“ | A Native American scout. Good for exploration, but has a weak attack. | ” |
—In-game description |
The Native Scout is an infantry native warrior in Age of Empires III that can be rescued from treasures. It is a scout unit with high speed and LOS, but low hit points and attack.
Overview
In The WarChiefs, the Native Scout can use stealth mode. Since there are few upgrades available to them, it is not good in later Ages. However, as they are classified as native warriors, they are affected by cards and technologies that improves native warriors, including Legendary Native Warriors/Exalted Natives.
In some situations, Native Scouts can be better than Coyote Runners, which can be seen here.
Sioux players can make Native Scouts move very fast, almost as fast as a cavalry (6.6) with the Wind Runner Home City Card and the Sioux War Chief's aura.
Upgrades
Since the Definitive Edition, the Native Scout is upgraded in the Fortress Age and in the Industrial Age.
Civilization differences
- The French starts with a Native Scout alongside the Explorer.
- All Native American civilizations introduced in The WarChiefs have the "Advanced Scouts" Home City Card which allows Native Scouts to be trained at the Town Center, as well as increasing their hit points and attack, but all Native Scouts will use up 1 population.
- The Sioux can easily mass-produce Native Scouts this way with "Native Warriors" and "Black Arrows" cards, which reduces their cost to 67 wood and train time to 3 seconds.
- Iroquois Native Scouts trained this way will have 365 hit points, 25 melee attack, and 20 siege attack with all available improvements, including the Iroquois War Chief's aura.
Further statistics
Unit strengths and weaknesses | |
---|---|
Strong vs. | Nothing (weak infantry with Advanced Scouts Home City Card) |
Weak vs. | Everything, especially ranged infantry and artillery |
Improvements | |
Hit points | Infantry Breastplate (+10%) Thin Red Line (+20%, British only) Cree Tanning (+5%) Maya Cotton Armor (+20%) Navajo Weaving (+5%) Legendary Native Warriors/Exalted Natives (+50%) |
Attack | Carib Kasiri Beer (+10%) Mapuche Tactics (+50% siege attack) Zapotec Cult of the Dead (+20%) Yoga (+5%) Master Lessons (+10%) Legendary Native Warriors/Exalted Natives (+50%) |
Speed | Military Drummers (+10%) Tilly's Discipline (+20%, Germans only) Cherokee War Dance (+20%) File:Inca Road-building.png Incan Road-building (+20%) Apache Endurance (+5%) |
Sight | Town Watch (+2, Europeans only) |
Creation speed | Standing Army (-25%, Europeans only) File:Inca Chaquis Messengers.png Incan Chasquis Messengers (-25%) |
Penalties | Thin Red Line (-25% speed, British only) Coffee Trade (-10% speed, Dutch only) |
Home City Cards
Click for a list of Home City Cards related to the Native Scout | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Green: TEAM Shipment that is sent to each player in a team All
Aztecs
Dutch
French
Indians
Iroquois
Native Americans
Russians
Sioux
Spanish
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Changelog
Age of Empires III
- Native Scouts can snare enemies.
- Native Scouts have no multipliers.
The WarChiefs
Definitive Edition
- Since the Definitive Edition, Native Scouts can't snare by default. The Advanced Scouts card allows them to snare.
- Native Scouts have a ×0.1 melee attack multiplier against villagers. This negative multiplier is removed upon reaching the Commerce Age.
- Native Scouts give 9 XP when trained or killed.
- Native Scouts now gain +25% hit points upon reaching the Fortress Age and +50% hit points upon reaching the Industrial Age.
Random names
- Arapaho Scout
- Apache Scout
- Arawak Scout
- Aymara Scout
- Blackfoot Scout
- Chinook Scout
- Crow Scout
- Haida Scout
- Huron Scout
- Karankawa Scout
- Kickapoo Scout
- Kiowa Scout
- Inuit Scout
- Miskatonic Scout
- Paiute Scout
- Pawnee Scout
- Navajo Scout
- Shoshone Scout
- Ute Scout
- Wichita Scout
- Yanomamo Scout
Trivia
- Regardless of the random tribe name given, the Native Scout shares the same dialogue with the Nootka.
- The Miskatonic scout is the only one whose name doesn't reference a native american tribe. Instead it seems that his name comes from the fiction books written by H.P. Lovecraft.
History
“ | Europeans who colonized the Americas often sought help from Native American scouts. The scouts were mostly used to gather intelligence on enemy military movements. In 1866, Congress passed a statute that established a branch of the military known as the "Indian Scouting Service." This formalized the relationship between Native American Scouts and the United States Army. When fighting Native Americans in the west, the United States made use of historic tribal animosities by recruiting scouts from the enemy of whomever they were fighting. For example, Pawnees scouted against the Cheyenne, and Crow scouts helped General Custer before the Battle of Little Bighorn. | ” |
Gallery
See also
- Chasqui – Inca counterpart
- Eagle Scout – Aztec counterpart