Scenario instructions Edit
“The Nile forts have brought peace to the south for many generations but the Libyans have once more become a problem. They have been raiding your coasts and intercepting trading ships heading for the Nile delta. They recently captured an important ship belonging to the Pharaoh and carried off a treasured Artifact sent to him by the kings of Canaan. Build a naval base in this area of the coast and attack the Libyan raiders at their homeport. Recover the stolen Artifact and return it to your Town Center.”—In-game section
Starting conditions Edit
- Starting Age: Bronze Age
- Starting resources: 200 food, 200 wood, 200 gold, 200 stone
- Population limit: 50
- Starting units:
- Gaia units: None
- Quickly build up your navy to clear the sea of Libyan ships and invade their homeland.
- The fortified island off your coast is inhabited only by enemy towers and lions.
- After you gain control of the seas, build up an invasion force of chariots, archers, and infantry and use transports to carry them to the island.
- You need only to fight your way into the center of the Libyan town, capture the Artifact, and bring it back to your Town Center.
- There is gold near your Town Center that can be used to research technology at the Storage Pit that improves your fighting ability
- Player (Egyptians): The player starts with a base on the south-western piece of land. There is no stone available so the initial stock must suffice.
- Enemy (Greeks): The enemy (whose name is picked randomly from the pool of Egyptian AI names) starts with a base on the northern piece of land and has also no access to stone. The enemy also owns some Sentry Towers on the island east of the player and trains Ships, Cavalry, Hoplites, and Stone Throwers.
The key to victory is a strong navy, so gather plenty of wood and build a few docks. Once the enemy navy has been sunk, the player can send over a few soldiers - Hoplites and Chariot Archers are both quite effective. Find the artifact (located at the back of the enemy base) and finish the scenario.
Don't waste any time looking for resources on other islands, because apart from a few trees, there is nothing to find.
Historical notes Edit
“The Egyptians were early innovators in boat building because of the importance of moving up and down the Nile. They never became noted as a maritime power, however, perhaps because they were a rich culture lacking the incentives that drove the Greeks, Canaanites, and others to sea. The Egyptians did not ignore the sea completely. They maintained a lively trade down the Red Sea and there are several accounts of Egyptian ships engaging in naval battles. Persistent irritants at sea were pirates and raiders from the North African coast, notably nearby Libya. In contrast to the Egyptians, the Libyans were relatively poor and the rich trade passing in and out of the Nile was a continual temptation.
Sea warfare of this era was primarily a matter of hand-to-hand fighting. Ships closed with each other and soldiers boarded enemy ships or engaged in missile fire. Ships engaged in warfare needed to be fast to catch prey or enemies, but had to carry a substantial contingent of troops for boarding. Successful tactics depended mainly on bringing overwhelming strength to bear on isolated parts of the enemy fleet.”—In-game section
Historical outcome Edit
“Sea raiders and invaders were defeated consistently for most of ancient Egypt's history. The most famous attempted invasion took place around 1170 BC. A combined fleet of Libyans and other invaders, referred to by the Egyptians as the Sea Peoples, were defeated in a massive naval engagement at the mouth of the Nile. The Pharaoh, Rameses III, had mobilized every man of fighting age for the defense. The battle is portrayed in great detail on the walls of the temple he built at Medinet Habu. The Egyptian records of land and naval fighting of this era are the best of the few surviving accounts that offer some explanation for the destruction of Mediterranean civilization around 1200 BC.”—In-game section