| “ | +15% hit points for all horse units and Camel Riders | ” |
| —In-game description | ||
Nobility is a technology in Age of Empires that can be researched at the Government Center.
Gameplay[]
Once researched, it increases the hit points of all mounted units (except elephants) by 15%.
Nobility is available to all civilizations except for the Assyrians and Macedonians.
Before Return of Rome, Nobility was also required to be researched in order to upgrade Chariots to Scythe Chariots in the Iron Age.
Affected units[]
Civilization bonuses[]
Carthaginians: Since Return of Rome, Nobility is free (requires Government Center).
Team bonuses[]
Palmyrans: Researching Nobility is 30% faster.
Changelog[]
Age of Empires[]
- Researching Nobility is required to upgrade Chariots to Scythe Chariots.
Choson: Cannot research Nobility.
Definitive Edition[]
Choson: Nobility added to the technology tree.
Return of Rome[]
- Researching Nobility is not required to upgrade Chariots to Scythe Chariots.
History[]
| “ | Within ancient tribal groups an early hierarchical structure centered around the strongman, who probably took power in a physical contest, led the group, and enjoyed special privileges. As populations increased, the hierarchy expanded. Layers of nobility, a class of society privileged due to fighting prowess or wealth, grew between the stronghold, or king, and common people and slaves. The nobility served as administrators and sub- commanders of the army. Examples of nobility were the Persian satraps, who ruled provinces of the Persian Empire, and Alexander the Great's Companion's, who commanded parts of his army and formed the core of his heavy cavalry squadrons. | ” |
| —Age of Empires manual | ||