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Native warriors are a class of units in Age of Empires III and its expansion packs.

Native warriors can be trained by building a Trading Post on a native tribe or religious community settlement. They typically cost food and wood and, with few exceptions, do not take up population space, but have a build limit which can be increased by building Trading Posts on other settlements of the same native tribe or religious community. Native warriors can be upgraded to Elite and Champion levels (or Disciplined and Honored in case of religious communities; Veteran and Guard for European units, including the Conquistador, similar to major civilizations' unit naming scheme), and by researching Legendary Native Warriors or Exalted Natives which upgrades them to the Legendary level (or Exalted in case of religious communities; Imperial for Europeans). They have the AbstractNativeWarrior tag in the game files.

From The WarChiefs, players can build Native Embassies to train native warriors at locations beyond the Trading Post site.

In The WarChiefs, Spies had a bonus against the native warrior class, but it was removed in the Definitive Edition. Currently, only Ninjas and Ninjutsu-Zukai have a bonus against them.

List of native warriors[]

Age of Empires III[]

The WarChiefs[]

The Asian Dynasties[]

  • Chakram Thrower: Sikhs that throw hoops, causing splash damage. Good against infantry and buildings.
  • Conquistador: European adventurer armed with a gun and riding horseback. Good against cavalry.
  • Rattan Shield: Fast Chinese warrior armed with a shield and a sword. Heavily armored and good against archers, skirmishers, and artillery.
  • Sohei Naginata: Japanese warrior Monk armed with a naginata. Good against cavalry and buildings.
  • Tiger Claw: Indian warrior armed with sharp claws. Good against infantry.
  • War Elephant: Indian Heavy War Elephant powerful in close combat. Inflicts area damage. Good against archers and skirmishers.

Definitive Edition[]

  • Lenape Warrior: Native American Skirmisher that can stun enemy units at a distance with his war cry.
  • Mapuche Bolas Rider: Mapuche ranged cavalry who hurls bolas to slow down enemies and inflict splash damage. Good against cavalry.
  • Maya Holcan Javelineer: Archaic heavy infantry. Good against cavalry and buildings.
  • Qizilbash: Heavy Turkoman cavalry armed with lance and bow. Good against infantry.
  • Tatar Archer: Light Tatar cavalry archer with high attack speed and a large bonus against all cavalry.
  • Tengri Wolf: A tamed wolf that obeys you and can hunt. Good against treasure guardians and other pets.

The African Royals[]

  • Akan Ankobia: Akan warrior firing a powerful old musket.
  • Akan Tufohen: Powerful African Warchief who gains strength from nearby Native Warriors. Can heal and build. Good against cavalry.
  • Berber Camel Rider: Berber light cavalry warrior riding a fast camel that terrifies horses. Good against cavalry and artillery. Countered by light infantry.
  • Berber Sultan: Hero Berber Sultan. Gains attack and hitpoints from nearby Mercenaries and Outlaws.
  • Somali Darood Militia: Somali militiaman of the Darood clan. Specialized at countering artillery and ships.
  • Somali Issa Warrior: Heavy ranged Somali javelineer. Attacks closer targets faster. Counters cavalry from range.
  • Sudanese Dervish: Fast Sudanese infantry which tosses knives from range to inflict hand damage. Attacks faster at close range. Good against heavy infantry, particularly in melee.
  • Yoruba Eso Rider: Quick-training and fast moving powerful lancer that slowly loses hitpoints. Attacks faster as he loses hitpoints.
  • Yoruba Oyo Legionary: Very powerful, but slow training heavy ranged javelin infantry. Attacks closer targets faster. Carries a large shield for extra protection against ranged attacks. Good against cavalry.

Knights of the Mediterranean[]

  • Black Brunswicker: Swift Musketeer. Good against Cavalry. Benefits from promotions.
  • Boyar: Heavy Hand Cavalry from Wallachia with good siege attack.
  • Chevauleger: Ranged Light Cavalry with a deadly hand attack. Good against Heavy Cavalry.
  • Drummer: Military musician who can inspire military units to move and attack faster.
  • Evzone: Greek Skirmisher with high hitpoints that is particularly strong against Heavy Infantry.
  • Line Infantry: Tactical Austrian Musketeer that gains different benefits in each stance as well as from promotions.
  • Lipka Tatar: Quick firing Cavalry Archer from Lithuania.
  • Mountain Trooper: Bavarian Skirmisher that can spot enemies he recently damaged. Gains higher range and attack speed with promotions.
  • Mounted Infantry: Ranged heavy cavalry that can dismount to become a Skirmisher. Good against Infantry. Benefits from promotions.
  • Northern Musketeer: Devoted Musketeer from northern Europe with low hitpoints but high damage. Benefits from promotions.
  • Royal Arquebusier: Swedish Skirmisher that can fight in the frontline thanks to his high hitpoints and hand damage.
  • Royal Dragoon: French Elite Dragoon that hit targets at a higher range and performs well in melee combat. Can trample enemies. Good against cavalry.
  • Royal Huntsman: Danish counter Skirmisher and Villager that can only hunt and gather from huntable animals.
  • Royal Musketeer: Royal Musketeer that will defend king and country with his sharp rapier in melee and charged pistol.
  • Sacred Band Infantry: Revolutionary Greek musketeer that is stronger in groups. Good against cavalry.
  • Saxon Cuirassier: Heavy Saxon Hand Cavalry with high hitpoints and area damage.
  • Shock Rider: Fast Serbo-Croatian Lancer with dual armor and a powerful lance charge attack. Benefits from promotions.
  • Totenkopf Hussar: Fast German Hand Cavalry that charges its deadly sabre attack ability when attacking. Benefits from promotions.
  • Trabant: Hand Infantry with high hitpoints that protects nearby allies by absorbing some of the inflicted damage.
  • Winged Hussar: Fast heavy Polish elite cavalryman with extra attack range and a powerful Winged lance charge.

Home City Cards[]

Click for a list of Home City Cards related to the Native Warriors
  • Green: TEAM Shipment that is sent to each player in a team

All[]

Card Description Age
Native Treaties Each different allied native tribe sends a shipment of their respective native warriors
Native Alliance Native warrior train limit +20% and cost -10%; +1 Hindu Villager
TEAM Native Weapon Trade Native warrior build limit +20%
Native Warriors Native warriors cost -25%
Native Warrior Combat Native warriors get +15% hit points and attack
Mercenary Loyalty Most mercenary and native warrior shipments cost -25%; +3 Uhlans, Wallenstein's Contracts cost -50%; +1 Hindu Villager;

(Industrial age infinite mercenary and native warrior shipments cost -10%, Hire Ronin Samurai Army shipment cost -33%, Hire Indian Jat Lancers shipment cost -50%, Recruit Wokou +10 Petards shipment cost -10%)

Blood Brothers Upgrades native warriors to Elite/Disciplined and Champion/Honored (if not already)
  • Native Treaties Card is available for All civilizations except Asians and Maltese
  • Native Alliance Card is available for Aztecs, Inca, Indians and Japanese
  • TEAM Native Weapon Trade Card is available for Dutch, Haudenosaunee, and Lakota
  • Native Warriors is available for British, French, Germans, Haudenosaunee, Italians, Lakota, Maltese, Mexicans, Ottomans, Portuguese, Russians, Spanish, and Swedes
  • Native Warrior Combat Card is available for French, Haudenosaunee, and Inca
  • Mercenary Loyalty Card is available for Asians and Europeans
  • Blood Brothers Card is available for Aztecs, French, Germans, Haudenosaunee, Inca, Lakota, Mexicans, Portuguese, Russians, Spanish, and United States

Asians[]

Card Description Age
Native Warrior Hitpoints Native warriors get +30% hit points and +10% speed; +1 Hindu Villager
Native Warrior Attack Native warriors get +30% attack and -25% train time
  • Native Warrior Hitpoints Card is available for Chinese and Indians
  • Native Warrior Attack Card is available for Chinese and Japanese

Ethiopians[]

Card Description Age
Loyal Warriors Native warriors, mercenaries, and outlaws cost -15% (also affects shipments)

French[]

Card Description Age
TEAM French Auxiliaries Combat Native warriors get +10% hit points and attack
Wilderness Warfare Coureurs des Bois, Skirmishers, and native warriors get +20% hit points

Hausa[]

Card Description Age
Sahelian Kingdoms Native warriors get +15% hit points and attack; Mercenaries and Outlaws get +10% hit points and attack

Lakota[]

Card Description Age
Black Arrow Native warrior train time -85%

Mexicans[]

Card Description Age
Chimayo Genizarios Native warrior train time -10%; Native warrior shipments and "Native Treaties" arrive twice as fast; Costs 500 food, 500 wood

United States[]

Card Description Age
Indian Friendship Each different allied native tribe sends a large shipment of their respective native warriors; Native warrior train time -10%; Native warrior shipments arrive time -50%; costs 500 food, 500 wood

Gallery[]

Native warriors in Age of Empires III
Age of Empires III
Aztecs Aztec Eagle Warrior · Aztec Jaguar Warrior
Carib Carib Blowgunner
Cherokee Cherokee Rifleman
Comanche Comanche Horse Archer
Cree Cree Tracker
Haudenosaunee Haudenosaunee Tomahawk · Haudenosaunee Mantlet
Lakota Lakota Axe Rider · Lakota Tokala Soldier
Maya Maya Holcan Spearman (former) · Maya Holcan Javelineer*
Nootka Nootka Clubman · Nootka War Chief
Quechua Quechua Huaminca · Quechua Bolas Warrior
Seminole Seminole Sharktooth Bowman
Tupi Tupi Blackwood Archer
The WarChiefs
Apache Apache Cavalry
Cheyenne Cheyenne Rider
Huron Huron Mantlet
Klamath Klamath Rifleman
Mapuche Mapuche Ironwood Clubman · Mapuche Bolas Rider*
Navajo Navajo Rifleman
Zapotec Zapotec Lightning Warrior
The Asian Dynasties
Bhakti Temple Tiger Claw · War Elephant**
Jesuit Mission Conquistador
Shaolin Temple Rattan Shield
Sufi Mosque Qizilbash*
Udasi Temple Chakram Thrower
Zen Temple Sohei Naginata
Definitive Edition
Lenape Lenape Warrior
Tengri Shrine Tatar Archer · Tengri Wolf
The African Royals
Akan Akan Ankobia · Akan Tufohen
Berbers Berber Camel Rider · Berber Sultan
Somalis Somali Issa Warrior · Somali Darood Militia
Sudanese Sudanese Dervish
Yoruba Yoruba Oyo Legionary · Yoruba Eso Rider
Knights of the Mediterranean
House of Bourbon Royal Musketeer · Royal Dragoon
House of Habsburg Mounted Infantry · Line Infantry
House of Hanover Totenkopf Hussar · Black Brunswicker · Drummer
House of Jagiellon Lipka Tatar · Shock Rider
House of Oldenburg Royal Huntsman · Northern Musketeer
House of Phanar Evzone · Boyar · Sacred Band Infantry
House of Vasa Royal Arquebusier · Winged Hussar
House of Wettin Trabant · Saxon Cuirassier
House of Wittelsbach Mountain Trooper · Chevauleger
* added in the Definitive Edition
** formerly Sufi Mosque unit
Tags in Age of Empires III
Infantry
Heavy infantryHand infantry · Pikeman · Musket infantry
Light infantryFoot archer · Rifle infantry · Hand skirmisher
OtherCounter skirmisher · Gunpowder trooper · Grenade trooper
Cavalry / Shock infantry
Heavy cavalry Hand cavalry · Ranged heavy cavalry · Lance cavalry
Light ranged cavalryGunpowder cavalry
Shock infantry Hand shock infantry · Ranged shock infantry
OtherCamel · Elephant
Siege units
Siege trooper · Artillery · Siege Elephant · Gatling Camel· Fixed Gun· Arrow Knight*
Ships
Fishing boat · War ship · Recruiting ship
Building
Resource enclosure · Wall · Frontier fortification · Barracks
Other
Hero · Mercenary · Monk · Outlaw · Pet · Villager
Mother nature
Hunted animals · Treasure guardian
Support tags
Archer · Healing unit · Native warrior · Archaic infantry · Ranged infantry · Ranged cavalry · Consulate unit
All tags with icons are related to the bonus and penalties counter system, except *hidden tags that aren't in the UI