"Trains Native units you are allied with."
In-game description

The Native Embassy is a military building in Age of Empires III: The WarChiefs that becomes available once a Trading Post is built on a minor civilization settlement and the Colonial Age is reached. It trains native warriors from the minor civilization(s) the player is allied with.

Tactics Edit

The Native Embassy allows native warriors to be trained closer to the frontline, and at a location that a player desires, rather than the random locations of map-specific settlements.

Note that if the Trading Post on an allied settlement is destroyed, access to that settlement's native warrior will be lost.

Units Edit

Main article: Native warrior

Native Americans Edit

Age Unit Cost Pop. Limit
Ages discovery
Native american villager icon Villager 100 food 1 99
The Villager requires the Kinship Ties Home City Card to be trained at Native Embassies.

Further statistics Edit

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Hit points Flying Buttress Flying Buttress (+20%)
Sight Gas Lighting Gas Lighting (+4)
Construction cost Cree Textile Craftsmanship Cree Textile Craftsmanship (-25% wood)
Tupi Forest Burning Tupi Forest Burning (-20% wood)
Penalties Code Napoleon Code Napoleon (+50% cost, French only)
Counter Infantry Rifling Customized Merc Weapons (+30% cost, John Black's Mercenaries only)

Home City Cards Edit

History Edit

"Establishing an embassy is more than simply erecting a building. An embassy represents one civilization or country formally respecting and acknowledging the legitimacy of another. Embassies serve as powerful symbols in the overall context of how societies conduct business, trade, and sometimes war."

Gallery Edit

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