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Civilization Technology tree Strategy


Mongols AoE2

In-game, the Mongols are specified as a Cavalry Archer civilization.

Overview[]

Unique unit[]

MangudaiIcon-DE Mangudai: Mounted archer with an attack bonus against siege weapons.

Unique technologies[]

Civilization bonuses[]

  • Cavalry archers fire 25% faster.
  • Scout Cavalry-line and Steppe Lancers +20/30% hit points in the Castle/Imperial Age.[note 1]
  • Hunters work 40% faster.

Team bonus[]

The Scout Cavalry line has +2 Line of Sight.

Tech tree key[]

Red: Buildings
Blue: Units
Green: Technologies
Purple: Unique units

Military[]

Barracks[]

Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Militia
Man-at-Arms
Long Swordsman
Twohandedswordsmanavailable
Championavailable
Spearman
Pikeman
Halberdier
Eagle Scout
Eaglewarriorunavailable
Eliteeaglewarriorunavailable
Suppliesunavailable
Gambesons
Squiresavailable
Arsonavailable

Archery Range[]

Archery Range
Requires
Barracks aoe2DE Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Archer
Crossbowman
Arbalesteravailable
Skirmisher
Eliteskirmisheravailable
Cavalry Archer
Heavycavalryarcheravailable
Elephant Archer
Eliteelephantarcherunavailable
Handcannoneerunavailable
Thumbringavailable Parthiantacticsavailable

Stable[]

Stable
Requires
Barracks aoe2DE Barracks
Dark Age
Feudal Age
Castle Age
Imperial Age
Scout Cavalry
Light Cavalry
Hussar
Bloodlinesavailable Knight
Cavalieravailable
Paladinunavailable
Camel Rider
Heavycamelrideravailable
Battleelephantunavailable
Elitebattleelephantunavailable
Steppelanceravailable
Elitesteppelanceravailable
Husbandry

Siege Workshop[]

Siege Workshop
Requires
Blacksmith aoe2de Blacksmith
Dark Age
Feudal Age
Castle Age
Imperial Age
Battering Ram
Cappedramavailable
Siegeramavailable
Mangonel
Onager
Siegeonageravailable
Scorpionavailable
Heavyscorpionavailable
Siege Tower Bombardcannonunavailable

Castle[]

Castle
Dark Age
Feudal Age
Castle Age
Imperial Age
Mangudai
Elite Mangudai Hoardingsavailable
Petard Trebuchetavailable Sappersavailable
Nomads Drill Conscription
Spies

Dock[]

Dock Fishtrapavailable
Dark Age
Feudal Age
Castle Age
Imperial Age
Fishing Ship Gillnetsavailable Shipwrightavailable
Transport Ship Tradecogavailable Careeningavailable
Drydockunavailable
Galley
War Galley
Galleon
Fire Galley
Fire Ship
Requires
WarGalleyDE War Galley
Fastfireshipavailable
Demolitionraftavailable
Demolitionshipavailable
Requires
WarGalleyDE War Galley
Heavydemolitionshipavailable
Cannongalleonavailable
Requires
ChemistryDE Chemistry
Elitecannongalleonunavailable

Monastery[]

Monastery
Dark Age
Feudal Age
Castle Age
Imperial Age
Monk
Sanctity
Illuminationunavailable
Redemptionunavailable
Heresyavailable
Blockprintingunavailable
Atonementavailable
Herbal Medicine
Theocracy
Fervor
Devotionavailable
Faithavailable

Defensive structures[]

Outpost Watch Tower
Guard Tower
Keep
Palisade Wall Stone Wall
Fortified Wall Bombardtowerunavailable
Palisade Gate Gate
Dark Age
Feudal Age
Castle Age
Imperial Age

Research[]

Blacksmith[]

Blacksmith
Dark Age
Feudal Age
Castle Age
Imperial Age
Paddedarcherarmoravailable
Leatherarcherarmoravailable
Ringarcherarmorunavailable
Fletchingavailable
Bodkinarrowavailable
Braceravailable
Forgingavailable
Ironcastingavailable
Blastfurnaceavailable
Scalebardingarmoravailable
Chainbardingarmoravailable
Platebardingarmorunavailable
Scalemailarmoravailable
Chainmailarmoravailable
Platemailarmoravailable

University[]

University
Dark Age
Feudal Age
Castle Age
Imperial Age
Masonryavailable
Architecture
Fortified Wall ChemistryavailableBombardtowerresearchunavailable
Ballistics Siegeengineersavailable
Guard Tower
Keep
Heated Shot Arrowslits
Murderholesavailable
Treadmillcraneunavailable

Economy[]

Town Center[]

Town Center Town Center
Additional
Dark Age
Feudal Age
Castle Age
Imperial Age
Villager Town Watch
Townpatrolavailable
Feudal Age
Castle Age
Imperial Age
LoomavailableWheelbarrow
Handcartavailable

Mining Camp[]

Mining Camp
Dark Age
Feudal Age
Castle Age
Imperial Age
Gold Mining
Goldshaftminingavailable
Stone Mining
Stoneshaftminingavailable

Lumber Camp[]

Lumber Camp
Dark Age
Feudal Age
Castle Age
Imperial Age
Doublebitaxeavailable
Bow Saw
Twomansawunavailable

Mill[]

Mill Farm
Dark Age
Feudal Age
Castle Age
Imperial Age
Horsecollaravailable
Heavyplowavailable
Crop Rotation

Market[]

Market
Requires
Mill aoe2de Mill
Dark Age
Feudal Age
Castle Age
Imperial Age
Trade Cart Coinage
Bankingavailable
CaravanGuildsunavailable

Others[]

House Wonder
Dark Age
Feudal Age
Castle Age
Imperial Age

Notes[]

  1. The bonus is applied before Bloodlines, so a Mongol Light Cavalry has hit points without Bloodlines and hit points with Bloodlines in the Imperial Age.
Technology trees in Age of Empires II
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East AsianChinese AoE2 Chinese · Japanese AoE2 Japanese · Koreans AoE2 Koreans · Mongols AoE2 Mongols · Vietnamese AoE2 Vietnamese
Eastern EuropeanBohemians AoE2 Bohemians · Bulgarians AoE2 Bulgarians · Lithuanians AoE2 Lithuanians · Magyars AoE2 Magyars · Poles AoE2 Poles · Slavs AoE2 Slavs
MediterraneanArmenians AoE2 Armenians · Byzantines AoE2 Byzantines · Georgians AoE2 Georgians · Italians AoE2 Italians · Portuguese AoE2 Portuguese · Romans AoE2 Romans · Sicilians AoE2 Sicilians · Spanish AoE2 Spanish
Middle EasternBerbers AoE2 Berbers · Persians AoE2 Persians · Saracens AoE2 Saracens · Turks AoE2 Turks
Native AmericanAztecs AoE2 Aztecs · Incas AoE2 Incas · Mayans AoE2 Mayans
South Asian/IndianBengalis AoE2 Bengalis · Dravidians AoE2 Dravidians · Gurjaras AoE2 Gurjaras · Hindustanis AoE2 Hindustanis
Southeast AsianBurmese AoE2 Burmese · Khmer AoE2 Khmer · Malay AoE2 Malay
Western EuropeanBritons AoE2 Britons · Burgundians AoE2 Burgundians · Celts AoE2 Celts · Franks AoE2 Franks
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