Age of Empires Series Wiki
Advertisement

Long ranged heavy cavalry mercenary. Strong against Infantry, specially Skirmishers. Countered by other cavalry.
—In-game description

The Mounted Rifleman is a mercenary gunpowder heavy cavalry unit in Age of Empires III: Definitive Edition - Knights of the Mediterranean.

Overview[]

The Mounted Rifleman is a heavy ranged cavalry with high hit points, attack, and coin cost. It has more range than other heavy ranged cavalry units, but less speed, and takes more population space.

Like other heavy cavalry units, Mounted Riflemen have ranged resistance, and since they are counter-skirmishers, their attack deals additional damage against light infantry (like Skirmishers or foot archers). This also makes Mounted Riflemen particularly strong against these units due to not being tagged as light cavalry, which means they do not receive extra damage from light infantry, but in contrast, they have a reduced attack multiplier against heavy infantry like Musketeers. Additionally, they are effective against artillery due to their high attack, especially in melee combat, as artillery is vulnerable against hand cavalry. However, they are vulnerable against heavy melee infantry (like the Pikeman) due to their negative multiplier, and light cavalry, which counters heavy cavalry. Also, hand cavalry and Shock Infantry units can take them down, due to their lack of melee resistance and having negative multipliers against these units.

Strategy[]

Further statistics[]

Unit strengths and weaknesses
Strong vs. Light infantry, heavy infantry, artillery
Weak vs. Cavalry, Shock Infantry, Pikemen
Improvements
Hit points Cavalry Cuirass.png Cavalry Cuirass (+10%)
Horsemanship.png Horsemanship (+10%; Lakota only)
Gadaa System.png Gadaa System (+5%; Ethiopians only)
Comanche Horse Breeding.png Comanche Horse Breeding (+10%)
Cree Tanning.png Cree Tanning (+10%)
Navajo Weaving.png Navajo Weaving (+5%)
Tar kilns.png Tar Kilns (+5%)
Attack Counter Infantry Rifling.png Counter Infantry Rifling (+1.0× multiplier vs. light infantry)
Ranged Cavalry Caracole.png Ranged Cavalry Caracole (+10%)
Pillage.png Pillage (+25% siege attack)
Gadaa System.png Gadaa System (+5%; Ethiopians only)
Smokeless Powder.png Smokeless Powder (+10%)
Somali jile daggers.png Somali Jile Daggers (-35% melee attack ROF)
Wind horses.png Wind Horses (-10% ROF)
Yoga.png Yoga (+5%)
Kalthoff repeaters.png Kalthoff Repeaters (+0.1× multiplier vs. light infantry)
Armor Pancerni.png Pancerni (+0.1)
Sudanese quilted armor.png Sudanese Quilted Armor (+10% melee resistance)
Range Ranged Cavalry Caracole.png Ranged Cavalry Caracole (+2)
Speed Horse Secrets.png Horse Secrets (+10%; Haudenosaunee only)
Comanche Mustangs.png Comanche Mustangs (+5%)
Apache Endurance.png Apache Endurance (+5%)
Wind horses.png Wind Horses (+0.5)
Sight Town Watch.png Town Watch (+2)
Creation speed Mass Cavalry.png Mass Cavalry (-35%)
Terror Charge.png Terror Charge (-20%; Indians only)
Blue Nile Ties.png Blue Nile Ties (-15%; Ethiopians only)
Cheyenne Horse Trading.png Cheyenne Horse Trading (-40%)
Quechuan Diet.png Quechuan Diet (-10%)
Philhellenism.png Philhellenism (-10%)
Shaman drums.png Shaman Drums (-10%)
Train cost Mapuche Ad-mapu.png Mapuche Ad-mapu (-10% coin cost)
Golden liberty.png Golden Liberty (-5% coin cost)
Blue Nile Ties.png Blue Nile Ties (-15%; Ethiopians only)
Yemeni Relations.png Yemeni Relations (exchanges cost for 50% coin, 50% influence; Ethiopians only)
Philhellenism.png Philhellenism (-10%)
Other Multinationalism.png Multinationalism (ships 8 random European mercenaries)
Penalties Coffee Trade.png Coffee Trade (-10% speed; Dutch only)
The Haudenosaunee and Lakota can obtain Mounted Riflemen as one of the 8 random mercenary units after researching Multinationalism.

Home City Cards[]

Click for a list of cards related to the Mounted Rifleman
  • Green: TEAM Shipment that is sent to each player in a team

All[]

Card Description Age HC level
British Home City 2 (Cavalry Combat).png Cavalry Combat Cavalry get +15% hit points and attack
Age III tech tree aoe3.png
10
British Home City 2 (Cavalry Damage).png Cavalry Damage Cavalry get +15% attack
Age II tech tree aoe3.png
10
Mexico card Liberation March.png Liberation March Infantry, cavalry, and Shock Infantry get +5% speed and train time -35%
Age III tech tree aoe3.png
N/A
Spanish Home City 3 (Riding School).png Riding School Cavalry train time -40%
Age II tech tree aoe3.png
10
The Cavalry Combat card is available to Dutch, Italians, Lakota, Mexicans, Ottomans, Russians and Spanish.
The Cavalry Damage card is available to Haudenosaunee (in the Fortress Age) and Lakota.
The Liberation March card is available to Mexicans and Spanish
The Riding School card is not available to Chinese, Japanese and Spanish.
All civilizations can obtain Mounted Riflemen as one of the 8 random mercenary units after researching Multinationalism.

Africans[]

Card Description Age
Trainspeed africa.png Feudal Armies Unit train time -15%; Hero respawn time -15%
Age III tech tree aoe3.png

Chinese[]

Card Description Age HC level
Western reforms.png Western Reforms All units get +8% hit points and attack
Age IV tech tree aoe 3.png
40
Acupuncture aoe3.png Acupuncture Unit train time -20%
Age III tech tree aoe3.png
10

Ethiopians[]

Card Description Age
Ignatian spirituality.png Ignatian Spirituality All units get +5% hit points and regeneration capability even while in combat
Age IV tech tree aoe 3.png
Loyal warriors.png Loyal Warriors Native warriors, mercenaries, and outlaws cost -15% (also affects shipments)
Age I tech tree aoe3.png
Ethiopian Home City 5 (British Firearms).png British Firearms Ships 6 Harquebusiers; Ranged Heavy Cavalry get +5% attack; costs 1,000 influence
Age III tech tree aoe3.png

French[]

Card Description Age HC level
French Home City 2 (Hand Cavalry Attack).png TEAM Hand Cavalry Attack Heavy cavalry and Coyote Runners get +15% attack
Age II tech tree aoe3.png
10

Germans[]

Card Description Age HC level
German Home City 2 (Cavalry Attack).png TEAM Cavalry Attack Heavy cavalry, light cavalry, and Shock Infantry get +15% attack
Age II tech tree aoe3.png
10
German Home City 3 (Spanish Riding School).png Spanish Riding School Cavalry get +10% speed +4 Uhlans
Age IV tech tree aoe 3.png
25
German Home City 5 (Improved Mercenaries).png Improved Mercenaries Mercenaries get +20% hit points and attack +3 Uhlans
Age III tech tree aoe3.png
10

Haudenosaunee[]

Card Description Age HC level
British Home City 2 (Cavalry Hitpoints).png Cavalry Hitpoints Cavalry get +15% hit points
Age III tech tree aoe3.png
10
The Haudenosaunee can obtain Mounted Riflemen as one of the 8 random mercenary units after researching Multinationalism.

Hausa[]

Card Description Age
Hausa Home City Cards 5 (Sahelian Kingdoms).png Sahelian Kingdoms Native warriors get +15% hit points and attack; Mercenaries and Outlaws get +10% hit points and attack
Age IV tech tree aoe 3.png

Incas[]

Card Description Age
Inca Road-building.png Road Building All land military units get +10% speed
Age II tech tree aoe3.png
The Incas can obtain Mounted Riflemen as one of the 8 random mercenary units after researching Multinationalism.

Indians[]

Card Description Age HC level
Dravidian martial arts.png Dravidian Martial Arts All units get +15% melee attack +1 Villager
Age II tech tree aoe3.png
40
Shivajis tactics.png TEAM Shivaji's Tactics All units get +5% hit points and attack
Age IV tech tree aoe 3.png
25

Italians[]

Card Description Age
Italian Home City 2 (Schiavoni Swords).png Schiavoni Swords All cavalry and infantry get +15% hand attack
Age II tech tree aoe3.png
Italian Home City 5 (French Company).png French Company Ships 7 Mounted Riflemen and 8 Fusiliers; costs 1,000 food, 1,000 wood, and 1,000 coin
Age III tech tree aoe3.png

Japanese[]

Card Description Age HC level
Bakufu.png Bakufu Daimyo and Shogun Tokugawa get +10% speed, +20 LOS and train units 15% faster; Banner army train time -10%; Land military unit train time -20%
Age III tech tree aoe3.png
25

Lakota[]

Card Description Age HC level
Sioux Home City 1 (Morning Star).png Morning Star Temporarily reveals all enemies and treasures. Axe Riders can now loot treasures for double the resources or XP. Hand cavalry get an additional ×2.0 multiplier against Treasure Guardians
Age II tech tree aoe3.png
25
Sioux Home City 2 (Mustangs).png TEAM Mustangs Cavalry costs -10%
Age III tech tree aoe3.png
10
The Lakota can obtain Mounted Riflemen as one of the 8 random mercenary units after researching Multinationalism.

Maltese[]

Card Description Age
Maltese Home City 2 (TEAM Knights of the Round Table).png TEAM Knights of the Round Table Ships 1 Hospitaller for each Center owned by the player; increases all unit hit points by 2%
Age I tech tree aoe3.png

Mexicans[]

Card Description Age
Mexico card Plan of Casa Mata.png Plan of Casa Mata [Plan] Turns all Dragoons into Chinacos; melee cavalry get +5% speed; costs 250 food, 250 wood
Age III tech tree aoe3.png
Mexico card Plan of Miramare.png Plan of Miramare [Plan] Turns all Salteadores into Voltigeur Skirmishers; Rifle Infantry get +2 LOS and range; costs 1,000 food, 1,000 wood.
Age IV tech tree aoe 3.png
Mexico card TEAM Mariachi.png TEAM Mariachi For the next 30 seconds, military buildings have their work rate increased by 400% and units have their speed increased by 10%
Age I tech tree aoe3.png

Russians[]

Card Description Age HC level
Russian Home City 2 (Cavalry Scout).png TEAM Kamchatka Expeditions Cavalry and Shock Infantry get +10% hit points and +4 LOS
Age I tech tree aoe3.png
1

Spanish[]

Card Description Age HC level
Spanish Home City 3 (Inquisition).png TEAM Inquisition All units get +10 LOS
Age I tech tree aoe3.png
10

Swedes[]

Card Description Age
Swedish Home City 2 (Hand Infantry-HandCavalry Attack).png Hand Infantry/Hand Cavalry Attack Melee infantry and cavalry get +15% attack, except mercenaries which get +8%
Age II tech tree aoe3.png
Spanish Home City 2 (Hand Infantry Hitpoints).png Hand Infantry/Hand Cavalry Hitpoints Melee infantry and cavalry get +15% hit points, except mercenaries which get +8%
Age II tech tree aoe3.png
Swedish Home City 2 (Ranged Cavalry Combat).png TEAM Ranged Cavalry Combat Ranged cavalry and Eagle Runner Knights get +5% speed and +1 LOS and range
Age II tech tree aoe3.png
Swedish Home City 5 (German Mercenary Contracts).png German Mercenary Contracts Mercenaries get +25% hit points and attack; Jaegers and Landsknechts can be trained at Barracks and Galleons; Black Riders can be trained at Stables and Galleons
Age IV tech tree aoe 3.png

United States[]

Card Description Age
US Home City 2 (Continental Rangers).png Continental Rangers Rifle Infantry get +15% hit points and attack
Age III tech tree aoe3.png

In-game dialogue[]

The Mounted Rifleman speaks French using the French Skirmisher's dialogue files.

Trivia[]

  • The Mounted Rifleman is based on the Chasseurs, a name given to certain French and Belgian regiments. They were formed of light infantry (Chasseurs à pied) or light cavalry (Chasseurs à cheval). However, the Mounted Rifleman is classified as heavy cavalry.
  • The Mounted Rifleman is tagged as Rifle Infantry, despite not being an actual infantry unit. This is probably for balance reasons, as counter-skirmishers are also classified as rifle infantry.

History[]

The French Chasseurs – ‘Hunters’ – were experimental regiments, usually mounted, that were equipped in the aftermath of the French Revolution and swiftly became favorites of Napoleon Bonaparte. They saw distinguished action during the Napoleonic Wars, whether as the personal guard of the emperor, or in decisive maneuvers in combat, but suffered significantly from attrition as the conflict wore on. After Napoleon’s defeat at Waterloo in 1815, these regiments ceased to exist.

Gallery[]

v  d  e
Mercenary units in Age of Empires III
Mercenaries
InfantryArmored Pistoleer^^ · Arsonist** · Askari^ · Barbary Corsair · Cannoneer^ · Dahomey Amazon^ · Fusilier* · Giant Grenadier^^ · Highlander · Irish Brigadier^^ · Iron Troop** · Jaeger · Landsknecht · Ninja* · Pandour^^ · Ronin · Swiss Pikeman · Zouave***
CavalryBlack Rider · Bosniak^^ · Elmetto* · Gatling Camel^ · Hackapell · Harquebusier*** · Jat Lancer** · Kanuri Guard^ · Mameluke · Manchu · Mounted Rifleman^^ · Royal Horseman^^ · Sennar Horseman^ · Stradiot · Yojimbo** · Zenata Rider^
ArtilleryLi'l Bombard* · Napoleon Gun***
ShipPrivateer · War Dhow^ · Wokou Junk** · Xebec^
Outlaws
InfantryDacoit** · Desert Archer^ · Desert Warrior^ · Hajduk^^ · Highwayman^^ · Inquisitor^^ · Pirate · Pistolero* · Renegado* · Thuggee** · Wokou Monk** · Wokou Pirate** · Wokou Ronin**
CavalryComanchero* · Cossack Daredevil^^ · Crabat^^ · Desert Raider^ · Highwayman^^ · Wokou Horseman**
ShipMarathan Catamaran**
Flag American act3 aoe3de.png United States***Gunslinger · Cowboy · Owlhoot
Flag MexicanDE.png Mexicans***Desperado · Cuatrero · Bandido
* added in The WarChiefs   ** in The Asian Dynasties   *** in the Definitive Edition   ^ in The African Royals   ^^ in Knights of the Mediterranean
Advertisement