, so train Chariot Archers - they cost no gold, and are effective against infantry. Build a Dock and transport them across - bring your Priests, to heal your soldiers and convert some Villagers, so you can build military buildings on their island.

With some Stone Throwers to use against towers, and Chariot Archers against infantry, the invasion should be quite easy.

History[edit | edit source]

Historical notes[edit | edit source]

The Hittite period known as the New Kingdom began around 1450 BC and lasted until around 1200. The key to this period was a clear rule for succession that largely avoided the disabling wars for the kingship that had usually followed the deaths of previous kings. The newly strengthened monarchy was able to begin expanding its influence once more.
—In-game section

Historical outcome[edit | edit source]

The Hittites pushed into the northern part of the Fertile Crescent, driving back outposts of both the Egyptians and Mitanni. The Mitanni suffered especially from the Hittite advance, losing important cities at river crossings and along the coast. The Hittites took advantage of Mitanni wars against Assyria to the east. During this period the Hittites earned their reputation as warriors and had sufficient impact on history to be mentioned many years later in Biblical accounts.
—In-game section
Community content is available under CC-BY-SA unless otherwise noted.