Trains Native units you are allied with.
—In-game description

The Native Embassy is a military building in Age of Empires III: The WarChiefs that becomes available once a Trading Post is built on a minor civilization settlement and the Commerce Age is reached (except for the Native Americans, who can build the Native Embassy by default). It trains native warriors from the minor civilization(s) the player is allied with as well as Wild West outlaw units (Native Americans only).

Tactics[edit | edit source]

The Native Embassy allows native warriors to be trained closer to the frontline, and at a location that a player desires, rather than the random locations of map-specific settlements.

Note that if the Trading Post on an allied settlement is destroyed, access to that settlement's native warrior will be lost.

Units[edit | edit source]

Main article: Native warrior

Native Americans[edit | edit source]

Age Unit Cost Pop. Limit
Ages discovery.jpg
Native american villager icon.png Villager 100 food 1 99
Ages fortress.jpg
Pistolero.png Pistolero* 85 coin 4
Ages fortress.jpg
Comanchero Portrait.png Comanchero* 120 coin 6
Ages fortress.jpg
Renegado portrait.png Renegado* 100 coin 5
Imperial Age
Captured mortar aoe3de.png Captured Mortar* 150 food, 350 coin 4
The Villager requires the Kinship Ties Home City Card to be trained at Native Embassies.
Units with an asterisk (*) can be trained by Native Americans since update 23511.

Further statistics[edit | edit source]

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Improvements
Hit points Flying Buttress.png Flying Buttress (+20%)
Sight Gas Lighting.png Gas Lighting (+4)
Construction cost Cree Textile Craftsmanship.png Cree Textile Craftsmanship (-25% wood)
Tupi Forest Burning.png Tupi Forest Burning (-20% wood)
Penalties Code Napoleon.png Code Napoleon (+50% cost, French only)
Counter Infantry Rifling.png Customized Merc Weapons (+30% cost, John Black's Mercenaries only)

Home City Cards[edit | edit source]

Changelog[edit | edit source]

The WarChiefs[edit | edit source]

  • The Native Embassy can only be built by Villagers.

The Asian Dynasties[edit | edit source]

Definitive Edition[edit | edit source]

Trivia[edit | edit source]

  • The change of originally only Explorers/War Chiefs/Monks and Chasquis could build the Native Embassy in the Definitive Edition was introduced to accommodate the Dutch, who have more buildings than can be displayed on the Settler construction panel. With update 23511, where the Native Embassy can only be built by Villagers once again, the Dutch can only build Native Embassy using the Envoy.

History[edit | edit source]

Establishing an embassy is more than simply erecting a building. An embassy represents one civilization or country formally respecting and acknowledging the legitimacy of another. Embassies serve as powerful symbols in the overall context of how societies conduct business, trade, and sometimes war.

Gallery[edit | edit source]

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