Musket Infantry is a tag from the class system of Age of Empires III introduced in update 23511. Basically, Musket Infantry are Musketeer-type units. They are general heavy infantry all-around units, dealing good damage at moderate range and also good against cavalry in Melee mode. In the game files, they are referred as AbstractMusketeer. They are vulnerable to artillery, Foot Archers and Rifle Infantry.
New Order Infantry (Replaces Janissaries shipments from the Home City with Nizam Fusiliers; Heavy infantry get +0.5x melee attack multiplier against cavalry and +0.3x melee attack multiplier against shock infantry; Heavy infantry train time -20%)
Home City Cards[]
The cards that affect units with Musket Infantry tag or specifically some of those units, are shown in the following table:
Click for a list of Home City Cards related to the Musket Infantry tag
Green: TEAM Shipment that is sent to each player in a team
Caroleans get +3 LOS and range; Hakkapelits get +1 LOS and range
Svea Lifeguard
Caroleans get +15% hit points and now resist ranged attacks; Grenadiers get +25% hit points
Trivia[]
Tomahawks, Bolas Warriors, Gascenyas, Desert Warriors, Somali Issa Warriors, and Maya Holcan Javelineers are classified as Musket Infantry, but actually they do not wield a musket, they throw and swing axes, bolas and lances instead. The same occurs with the Dacoit, Pistolero, Desperado, and the Gunslinger, who are also tagged as Musket Infantry but do not wield a musket. This is due to balance purposes, so these units can benefit from technologies and Home City Cards that improve the attack and multipliers of heavy infantry against cavalry, or to supply a lack of a civilization has of not having a ranged infantry unit good against cavalry in melee mode (which is the case of the Haudenosaunee with the Tomahawk, the Incas with the Bolas Warrior, and the Ethiopians with the Gascenya).