This article is about the unit in Age of Empires III: The WarChiefs. For other uses of the term, see Ninja.
"Japanese assassin. Highly effective against mercenaries, Explorers, War Chiefs, and Monks."
In-game description

The Ninja is a mercenary melee infantry in Age of Empires III: The WarChiefs. It is a stealthy unit that excels against heroes and mercenaries, similar to the Spy.

Ninja are also available to the Japanese in The Asian Dynasties through Japanese Isolation at the Consulate as Ninjutsu-Zukai.

Overview Edit

Ninjas are infantry units that are very effective against Heroes (explorers, for example) and mercenaries. Ninjas themselves are mercenaries, so are easily countered by spies or other ninjas. The Ninja can also use Stealth Mode, which can be detected by an Explorer or Town Center (or other units).

The Ninja differs from the Spy in that it is classified as a mercenary, in contrast to a Spy, making the Spy very effective against Ninjas. The Ninja also has slightly less speed, higher cost, much lower Line of Sight and much lower multipliers, except against Native Warriors, but it has more hit points and much more (siege) attack. Overall, Ninjas are more well-rounded than Spies, and more deadly against Native Warriors and mercenaries, with the same effectiveness against heroes, and a lesser proficiency in scouting.

The Ninja also has different accessibility compared to Spies, as Spies are always available from the Church/Mosque from the Colonial Age onward (except for the Dutch Church from the Japanese Consulate), can be sent from the Home City by European civilizations, or 4 can be sent from the British once at the expense of, while the Ninja can sometimes be trained at the Saloon/Monastery, or sent with Home City shipments by certain civilizations.

Ninjas are very useful in the third and fourth scenarios of the Chinese campaign (by choosing Japanese Mercenaries at the Consulate) because most enemies on these maps (namely, Jaguar Warriors and Eagle Warriors) are classified as Native Warriors, which the Ninja has bonuses against.

The Ninjutsu-Zukai is identical to the Ninja, but are easier to access since they can be trained from the Japanese Consulate if Japanese Isolation is chosen. They start with +10% hit points and attack than the regular Ninja, and are automatically upgraded in every Age starting in the Fortress Age (see here for the exact values).

Further statistics Edit

Unit strengths and weaknesses
Strong vs. Heroes, mercenaries, native warriors
Weak vs. Cavalry, artillery, defensive buildings
Hit points Infantry Breastplate Infantry Breastplate (+10%)
Thin Red Line Thin Red Line (+20%, British only)
Corselet Corselet (+25%, Spanish only)
Cree Tanning Cree Tanning (+5%)
Maya Cotton Armor Maya Cotton Armor (+20%)
Navajo Weaving Navajo Weaving (+5%)
Attack Carib Kasiri Beer Carib Kasiri Beer (+10%)
Mapuche Tactics Mapuche Tactics (+50% siege attack)
Zapotec Cult of the Dead Zapotec Cult of the Dead (+20%)
Yoga Yoga (+5%)
Master Lessons Master Lessons (+10%)
Speed Military Drummers Military Drummers (+10%)
Tillys Discipline Tilly's Discipline (+20%, Germans only)
Inca Road-building Incan Road-building (+20%)
Apache Endurance Apache Endurance (+5%)
Sight Town Watch Town Watch (+2)
Creation speed Standing Army Standing Army (-25%)
Inca Chaquis Messengers Incan Chasquis Messengers (-25%)
Train cost Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Penalties Thin Red Line Thin Red Line (-25% speed, British only)
Coffee Trade Coffee Trade (-10% speed, Dutch only)
Tillys Discipline Tilly's Discipline (+10% cost, Germans only)
Corselet Corselet (-15% speed, Spanish only)

Home City Cards Edit

In-game dialogue Edit

The Ninja speaks Japanese but with different lines than the Japanese civilization's ones, which is also shared with the Ronin.

  • はい? [Hai?] (Yes?)
  • 用意! [Youi!] (Ready!)
  • ご命令を? [Gomerei o?] (Your command?)
  • 了解しました [Ryoukai shimashita] (I understand)
  • すぐにかかります [Suguni kakarimasu] (Immediately)
  • そうだ! [Souda!] (It is!)
  • 攻撃! [Kougeki!] (Attack!)
  • 戦え、戦うんだ! [Tatakae, tatakaunda!] (Fight, fight!)

History Edit

"Shrouded by the mists of time, the exploits of the ninja continue to fire imaginations across the globe. During the turbulent years of Japan's sixth and seventh centuries, a secret class of warrior priests emerged. Rulers of opposing factions came to value the ninja for their skills in stealth, combat, and espionage.

As the centuries passed, the legendary powers of the ninja grew: invisibility, shape-shifting, flight; even the ability to pass through solid walls. Modern filmmakers blend historical fact with ancient myth to fashion a portrait of a warrior class that continues to fascinate and terrify.

Gallery Edit

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