“ | Cavalry armed with a revolver who can gather from livestock and build Livestock Pens. | ” |
—In-game description |
The Morochuco is a revolutionary outlaw in Age of Empires III: Definitive Edition that is unique to Peru.
Overview[]
All Comancheros will be upgraded to Morochucos once the namesake Home City Card has been sent. Compared to Comancheros, Morochucos have the following differences:
- Costs 120 food and takes 1 population.
- Can gather food from herdable animals.
- Can train Cows and build Livestock Pens.
- Ranged attack fires four shots in a quick succession, like that of Organ Guns, which is more effective against heavy cavalry, hand shock infantry, and artillery.
Upgrades[]
The Morochuco upgrades when revolting into Peru, if the Folk Heroes technology is researched.
- +30% hit points and damage
Further statistics[]
As Morochucos are unique to Peru, only technologies that their base European civilizations have access to are shown in the following table:
Unit strengths and weaknesses | |
---|---|
Strong vs. | Heavy cavalry, hand shock infantry, artillery |
Weak vs. | Heavy infantry, light infantry, ranged shock infantry |
Improvements | |
Hit points | Folk Heroes (+20%) Comanche Horse Breeding (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Folk Heroes (+20%) Ranged Cavalry Caracole (+10%) Smokeless Powder (+10%) Yoga (+5%) Wind Horses (-10% Rate of Fire) |
Resistance | Sudanese Quilted Armor (+10% hand resistance) |
Range | Ranged Cavalry Caracole (+2) |
Line of Sight | Town Watch (+3) Ranged Cavalry Caracole (+2) |
Speed | Apache Endurance (+5%) Comanche Mustangs (+5%) Wind Horses (+0.5) |
Train time | Folk Heroes (-50%) Cheyenne Horse Trading (-40%) Mass Cavalry (-35%) Quechuan Diet (-15%) Philhellenism (-10%) Shaman Drums (-10%) |
Cost | Philhellenism (-10%) |
Other | Meritocracy (-20% upgrade cost) |
Home City Cards[]
As Morochucos are unique to Peru, only their base European civilizations' cards and other civilizations' TEAM cards are shown in the following tables (for the base civilization, non-TEAM cards will only be applied if they are sent before revolting):
- Click for a list of Home City Cards related to the Morochuco
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Purple | Shipment that can be sent an INFINITE number of times |
Blue | Shipment that arrives fast (5 seconds) |
Europeans[]
Card | Description | Age |
---|---|---|
Cattle Drivers | Delivers 8 Cows carrying additional 150 food, 1 Comanchero, and 1 Homestead Wagon; Cow train limit +8 | |
Morochucos | Delivers 10 Cows and 10 Morochucos; Cow train limit +10; enables Cows at Livestock Pens and Morochucos; upgrades Comancheros to Morochucos and enables them at Stables, Taverns, Forts, and Galleons |
- "Cattle Drivers" and "Morochucos" are available to the Portuguese and Spanish upon revolting to Peru.
Germans[]
Card | Description | Age |
---|---|---|
TEAM Cavalry Attack | Heavy cavalry, light ranged cavalry, and shock infantry get +10% damage; Germans-only heavy cavalry, light ranged cavalry, and shock infantry get +15% damage instead |
- "TEAM Cavalry Attack" does not stack with the Italian "TEAM Cavalry Attack" card.
Indians[]
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and damage |
Italians[]
Card | Description | Age |
---|---|---|
TEAM Cavalry Attack | Heavy cavalry, light ranged cavalry, and shock infantry get +10% damage; Italian-only heavy cavalry, light ranged cavalry, and shock infantry get +15% damage instead |
- "TEAM Cavalry Attack" does not stack with the German "TEAM Cavalry Attack" card.
Japanese[]
Card | Description | Age |
---|---|---|
TEAM Sengoku | Unit upgrades cost -20% |
Lakota[]
Card | Description | Age |
---|---|---|
TEAM Mustangs | Cavalry and shock infantry cost -10% |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Delivers 1 Hospitaller for each Town Center and Command Post build; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed |
Portuguese[]
Card | Description | Age |
---|---|---|
Riding School | Cavalry train time -40%; Cuirassier and Oprichnik train time -35% instead; Gatling Camel train time -20% instead |
Russians[]
Card | Description | Age |
---|---|---|
TEAM Kamchatka Expeditions | Cavalry and shock infantry get +10% hit points and +4 Line of Sight |
Spanish[]
Card | Description | Age |
---|---|---|
Cavalry Combat | Cavalry get +15% hit points and damage | |
Liberation March | Infantry, cavalry, and shock infantry get +5% speed and -35% train time | |
TEAM Spanish Inquisition | Delivers 1 Inquisitor; all units get +10 Line of Sight |
Changelog[]
Definitive Edition[]
- With update 23511, the Morochuco is tagged as outlaw. Its ranged resistance is changed from 30% to 20%, train/kill bounty is changed from 26 xp to 24, training time from 60 seconds to 40, and ranged and melee multiplier vs. hand shock infantry from 2.5 to 2.2.
In-game dialogue[]
The Morochuco speaks Spanish using the Spanish Hussar's dialogue files.
Trivia[]
- While the Morochuco is often referred to and treated as a distinct unit unique to Peru, the game's data files reveal that it is actually a Comanchero with different name, slightly different model (wearing a chullo), and modified stats/abilities.
- For this reason, the Morochuco reuses the Comanchero's in-game history text.
History[]
Morochucos are cattle-tending horsemen in Peru's Andes Mountains who are comparable to cowboys in North America. Wearing clothes adapted to the cold Andean environment, morochucos descended from the Almagristas and are renowned for their bravery and prowess, as well as their participation in festivities such as horse racing and bullfighting.