The Native Embassy is a military building in Age of Empires III: The WarChiefs that becomes available once a Trading Post is built on a minor civilization settlement and the Commerce Age is reached (except for the Native Americans, who can build the Native Embassy by default). It trains native warriors from the minor civilization(s) the player is allied with as well as Wild West outlaw units (Native Americans only).
The Native Embassy allows native warriors to be trained closer to the frontline, and at a location that a player desires, rather than the random locations of map-specific settlements.
Note that if the Trading Post on an allied settlement is destroyed, access to that settlement's native warrior will be lost.
The Native Embassy can only be built by Explorers/War Chiefs/Monks and Chasquis. With update 23511, the Native Embassy, once again, can only be built by Villagers, except the Dutch, who use the Envoy to build Native Embassies.
The Native Embassy is available for the Chinese, Indians, and Japanese.
With update 23511, Native American civilizations can build the Native Embassy by default, which now also can train Wild West outlaws (Pistoleros, Comancheros and Renegados) regardless of the map, and can train Captured Mortars.
Trivia
The change of originally only Explorers/War Chiefs/Monks and Chasquis could build the Native Embassy in the Definitive Edition was introduced to accommodate the Dutch, who have more buildings than can be displayed on the Settler construction panel. With update 23511, where the Native Embassy can only be built by Villagers once again, the Dutch can only build Native Embassy using the Envoy.
History
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Establishing an embassy is more than simply erecting a building. An embassy represents one civilization or country formally respecting and acknowledging the legitimacy of another. Embassies serve as powerful symbols in the overall context of how societies conduct business, trade, and sometimes war.