“ | You have advanced to the Heroic Age through the Rituals of Nephthys. | ” |
—Age up text in Age of Mythology |
Nephthys is an Egyptian Heroic Age minor god in Age of Mythology. She is available to worshipers of Isis and Set.
Attributes[]
God power[]
Technologies[]
Funeral Rites: Refunds 8 gold when a human soldier or hero is killed. (Since Retold)
Priests and Pharaohs do increased damage to myth units. (Before Retold)Spirit of Maat: Priests and Pharaohs heal 50% faster, Priests are 30% cheaper.
Nebty: Priests and Pharaohs have +1.0 damage multiplier against myth units. (Since Retold)
Funeral Barge: When a War Barge is destroyed, there is a 10% chance for a Leviathan to spawn. (Since Retold)
City of the Dead: Pharaohs gain 30% hit points, 20% attack, and respawn faster when killed. (Before Retold)
Myth units[]
Leviathan: Living naval transport with a huge amount of hit points. (Before Retold)
Scorpion Man: Fast melee unit that can poison nearby units.
Technology tree[]
![]() Nephthys |
Age | ![]() |
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---|---|---|---|---|
God power | ![]() Ancestors |
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![]() Temple |
![]() Scorpion Man |
![]() Funeral Rites |
![]() Spirit of Maat |
![]() Nebty |
![]() Town Center |
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![]() Dock |
![]() Funeral Barge |
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![]() War Barge |
![]() Leviathan (Spawned by Funeral Barge) |
Strategy[]
Nephthys improves Egyptian heroes, especially Priests, making her an ideal choice against enemies mass-producing myth units. Nebty gives Egyptian heroes extra bonus damage against myth units, allowing them to take down more troublesome myth units later on in the game. Spirit of Maat allows Pharaohs and Priests to heal units faster so they can return to combat or gathering resources again, while Priests are also made cheaper, allowing them to be even more easily massed. Funeral Rites is particularly useful for players running low on gold, as it refunds a small amount of gold whenever they lose a human soldier or hero. If they lose a large army of human soldiers or heroes, the amount of gold refunded can be significant. Funeral Barge also allows a Leviathan to spawn in the wake of a sunken War Barge, giving the player a stronger defense in naval warfare. Her myth unit is the Scorpion Man, an effective brawler myth unit that can poison nearby human soldiers, dealing additional divine damage over time. Isis players can follow up with Osiris in the Mythic Age to have an even stronger army of Priests, even including a Son of Osiris and Mummies whose Reincarnation ability inflicts a continuously damaging curse over time on enemy units and converts them into Minions if slain while still cursed. The latter can be combined with the Scorpion Men's venomous stinger and the strengthened Egyptian heroes to quickly eliminate enemy armies full of human soldiers and myth units.
Her god power, Ancestors, summons an army of undead Minions for a limited time to either assist in a heated battle or protect against a surprise attack. If Bast was picked for the Classical Age (only possible under Isis), her god power Eclipse can further strengthen the player's myth units, including the Minions summoned from Ancestors. Ideally, Ancestors should be invoked almost immediately before Eclipse to grant the full effect. Should Ancestors be invoked on water, Lost Ships are spawned instead, which can be used to aid in a naval battle or defend the player's Fishing Ships in the event of a raid.
Nephthys improves Egyptian heroes, making her a good choice against an enemy that is mass-producing myth units. She improves the attack of both Priests and Pharaohs, making them devastating to Myth Units. Priests are also made cheaper, and the Pharaoh is improved all round. The units also have their healing abilities greatly improved, making armies heal quicker so they can attack again sooner. The Leviathan is unique as it is a myth unit naval transport. The Scorpion Man is an effective brawler myth unit that can poison human soldiers, dealing additional damage over time.
Her god power, Ancestors, summons an army of undead Minions for a limited time to either assist in a heated battle or protect against a surprise attack. If Bast was picked for the Classical Age (possible only under Isis), her god power Eclipse can further strengthen the player's myth units, including the Minions summoned from Ancestors. Ideally, Ancestors should be invoked shortly before Eclipse to grant the full effect. Should Ancestors be invoked on water, Lost Ships are spawned instead, which can be used to aid in a naval battle or defend the player's Fishing Ships in the event of a raid.
Note that if Isis players choose to follow Nephthys and then Osiris, City of the Dead does give the Son of Osiris a significant hit point boost.Changelog[]
Age of Mythology[]
- City of the Dead is one of her myth technologies.
Retold[]
- City of the Dead is removed. She receives Funeral Barge from Osiris (with changed effects). She also gains Nebty as a new myth technology.
Mythology[]
“ | Her name means "lady of the castle." She was another daughter of Geb and Nut, and the wife of the evil Set. Denied a child by Set, she tricked Osiris into fathering a son, Anubis. She was associated with funerary rites, one of the key rituals in ancient Egyptian life. She normally appears as a woman with mummy wrappings for hair. "Nephthys saith unto the Osiris Ani, whose word is truth:- I go round about thee to protect thee, O brother Osiris. I have come to be a protector unto thee. My strength shall be near thee, my strength shall be near thee, for ever. Ra hath heard thy cry, and the gods have made thy word to be truth. Thou art raised up. Thy word is truth in respect of what hath been done unto thee. Ptah hath overthrown thy foes, and thou art Horus, the son of Hathor." -- the Papyrus of Ani |
” |
—In-game help section |