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Cataphract attack AoE2DE

Cataphract, a strong and expensive heavy cavalry

Mounted units in Age of Empires II are soldiers which use some mounts (like Camels, Elephants, or Horses), or are the mounts themselves (have implicit rider).

Classification on basis of upgrades[]

Mounted units can be classified into three types on the basis of properties:

  • Cavalry units - soldiers using melee weapons on mounts OR elephants attacking by themselves
  • Mounted archer units - soldiers using bows, javelins, guns, or darts on mounts
  • Mixed or ambigious
List of ambiguous mounted units
Unit Description Classification(s) Reason
MissionaryIcon-DE Missionary Monk on a donkey Monk Benefits from generic monk and mounted unit technologies
ConquistadorIcon-DE Conquistador Hand Cannoneer on a horse Hand Cannoneer Benefits from archer armor upgrades, but not Ballistics or archer attack upgrades
Arambaiicon-DE Arambai Dart thrower on a horse The Arambai is the hardest unit to classify. It is something between a Cavalry Archer and a Hand Cannoneer. It benefits from Archer armor upgrades, Ballistics, and Parthian Tactics. It does not benefit from archer attack upgrades and Thumb Ring.
Ballistaelephanticon-DE Ballista Elephant Scorpion on an elephant Cavalry Benefits from cavalry armor upgrades, but not from melee attack upgrades (it does not have a melee attack to begin with), healed by Monks and converted without Redemption
Scorpion (Siege) Benefits from Siege Engineers, Chemistry, and Double Crossbow
Flaming camel icon Flaming Camel Camel loaded with explosives Petard (Siege) Benefits from Siege Engineers (+40% instead of +20%), can be garrisoned in structures, healed by Monks and converted without Redemption
Aoe2de ratha melee Melee Ratha Melee version of the Ratha Mounted archer* Benefits from all technologies which benefit the ranged version of Ratha (it gets line of sight boost from Fletching; except Ballistics and Chemistry), but gets attack upgrades as if it were a cavalry but not armor upgrades
Adds projectiles when garrisoned as if it were in the ranged mode
AoE2DE Armored Elephant icon Armored Elephant
AoE2DE Siege Elephant icon Siege Elephant
Elephant with massive attack vs buildings Cavalry Benefits from all technologies like generic cavalry, healed by Monks and converted without Redemption
Ram (Siege) Benefits from Siege Engineers (+20% attack vs buildings, but not +1 range)
Needs to be converted at close range

Classification on basis of mounts[]

On the basis of animals used, mounted units are made to benefit from different unique upgrades:

Camel units[]

Camel units AoE2 DE

They are characterized by slightly above average speed for cavalry. They are the only mounted units which do not have Armor class: Cavalry, but their own Armor class: Camel. This classification is based on mount, so nothing else can be said about their costs and hit points.

Units[]

Role[]

All camel units fill in a mobile anti-cavalry role due to combinations of their properties.

Strengths[]

  • The Camel Scout line is purely a mobile anti-cavalry unit. Having superior mobility and hit points, it counters siege units and Skirmishers too.
  • Mamelukes are generalist units which counter most melee units with their hit-and-run tactics. Their range may seem less, but their mobility and high attack makes up for it. While cavalry possess the speed to catch them, Mamelukes possess an anti-cavalry attack to counter them better. They are good against rams and Skirmishers too.
  • Camel Archers are generalist units too. Usually, mounted archers are soft-countered by foot archers and superior mounted archers. Camel Archers have 1 base pierce armor and an attack bonus vs mounted archers, which takes care of both types of units.
  • Flaming Camels are a soft-counter to siege and cavalry, but a hard-counter to elephants.

Weaknesses[]

  • Camel Riders and Mamelukes are countered by Monks and foot archers, on account of being good-value units and units with low pierce armor, respectively.
  • The Camel Scout line is also countered by Champion-type infantry and the Spearman line.
  • Mamelukes are also countered by the Camel Rider line and Throwing Axemen. Teutonic Knights completely negate Mamelukes. Their stacking potential also makes them vulnerable to siege weapons.
  • Camel Archers are countered only by siege weapons, Skirmishers, Huskarls, and Genoese Crossbowmen.
  • Flaming Camels are very effectively countered by the Spearman line. Champion-type infantry do well too. If managing to attack from a distance, archers perform well too.

Prominent civilizations[]

The Hindustanis and Gurjaras are considered the best camel civilizations throughout the game, having strong bonuses and unique upgrades. The Saracens have a slight advantage in the early Castle Age, with extra hit points, but they become much stronger after building a Castle, due to having even more hit points and especially a strong camel unique unit. The Berbers are good across the game too, but their strength mostly comes from cost-efficiency before their unique camel unit comes into play. Lastly, Malian Camel Riders can be made versatile with their unique technology, which comes in quite late.

Elephant units[]

Elephant units AoE2 DE

These units are characterized by their high food cost, tankiness, and slow movement, even slower than infantry. In addition to the Cavalry armor class, they have the Elephant armor class.

Role[]

Elephant units (except Armored Elephants) fill the role of their non-mounted counterparts with more survivability (more population efficiency, less unit turnover) but with very high cost, especially food. Armored Elephants fill the same role as Battering Rams.

Units[]

Strengths[]

  • War and Battle Elephants beat most units in melee combat and are very resistant to archers. They also perform well against buildings. The Camel Scout line is not as effective against them as the Spearman line is.
  • Elephant Archers negate enemy archers while themselves dealing a good amount of attack to them. Elephant Archers, despite being Elephants, are good vs Monks (due to being ranged) and, despite being archers, are good vs siege (due to being tanky).
  • Ballista Elephants are basically tanky Scorpions which have no minimum range. They are unique in being able to kill trees in the Castle Age. They are fast for Scorpions, which increases with Husbandry. They are also good anti-infantry units, almost better than Scorpions.
  • The Armored Elephant line is specialized as anti-building and anti-siege units. As a variation of rams, they resist attack from Villagers, Chu Ko Nu, Kipchaks, and the Fire Galley line.

Weaknesses[]

  • Flaming Camels, Kamayuks, Flemish Militia, and the Spearman line devastate Elephants.
  • War and Battle Elephants, being high value and slow units, are prime targets of Monks. Prominent Elephant civilizations lack Heresy too.
  • Elephant Archers are hard countered by Skirmishers. They do not provide as much damage output as a similar-costing army of Arbalesters or Heavy Cavalry Archers, which makes them cost-ineffective vs. heavy infantry and heavy cavalry.
  • Ballista Elephants have a natural weakness of design. Scorpions are anti-archer units which do not need any upgrades in the early Castle Age to do their job, while Ballista Elephants need cavalry armor technologies to be effective. Their shorter range also nerfs their anti-archer role. They are weak to Siege Onagers too.
  • The Armored Elephant line, despite being a variation of rams, are even weaker against generalist anti-elephant units, Mamelukes, non-Redemption Monks (rams are immune to Monks without Redemption), and the Camel Scout line. They are also weak to melee and siege units like rams are.

Prominent civilizations[]

Among melee elephants, the Persians are the best with their unmatched brute strength, albeit needing a Castle and lots of farmers to start production, which also means that they come in a bit late. In the early game, the Malay can get their elephants rolling early due to a heavy discount, but they become useless in the late game against archers. The Khmer have superior food economy and a crucial boost to help their elephants, which makes them the second best elephant civilization across game length. The Burmese are consistently third best in both early- and late-game, generally supported by good economy, but are the best against archer civilizations. Bengali Elephants are more resistant against two out of their only three direct counters (Monks and Halberdiers) and have damage output similar to the Khmer, but suffer due to not having economy bonuses. Nonetheless, they should not be underestimated in the late game.

Among Armored Elephants, the Bengalis are best with all technologies, having the most damage output against buildings and resisting attack bonuses and conversion. The Gurjaras come in a close second in the Post-Imperial stage against buildings, and are the best before that stage due to their sheer brute strength without need for extra upgrades.

Among Elephant Archers, the Bengalis have the most survivability, whereas the Dravidians have the best damage output.

Further statistics[]

Listed below are technologies, team bonuses, and civilization bonuses that specifically benefit mounted units:

Technologies[]

Technology Researched at Age Civilization Effect
BloodlinesDE Bloodlines Stable FeudalageDE 31 Increases hit points by +20
HusbandryDE Husbandry Stable CastleageDE 38 Increases speed by +10%
UniqueTechImperialDE Aznauri Cavalry Castle ImperialageDE Georgians AoE2 Georgians Mounted units cost -15% population
UniqueTechImperialDE Maghrebi Camels Castle ImperialageDE Berbers AoE2 Berbers Camel units regenerate 15 HP/min
UniqueTechCastle-DE Medical Corps Castle CastleageDE Dravidians AoE2 Dravidians Elephant units regenerate 30 HP/min
UniqueTechCastle-DE Paiks Castle CastleageDE Bengalis AoE2 Bengalis Elephant units attack 20% faster

Civilization bonuses[]

  • Bengalis AoE2 Bengalis - Elephant units receive -25% bonus damage and are more resistant to conversion.
  • Cumans AoE2 Cumans - Mounted units movement speed +5% each Age starting in the Feudal Age (+5%, +10.25%, +15.76% accumulative).
  • Franks AoE2 Franks - Mounted units hit points +20% starting in the Feudal Age.
  • Georgians AoE2 Georgians - Mounted units regenerate 5/10/15 HP per minute in the Feudal/Castle/Imperial Age.
  • Gurjaras AoE2 Gurjaras - Mounted units deal +20%/+30%/+40% attack bonus in the Feudal/Castle/Imperial Age.
  • Persians AoE2 Persians - Mounted units get 5 gold for each military unit killed.
  • Saracens AoE2 Saracens - Camel units +25% hit points.

Team bonuses[]

  • Gurjaras AoE2 Gurjaras - Elephant and camel units are created 25% faster.
  • Hindustanis AoE2 Hindustanis - Camel units +2 attack vs standard buildings.

Garrison properties[]

Mounted units have the property that they can be garrisoned in Castles (and Kreposts), but not Town Centers or towers.

  • Missionaries cannot be garrisoned in Town Centers or towers, despite Monks being allowed to do so.
  • Armored, Siege, and Ballista Elephants can be garrisoned in Castles, despite siege weapons not being allowed to do so.
This is not ambiguous for Flaming Camels, since Petards also follow the same rules.

Trivia[]

  • The Tatars have the most mounted unit lines at seven - Cavalry Archer, Scout Cavalry, Knight, Camel Rider, Steppe Lancer, Keshik, and Flaming Camel.
  • Mounted archer units benefit from all generic upgrades of foot archer units and mounted units, but not vice versa. Parthian Tactics benefits neither foot archers nor mounted units.
Units in Age of Empires II
CivilianMaleVillDE Villager ยท Tradecart aoe2DE Trade Cart ยท FishingShipDE Fishing Ship ยท Trade cog aoe2DE Trade Cog ยท King eu aoe2DE King
ReligiousMonk aoe2DE Monk
InfantryMilitiaDE Militia ยท Manatarms aoe2DE Man-at-Arms ยท Longswordsman aoe2DE Long Swordsman ยท Twohanded aoe2DE Two-Handed Swordsman ยท Champion aoe2DE Champion
Spearman aoe2DE Spearman ยท Aoe2-infantry-2-pikeman Pikeman ยท Halberdier aoe2DE Halberdier
Eaglescout aoe2DE Eagle Scout ยท Eaglewarrior aoe2DE Eagle Warrior ยท EliteEaglewarrior aoe2DE Elite Eagle Warrior
ArcherArcher aoe2DE Archer ยท Crossbowman aoe2DE Crossbowman ยท Arbalester aoe2DE Arbalester
Skirmisher aoe2DE Skirmisher ยท Elite skirmisher aoe2DE Elite Skirmisher
Hand cannoneer aoe2DE Hand Cannoneer
Cavalryarcher aoe2DE Cavalry Archer ยท Heavycavalryarcher aoe2de Heavy Cavalry Archer
Aoe2de DOI elephant archer icon Elephant Archer ยท ElephantArcherIcon-DE Elite Elephant Archer
CavalryScoutcavalry aoe2DE Scout Cavalry ยท Lightcavalry aoe2DE Light Cavalry ยท Hussar aoe2DE Hussar
Knight aoe2DE Knight ยท Cavalier aoe2DE Cavalier ยท Paladin aoe2DE Paladin
Camelrider aoe2DE Camel Rider ยท Aoe2 heavycamelriderDE Heavy Camel Rider
Battle elephant aoe2DE Battle Elephant ยท Elite battle elephant aoe2DE Elite Battle Elephant
Steppelancericon Steppe Lancer ยท Elitesteppelancericon Elite Steppe Lancer
Xolotlicon Xolotl Warrior
AoE2DE Armored Elephant icon Armored Elephant ยท AoE2DE Siege Elephant icon Siege Elephant
SiegeBattering ram aoe2DE Battering Ram ยท Capped ram aoe2DE Capped Ram ยท Siege ram aoe2DE Siege Ram
Mangonel aoe2DE Mangonel ยท Onager aoe2DE Onager ยท Siege onager aoe2DE Siege Onager
Scorpion aoe2DE Scorpion ยท Heavyscorpion aoe2DE Heavy Scorpion
Bombard cannon aoe2DE Bombard Cannon
Trebuchet aoe2DE Trebuchet
Petard aoe2DE Petard
Siegetower aoe2DE Siege Tower
War shipTransportship aoe2DE Transport Ship
Galley aoe2DE Galley ยท War galley aoe2DE War Galley ยท Galleon aoe2DE Galleon
Fire galley aoe2DE Fire Galley ยท Fireship aoe2DE Fire Ship ยท Fastfireship aoe2DE Fast Fire Ship
Demoraft aoe2DE Demolition Raft ยท Demoship aoe2DE Demolition Ship ยท Heavydemoship aoe2de Heavy Demolition Ship
Cannon galleon aoe2DE Cannon Galleon ยท Elite cannon galleon aoe2de Elite Cannon Galleon
AoE2 Dromon Dromon
Unique
ReligiousMissionaryIcon-DE Missionary ยท AoE2 WarriorPriest Warrior Priest
InfantryBerserkIcon-DE Berserk ยท Aoe2de Chakram Chakram Thrower ยท CondottieroIcon-DE Condottiero ยท Aoe2-icon-flemish-militia Flemish Militia ยท GbetoIcon-DE Gbeto ยท Aoe2de Ghulam Ghulam ยท HuskarlIcon-DE Huskarl ยท JaguarWarriorIcon-DE Jaguar Warrior ยท KamayukIcon-DE Kamayuk ยท Karambitwarrioricon-DE Karambit Warrior ยท AoE2 DE Legionary new icon Legionary ยท Aoe2-icon--obuch Obuch ยท SamuraiIcon-DE Samurai ยท Aoe2-icon-serjeant Serjeant ยท Shotelwarrioricon-DE Shotel Warrior ยท TeutonicKnightIcon-DE Teutonic Knight ยท ThrowingAxemanIcon-DE Throwing Axeman ยท Aoe2de Urumi Urumi Swordsman ยท AoE2 WarriorPriest Warrior Priest ยท WoadRaiderIcon-DE Woad Raider
ArcherArambaiicon-DE Arambai ยท CamelArcherIcon-DE Camel Archer ยท ChukoNuIcon-DE Chu Ko Nu ยท AoE2 CompositeBowman Composite Bowman ยท ConquistadorIcon-DE Conquistador ยท GenitourIcon-DE Genitour ยท GenoeseCrossbowmanIcon-DE Genoese Crossbowman ยท Imperialskirmishericon-DE Imperial Skirmisher ยท JanissaryIcon-DE Janissary ยท Kipchakicon Kipchak ยท LongbowmanIcon-DE Longbowman ยท MangudaiIcon-DE Mangudai ยท PlumedArcherIcon-DE Plumed Archer ยท Aoe2de ratha ranged Ranged Ratha ยท Rattanarchericon-DE Rattan Archer ยท SlingerIcon-DE Slinger ยท WarWagonIcon-DE War Wagon
CavalryBallistaelephanticon-DE Ballista Elephant ยท BoyarIcon-DE Boyar ยท Aoe2de camel scout Camel Scout ยท CataphractIcon-DE Cataphract ยท Aoe2de roman unique centurion icon Centurion ยท Aoe2-icon-coustillier Coustillier ยท Flaming camel icon Flaming Camel ยท ImperialCamelRiderIcon-DE Imperial Camel Rider ยท Keshikicon Keshik ยท Konnikicon Konnik ยท Leitisicon Leitis ยท MagyarHuszarIcon-DE Magyar Huszar ยท MamelukeIcon-DE Mameluke ยท AoE2 Monaspa Monaspa ยท Aoe2de ratha melee Melee Ratha ยท AoE2 Savar Savar ยท Aoe2de shrivamsha rider Shrivamsha Rider ยท TarkanIcon-DE Tarkan ยท WarElephantIcon-DE War Elephant ยท Aoe2-icon-winged-hussar Winged Hussar
SiegeAoe2-icon--houfnice Houfnice ยท Aoe2-icon-hussite-wagon Hussite Wagon ยท OrganGunIcon-DE Organ Gun
War shipCaravelIcon-DE Caravel ยท LongboatIcon-DE Longboat ยท Aoe2de Thirisadai Thirisadai ยท TurtleShipIcon-DE Turtle Ship
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