Age of Empires Series Wiki

Feel free to comment on a page! To do this, simply scroll to the bottom at type into the box.

READ MORE

Age of Empires Series Wiki
Age of Empires Series Wiki
This article is about the unit in the PC game. For the unit in the handheld video game, see Mummy (Age of Empires: Mythologies).

Undead Pharaohs that can convert enemy units to Minions.
—In-game description prior to Retold

The Mummy is an undead Egyptian ranged myth unit in Age of Mythology. It is available to worshipers of Osiris.

Special ability[]

Mummy attackanim aomr

A Mummy converting an enemy Hoplite into a Minion.

  • Reincarnation (Charged): Inflicts a curse on human or non-Titan myth units in the targeted area (Area of Effect of 2 with a range of 12) for 15 seconds, dealing ​2 Pierce Attack pierce damage instantly and ​3 Divine Attack divine damage per second over the duration, for a total of ​45 Divine Attack divine damage (2× vs. myth units, 0.25× vs. heroes). If the target dies within the curse's duration, they are shortly resurrected as a Minion under the player's control afterwards. Recharge time: 18 seconds.
    • Before Retold, the ability kills the target human or myth unit (but not a Titan or Qilin (Tale of the Dragon version)), instantly replacing it with a Minion under the player's control. Recharge time: 20 seconds.
  • Lifesteal (Passive, requires Crimson Linen): Regenerates hit points equal to 20% of damage dealt. (since Retold)

Further statistics[]

Myth technologies[]

Specific[]

  • Atef Crown: Upgrades Mummies to Mummy Viziers, granting +20% hit points and +40% ranged attack damage, and doubles the lifespan of their Minions.

General[]

  • Crimson Linen (Sekhmet): Gains a lifesteal passive effect equal to 20% of damage dealt. (since Retold)

Age bonuses[]

  • Wonder Age: +100% hit points, +100% damage, +20% movement speed.

Relics[]

Strategy[]

The Mummy has 450 hit points, 30 pierce attack, takes up 4 population slots, and costs wood, a resource the Egyptians are not as dependent on compared to other civilizations. While it may not seem particularly powerful for a Mythic Age myth unit, its special ability makes it truly fearsome - when spotting an enemy, the Mummy exhales a black cloud of insects and death, inflicting a curse on all targets in its line of attack and in a small area that causes them to return as Minions under the player's control shortly after dying within the 15 second duration of the curse. Furthermore, the curse deals unblockable divine damage over time up to a maximum of 45 damage (doubled against myth units), which makes worker units incredibly unlikely to survive once they are cursed.

In comparison to the original game, the Retold iteration of the Mummy does not require as much micromanagement as before, as its special attack can now affect multiple enemy human or myth units within its area and damage them over time. When supplemented by powerful human soldiers and Priests, and especially the Son of Osiris, Mummies in groups can cause entire armies to be reincarnated as Minions under their control while any surviving units get worn down by the player's human soldiers and heroes. This effect can be maximized if used on a large cluster of human soldiers when the Mummies are micromanaged to move them away from dangerous threats, commonly in the form of heroes. Overall, this makes Mummies more effective than before, especially considering the lowered difficulty of massing them with the lowered population cost and the greatly increased Favor limit. On the other hand, Mummies should still be protected against enemy Heroes who will slay them with ease, as well as stronger myth units, namely Medusai who can easily petrify Mummies for extreme damage. Isis players who chose Nephthys for the Heroic Age can invoke Ancestors to create an even larger army of Minions in addition to the existing ones already created by the Mummies.

The following units are unaffected by the curse ability:

The curse ability affects all other land and flying units, as well as naval myth units, Caravans, and Phoenix Eggs. A daring player can send a few Mummies to a group of enemy villagers gathered around Gold Mines away from the safety of their main base, curse them, and allow them to return as Minions under the Mummies' control. If the villagers are clustered together, most, if not all, of them will be cursed. The subsequent Minions can then further wreck the enemy's economy by killing any surviving villagers.

The Mummy may at first glance seem weak - it has a mere 12 pierce attack and is rather fragile with only 350 hit points, expensive, and takes up 5 population slots. However, its value comes from its truly mighty special attack - when spotting an enemy, a Mummy will exhale a black cloud of insects and death, instantly eliminating the unit targeted. The dead unit automatically returns as an undead Minion under the player's control. Though this minion has a short lifespan, it will fight until its lifespan runs out or it is killed.

As with other instant-kill units, the Mummy is most effective when its special attack is micromanaged to slay the strongest and most expensive units on an enemy force, especially dangerous units like the Colossus, Argus, Azure Dragon, Vermilion Bird, and Mountain Giant. The special attack also works on naval myth units like the Kraken or Dragon Turtle, although the Minions will be stuck in the water as a result. Due to their high population and favor cost (especially before The Titans), Mummies are hard to mass. As with all myth units, they are weak against Heroes, who will eliminate them without much issue. Isis players who chose Nephthys for the Heroic Age can invoke Ancestors to create an even larger army of Minions in addition to the existing ones already created by the Mummies.

Changelog[]

Age of Mythology[]

  • Mummies cost 200 gold, 35 favor, take 5 population slots, have 350 hit points, 12 pierce attack with a 0.5× multiplier vs. heroes, and 18 Line of Sight. Their special attack has a cooldown of 25 seconds and instantly kills the targeted unit (except heroes, Titans, and ships), causing them to return as a Minion under the player's control. However, it cannot affect Caravans.

The Titans[]

  • Mummies cost 200 gold, 25 favor and have a 3× multiplier vs. myth units and 0.25× vs. heroes. Their special attack has a cooldown of 20 seconds.

Retold[]

  • Mummies cost 275 wood, 25 favor, take 4 population slots, have 450 hit points, 30 pierce attack, and 16 Line of Sight.
  • Their special attack no longer functions as an instant-kill attack; instead, it curses enemy units (except Heroes, Titans, and ships) within a small radius and causes them to return as Minions under the player's control shortly after being killed within the curse's 15 second duration. The special attack has a cooldown of 10 seconds, deals ​2 Pierce Attack pierce damage instantly and ​4 Divine Attack divine damage per second over a duration of 15 seconds. Both damage types have a 2× multiplier vs. myth units and 0.25× vs. heroes, and can be used against Caravans.
  • Now sports a unique model when upgraded with Atef Crown.
  • Mummies gain +100% hit points, +100% attack, and +20% speed in the Wonder Age.
  • With update 17.64528, their special attack deals ​3 Divine Attack divine per second up to a maximum of ​45 Divine Attack divine and takes 18 seconds to recharge.

Mythology[]

Scientific name -- Homo sapiens
Size -- 7'+ tall
Diet -- feeds on emotions, especially terror

Heroes prepared for the afterlife were turned into Mummies by embalming and special rites. Among their duties in the next life might be the defense of sacred sites if robbers or other evil doers disturbed their rest. Then the Mummies would arise and destroy their enemies.
—In-game help section

Trivia[]

  • If a Mummy attempts to convert the Carcinos into a Minion, the Minion will die instantly due to the crab spewing blood that causes Area of Effect damage upon its death. This is not the case in Retold, where the Carcinos' death explosion deals significantly less damage and the Minion rises shortly after the Carcinos' death instead of immediately after, so it subsequently takes no damage from the Carcinos' death explosion.
  • Curiously, most non-humanoid units will still resurrect as the humanoid Minion once cursed by the Mummy and slain.
  • In The Titans, the developers accidentally gave Hippolyta the 'LogicalTypeMummyMinionTarget' tag, which allowed her to be killed by a Mummy's special attack. This was fixed with patch 1.9.

Gallery[]

Videos[]

Myth units in Age of Mythology
Greeks
Archaic Age Pegasus · Hippocampus · Shade of Hades
Classical Age Centaur · Minotaur · Cyclops
Heroic Age Nemean Lion · Hydra · Scylla · Manticore
Mythic Age Colossus · Medusa · Carcinos · Chimera
Egyptians
Classical Age Anubite · Sphinx · Wadjet
Heroic Age Petsuchos · Roc · Scarab · Leviathan · Scorpion Man · Minion · Lost Ship
Mythic Age Phoenix ( Phoenix Egg· War Turtle · Avenger · Mummy
Norse
Archaic Age Raven
Classical Age Troll · Valkyrie · Einheri · Draugr
Heroic Age Kraken · Mountain Giant · Walking Woods · Frost Giant · Battle Boar · Rock Giant
Mythic Age Jormun Elver · Fimbulwinter Wolf · Fenris Wolf Brood · Fire Giant · Nidhogg · Fafnir
Atlanteans
Classical Age Automaton · Spider egg · Promethean ( Promethean Offspring· Caladria · Servant · Carnivora
Heroic Age Nereid · Satyr · Stymphalian Bird · Dryad · Behemoth
Mythic Age Centimanus · Man O' War · Argus · Lampades · Tartarian Spawn
Chinese (Immortal Pillars)
Classical Age Qilin · Yazi · Qiongqi
Heroic Age Baihu · Taowu · Taotie · Pixiu · Fei · Chiwen
Mythic Age Hundun · Zhuque · Qinglong · Xuanwu · Yinglong
Removed in Retold
Chinese (Tale of the Dragon)
Classical Age Qilin · Monkey King · Terracotta Warrior
Heroic Age War Salamander · Jiangshi · Pixiu
Mythic Age Azure Dragon · Dragon Turtle · Vermilion Bird · White Tiger · Earth Dragon
Other
Common Titan
Campaign Ao Kuang · Gaia · Kronos · Prometheus · Theris* · Chiyou
Cheat Bella · Walking Berry Bush
Scenario Editor-exclusive Harpy · Santa · Vulture
Cut Apep · Golem · Griffon · Trollkarien
Hidden William Walrus
Units in Age of Mythology
Common
Non-military Fishing Ship · Transport Ship · Caravan ( Donkey · Camel · Ox · Llama · Mechanical Ox)
Myth units Titan
Heroes Regent
Greeks
Non-military Villager · Kataskopos
Infantry Hoplite · Hypaspist · Myrmidon (Zeus) · Militia (Poseidon)
Ranged soldiers Toxotes · Peltast · Gastraphetoros (Hades)
Cavalry Hippeus · Prodromos · Hetairos (Poseidon)
Siege weapons Petrobolos · Helepolis
Ships Trireme · Pentekonter · Juggernaut
Heroes Hippocrates (Removed)
Zeus : Jason · Odysseus · Heracles · Bellerophon
Poseidon : Theseus · Atalanta · Hippolyta · Polyphemus
Hades : Ajax · Achilles · Chiron · Perseus
Aphrodite : The Argo
Myth units Pegasus · Hippocampus · Shade of Hades · Centaur · Minotaur · Cyclops · Scylla · Nemean Lion · Hydra · Manticore · Carcinos · Colossus · Medusa · Chimera
Egyptians
Non-military Laborer
Infantry Spearman · Axeman · Mercenary · Khopesh Swordsman (Removed)
Ranged soldiers Slinger · Chariot Archer
Cavalry Camel Rider · War Elephant · Mercenary Cavalry
Siege weapons Catapult · Siege Tower
Ships Kebenit · Ramming Galley · War Barge · Lost Ship
Heroes Pharaoh · Priest · Son of Osiris
Myth units Anubite · Sphinx · Wadjet · Leviathan · Petsuchos · Roc · Scarab · Scorpion Man · Minion · War Turtle · Phoenix · Phoenix Egg · Avenger · Mummy
Animals Baboon of Set · Gazelle of Set · Hyena of Set · Giraffe of Set · Crocodile of Set · Hippopotamus of Set · Rhinoceros of Set · Elephant of Set · Serpent · Sea Snake
Norse
Non-military Gatherer · Dwarf · Ox Cart
Infantry Berserk · Throwing Axeman · Hirdman · Huskarl
Ranged soldiers Bogsveigir (Removed)
Cavalry Raiding Cavalry · Jarl
Siege weapons Portable Ram · Ballista
Ships Longboat · Dreki · Dragon Ship
Heroes Hersir · Godi · Hero of Ragnarok · Gullinbursti
Myth units Raven · Troll · Valkyrie · Einheri · Draugr · Kraken · Mountain Giant · Walking Woods · Frost Giant · Battle Boar · Rock Giant · Jormun Elver · Fimbulwinter Wolf · Fenris Wolf Brood · Fire Giant · Fafnir · Nidhogg
Atlanteans
Non-military Citizen · Oracle
Infantry Murmillo · Katapeltes · Destroyer · Fanatic
Ranged soldiers Arcus · Turma
Cavalry Contarius
Siege weapons Cheiroballista · Fire Siphon · Onager (Removed)
Ships Bireme · Fire Ship · Siege Bireme
Myth units Automaton · Spider egg · Promethean ( Promethean Offspring· Caladria · Servant · Carnivora · Nereid · Satyr · Stymphalian Bird · Dryad · Behemoth · Man O' War · Centimanus · Argus · Lampades · Tartarian Spawn
Chinese (Immortal Pillars)
Non-military Peasant · Kuafu · Sky Lantern · Clay Peasant (Nüwa)
Infantry Dao Swordsman · Ge Halberdier · Tiger Cavalry (Dismounted)
Ranged soldiers Chu Ko Nu · Fire Archer · Wuzu Javelineer
Cavalry Terracotta Rider · Tiger Cavalry · White Horse Cavalry
Siege weapons Siege Crossbow · Axe Cart
Ships Doujian · Mengchong · Louchuan
Heroes Pioneer · Sage · Jiang Ziya · Yang Jian (Fuxi) · Nezha (Fuxi) · Li Jing (Nüwa) · Kuafu (Hero) (Nüwa) · Wen Zhong (Shennong)
Myth units Qilin · Yazi · Qiongqi · Chiwen · Baihu · Pixiu · Fei · Taotie · Taowu · Xuanwu · Zhuque · Qinglong · Hundun · Yinglong
Removed in Retold
Chinese (Tale of the Dragon)
Non-military Peasant · Yak Caravan
Infantry Halberdier
Ranged soldiers Chu Ko Nu · Mounted Archer
Cavalry Cataphract · General · Scout Cavalry · War Chariot
Siege weapons Fire Lance · Sitting Tiger
Ships Junk · Fire Ship · Siege Junk
Heroes Monk · Immortal
Myth units Qilin · Monkey King · Terracotta Warrior · War Salamander · Jiangshi · Pixiu · Azure Dragon · Dragon Turtle · Vermilion Bird · White Tiger · Earth Dragon
Other (non-campaign exclusive)
Cheat units Bella · Flying Purple Hippo · Forkboy · Lazer Bear · Methane Chicken · Walking Berry Bush
Animals Alfred · Arctic Wolf · Aurochs · Baboon · Bear · Black Bear · Boar · Caribou · Chicken · Cow · Crocodile · Crowned Crane · Deer · Bird: Hawk, Flying Red Crowned Crane, Vulture · Elephant · Elk · Gazelle · Golden Lion · Giraffe · Goat · Golden Pheasant · Harpy · Hippopotamus · Hyena · Lion · Monkey · Panda · Pig · Polar Bear · Red Crowned Crane · Relic Monkey · Rhinoceros · Serpent (Predator) · Shade (RM) · Walrus · Water Buffalo · Wolf · Zebra
Removed in Retold: Bird: Eagle, Parrot · Duck · Elephant (Indian) · Lizard · Panda Bear · Ram · Tiger · Yak
Scenario Editor Bow Cavalry · Dog · Harpy · Horse · Monkey Raft · Ornlu · Priest (SPC) · Qing Rider · Raft · Reindeer · Santa · Testing Dummy · Valkyrie Horse · Vulture
Cut Greeks: Cataphract · Oxybeles
Egyptians: Chariot · Gaiassa
Norse: Knarr
Chinese: Guandao Pikeman · Meteor Hammer · Rocket Artillery
Nature: Unicorn · Wild Camel · Nubian Goat · Wild Horse · Shore Fish · Anchovies · Musk Ox
Hidden Apep · Bondi · Golem · Griffon · Recognizer · Revealer · Trollkarien · William Walrus