Native warriors are a class of units in Age of Empires III and its expansion packs.
Native warriors can be trained by building a Trading Post on a native tribe or religious community settlement. They cost food and wood and do not take up population space, but have a build limit which can be increased by building Trading Posts on other settlements of the same native tribe or religious community. Native warriors can be upgraded to Elite and Champion levels (or Disciplined and Honored in case of religious communities), and by researching Legendary Native Warriors or Exalted Natives which upgrades them to the Legendary level (or Exalted in case of religious communities). They have the AbstractNativeWarriortag in the game files.
From The WarChiefs, players can build Native Embassies to train native warriors at locations beyond the Trading Post site.
Originally in that expansion, Spies and Ninjas had a bonus against the native warrior class, but it was removed in the Definitive Edition. Currently, no unit have a bonus against them.
Qizilbash: Heavy Turkoman cavalry armed with lance and bow. Good against infantry.
Tatar Archer: Light Tatar cavalry archer with high attack speed and a large bonus against all cavalry.
Tengri Wolf: A tamed wolf that obeys you and can hunt. Good against treasure guardians and other pets.
The African Royals[]
Akan Ankobia: Akan warrior firing a powerful old musket.
Akan Tufohen: Powerful African Warchief who gains strength from nearby Native Warriors. Can heal and build. Good against cavalry.
Berber Camel Rider: Berber light cavalry warrior riding a fast camel that terrifies horses. Good against cavalry and artillery. Countered by light infantry.
Berber Sultan: Hero Berber Sultan. Gains attack and hitpoints from nearby Mercenaries and Outlaws.
Somali Darood Militia: Somali militiaman of the Darood clan. Specialized at countering artillery and ships.
Somali Issa Warrior: Heavy ranged Somali javelineer. Attacks closer targets faster. Counters cavalry from range.
Sudanese Dervish: Fast Sudanese infantry which tosses knives from range to inflict hand damage. Attacks faster at close range. Good against heavy infantry, particularly in melee.
Yoruba Eso Rider: Quick-training and fast moving powerful lancer that slowly loses hitpoints. Attacks faster as he loses hitpoints.
Yoruba Oyo Legionary: Very powerful, but slow training heavy ranged javelin infantry. Attacks closer targets faster. Carries a large shield for extra protection against ranged attacks. Good against cavalry.
Knights of the Mediterranean[]
Black Brunswicker: Swift Musketeer. Good against Cavalry. Benefits from promotions.
Boyar: Heavy Hand Cavalry from Wallachia with good siege attack.
Chevauleger: Ranged Light Cavalry with a deadly hand attack. Good against Heavy Cavalry.
Drummer: Military musician who can inspire military units to move and attack faster.
Evzone: Greek Skirmisher with high hitpoints that is particularly strong against Heavy Infantry.
Line Infantry: Tactical Austrian Musketeer that gains different benefits in each stance as well as from promotions.
Lipka Tatar: Quick firing Cavalry Archer from Lithuania.
Mountain Trooper: Bavarian Skirmisher that can spot enemies he recently damaged. Gains higher range and attack speed with promotions.
Mounted Infantry: Ranged heavy cavalry that can dismount to become a Skirmisher. Good against Infantry. Benefits from promotions.
Northern Musketeer: Devoted Musketeer from northern Europe with low hitpoints but high damage. Benefits from promotions.
Royal Arquebusier: Swedish Skirmisher that can fight in the frontline thanks to his high hitpoints and hand damage.
Royal Dragoon: French Elite Dragoon that hit targets at a higher range and performs well in melee combat. Can trample enemies. Good against cavalry.
Royal Huntsman: Danish counter Skirmisher and Villager that can only hunt and gather from huntable animals.
Royal Musketeer: Royal Musketeer that will defend king and country with his sharp rapier in melee and charged pistol.
Sacred Band Infantry: Revolutionary Greek musketeer that is stronger in groups. Good against cavalry.
Saxon Cuirassier: Heavy Saxon Hand Cavalry with high hitpoints and area damage.
Shock Rider: Fast Serbo-Croatian Lancer with dual armor and a powerful lance charge attack. Benefits from promotions.
Totenkopf Hussar: Fast German Hand Cavalry that charges its deadly sabre attack ability when attacking. Benefits from promotions.
Trabant: Hand Infantry with high hitpoints that protects nearby allies by absorbing some of the inflicted damage.
Winged Hussar: Fast heavy Polish elite cavalryman with extra attack range and a powerful Winged lance charge.
Home City Cards[]
Click for a list of Home City Cards related to the Native Warriors
Green: TEAM Shipment that is sent to each player in a team
Each different allied native tribe sends a shipment of their respective native warriors
Native Alliance
Native warrior train limit +20% and cost -10%; +1 Hindu Villager
TEAM Native Weapon Trade
Native warrior build limit +20%
Native Warriors
Native warriors cost -25%
Native Warrior Combat
Native warriors get +15% hit points and attack
Mercenary Loyalty
Most mercenary and native warrior shipments cost -25%; +3 Uhlans, Wallenstein's Contracts cost -50%; +1 Hindu Villager;
(Industrial age infinite mercenary and native warrior shipments cost -10%, Hire Ronin Samurai Army shipment cost -33%, Hire Indian Jat Lancers shipment cost -50%, Recruit Wokou +10 Petards shipment cost -10%)
Blood Brothers
Upgrades native warriors to Elite/Disciplined and Champion/Honored (if not already)
Native Treaties Card is available for All civilizations except Asians and Maltese
Native Alliance Card is available for Aztecs, Inca, Indians and Japanese
TEAM Native Weapon Trade Card is available for Dutch, Haudenosaunee, and Lakota
Native Warriors is available for British, French, Germans, Haudenosaunee, Italians, Lakota, Maltese, Mexicans, Ottomans, Portuguese, Russians, Spanish, and Swedes
Native Warrior Combat Card is available for French, Haudenosaunee, and Inca
Mercenary Loyalty Card is available for Asians and Europeans
Blood Brothers Card is available for Aztecs, French, Germans, Haudenosaunee, Inca, Lakota, Mexicans, Portuguese, Russians, Spanish, and United States
Each different allied native tribe sends a large shipment of their respective native warriors; Native warrior train time -10%; Native warrior shipments arrive time -50%; costs 500 food, 500 wood