This article is about the building in Age of Empires III. For the building in other games of the series, see Mosque. |
“ | Trains healers and provides colony improvements and unique improvements. | ” |
—In-game description |
The Mosque is an economic building in Age of Empires III that is available to the Ottomans and Hausa. Its primary purpose is to contain technologies that improve the Ottomans' automatic Settler production right from the Exploration Age. It also generates 0.8 XP per second. Secondarily, it also functions as a Church (available to other European civilizations in the Commerce Age), but with the healers named as Imams instead of Priests.
As Ottomans start with a lot of wood and the upgrades are quite powerful, especially in a long game such as Treaty, it can be a good idea to place the Mosque early and obtain the training time upgrades as soon as possible. However, it is not necessary to research the Settler cap upgrades until the appropriate cap is reached.
Units[]
Age | Unit | Cost | Pop. |
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200 coin 150 influence (Hausa) |
1 | |
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300 coin | ||
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125 coin | 2 |
- Units with an asterisk (*) are added in The WarChiefs.
- The Surgeon requires the "Master Surgeon" Home City Card to be trained at the Mosque.
Technologies[]
Age | Technology | Cost | Effect |
---|---|---|---|
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50 wood | Settler spawn time -5 seconds | |
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125 wood | Settler spawn time -5 seconds; requires Millet System | |
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400 wood, 600 coin |
Upgrades Walls into Bastions with +150% hit points | |
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200 food, 200 wood |
Imams, Priests, Healers, Missionaries, Surgeons, and Warrior Priests get +35% hit points and +15% speed | |
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200 food | All units get +2 LOS | |
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100 food | All buildings get +4 LOS | |
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1,500 coin | Gives 2,000 XP | |
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300 wood | Settler spawn time -8 seconds; requires Koprulu Viziers | |
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100 coin | Settler limit increased to 45 | |
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2,500 wood | Ships 15 Nizam Fusiliers and Janissary shipments now ship Nizam Fusiliers instead, heavy infantry train time -20%, and heavy infantry get a +0.5x multiplier against cavalry and +0.3x multiplier against shock infantry for melee attacks; requires Palace Intrigue Home City Card. | |
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200 wood, 200 coin |
Settler limit increased to 70; requires Galata Tower District | |
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1,000 wood | Ships 15 Janissaries; requires Palace Intrigue Home City Card | |
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1,000 influence | Walls get +400% hit points, but increases Wall build time by 50%, Hausa only | |
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350 coin | Infantry train time -25% | |
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750 coin | Cavalry train time -50% | |
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200 food, 200 wood, 200 coin |
Settler limit increased to 99; requires Topkapi | |
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1,500 food | Ships 3 Great Bombards; requires Palace Intrigue Home City Card |
- New Order Infantry replaces Tufanci Corps in the Definitive Edition.
For the Hausa, the Mosque can be built with the Mosque Builder, who is available when the player establishes an Alliance with the Moroccans. The Mosque will unlock two more technologies in the University: Argan Tree Planting, and Arma Garrisons.
Further statistics[]
As the Mosque is available to the Ottomans and Hausa, only technologies that they have access to are shown in the following table:
Building strengths and weaknesses | |
---|---|
Strong vs. | Nothing |
Weak vs. | Everything |
Improvements | |
Hit points | ![]() |
Sight | ![]() |
Construction cost | ![]() ![]() |
Home City Cards[]
As the Mosque is available to the Ottomans and Hausa, only their cards and other civilizations' TEAM cards that are shown on the following tables:
Click for a list of Home City Cards related to the Mosque | ||||||||||||||||||||||||||||||||||||
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Green: TEAM Shipment that is sent to each player in a team French[]
Indians[]
Ottomans[]
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Changelog[]
Age of Empires III[]
Definitive Edition[]
- The Mosque now costs 150 wood, generates 0.75 XP per second, and takes 25 seconds to build.
- New Order Infantry introduced. It replaces Tufanci Corps.
- With update 20322, the Mosque takes 20 seconds to build.
The African Royals[]
- With update 38254, the Mosque generates 0.8 XP per second.
Trivia[]
- While the Mosque is often referred to and treated as a distinct building available only to the Ottomans and Hausa, the game's data files reveal that it is actually an ordinary Church with its name changed and a distinct appearance.
- As a result, the Mosque sometimes incorrectly plays church bell sounds like the regular Church would, rather than adhans or Quran recitals.
History[]
“ | A Mosque is a place of worship for people of the Islamic faith. The first Mosque was located in the holy city of Mecca. Followers of Islam, called Muslims, are required to pray five times a day. It is preferable that these prayers be performed in a mosque, but they can be performed anywhere if there is no mosque nearby. | ” |
—In-game history section |
Gallery[]
See also[]
- Church – European equivalent
- Meeting House – United States equivalent
- Cathedral – Mexican equivalent