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− | {{ |
+ | {{For|building in [[Age of Empires III: The Asian Dynasties]]|other uses|Monastery}} |
{{Infobox building |
{{Infobox building |
||
|Name = Monastery |
|Name = Monastery |
||
− | |Image = |
+ | |Image = <gallery> |
+ | Monastery aoe3de.png|Definitive |
||
− | |Intro = {{AoE3Icon|TAD}} ''[[Age of Empires III: The Asian Dynasties|The Asian Dynasties]]'' |
||
+ | Monastery icon.png|Original |
||
+ | </gallery> |
||
+ | |Intro = {{3icons|The Asian Dynasties}} |
||
|Type = Military |
|Type = Military |
||
+ | |Civilization = {{3icons|Chinese}}<br />{{3icons|Indians}}<br />{{3icons|Japanese}} |
||
− | |Civilization = Asians |
||
− | |Age = {{ |
+ | |Age = {{3icons|Exploration Age}} |
− | |Use = Trains [[ |
+ | |Use = Trains [[Outlaw (Age of Empires III)|outlaw]]s and [[Mercenary (Age of Empires III)|mercenaries]]<br />Provides [[Monk (Age of Empires III)|Monk]] technologies<br />{{tt|Generates {{Resources|xp = 0.7}} per second|Since update 50830}} |
|Wood = 225 |
|Wood = 225 |
||
|MaxBuilder = 8 |
|MaxBuilder = 8 |
||
− | | |
+ | |Time= 20 seconds |
|Limit = 1 |
|Limit = 1 |
||
|HP = 3,000 |
|HP = 3,000 |
||
|LOS = 12 |
|LOS = 12 |
||
− | |XPbuild = 20 |
+ | |XPbuild = {{tt|45|20 before the Definitive Edition}} |
− | |XPdestroy = 40 |
+ | |XPdestroy = {{tt|90|40 before the Definitive Edition}} |
⚫ | |||
− | + | {{Quote|Trains repentant outlaws and mercenaries. Provides Monk improvements.|In-game description}} |
|
− | The '''Monastery''' is a military [[ |
+ | The '''Monastery''' is a military [[Building (Age of Empires III)|building]] in ''[[Age of Empires III: The Asian Dynasties]]'' that is unique to the Asian civilizations ([[Chinese (Age of Empires III)|Chinese]], [[Indians (Age of Empires III)|Indians]], and [[Japanese (Age of Empires III)|Japanese]]). It is an equivalent of the European [[Tavern]] and the Federal American [[Saloon]], but also provides technologies to improve [[Monk (Age of Empires III)|Monks]]. It also generates {{Resources|xp = 0.7}} per second. |
− | [[ |
+ | [[Outlaw (Age of Empires III)|Outlaw]]s and [[Mercenary (Age of Empires III)|mercenaries]] trained at the Monastery are statistically identical to ones trained at the Tavern in most cases, but have the '''Repentant''' prefix added before their names (e.g. Repentant Pistolero, Repentant Corsair, etc.). |
== Units == |
== Units == |
||
− | {{Main| |
+ | {{Main|Outlaw (Age of Empires III)}} |
⚫ | |||
== Technologies == |
== Technologies == |
||
− | {| class="wikitable" |
+ | {| class="wikitable" width="100%" |
! style="width: 5%;" |[[Age]] |
! style="width: 5%;" |[[Age]] |
||
− | ! style="width: |
+ | ! style="width: 35%;" |Technology |
− | ! style="width: |
+ | ! style="width: 5%;" |Cost |
− | ! style="width: |
+ | ! style="width: 50%;" |Effect |
− | ! style="width: |
+ | ! style="width: 5%;" |[[Civilization (Age of Empires III)|Civ.]] |
|- |
|- |
||
| rowspan=3 |{{AoE3Age|1|C}} |
| rowspan=3 |{{AoE3Age|1|C}} |
||
− | |[[File: |
+ | |[[File:Training Forms.png|22px]] [[Training Forms]] |
− | |{{Resources|br=1|food=100|coin=100}} |
+ | |{{Resources|br=1|food = 100|coin = 100}} |
− | | |
+ | |Gives the [[Shaolin Master]] Monastic Sangha |
− | | |
+ | |[[Chinese (Age of Empires III)|Chinese]] |
|- |
|- |
||
− | |[[File: |
+ | |[[File:White Tiger Training.png|22px]] [[White Tiger Training]] |
− | |{{Resources|br=1|food=75|coin=75}} |
+ | |{{Resources|br=1|food = 75|coin = 75}} |
|[[Brahmin]]s can train [[Wagner the Pet White Tiger]]s |
|[[Brahmin]]s can train [[Wagner the Pet White Tiger]]s |
||
− | | |
+ | |[[Indians (Age of Empires III)|Indians]] |
|- |
|- |
||
|[[File:Reiki.png|22px]] [[Reiki]] |
|[[File:Reiki.png|22px]] [[Reiki]] |
||
− | |{{Resources|br=1|wood=200|coin=100}} |
+ | |{{Resources|br=1|wood = 200|coin = 100}} |
− | |[[ |
+ | |[[Sohei Archer]] can heal injured units |
− | | |
+ | |[[Japanese (Age of Empires III)|Japanese]] |
|- |
|- |
||
| rowspan=3 |{{AoE3Age|2|C}} |
| rowspan=3 |{{AoE3Age|2|C}} |
||
− | |[[File: |
+ | |[[File:The Five Precepts.png|22px]] [[The Five Precepts]] |
− | |{{Resources|br=1|food=200|coin=200}} |
+ | |{{Resources|br=1|food = 200|coin = 200}} |
|[[Disciple]]s get +20% [[hit points]] and attack |
|[[Disciple]]s get +20% [[hit points]] and attack |
||
− | | |
+ | |[[Chinese (Age of Empires III)|Chinese]] |
|- |
|- |
||
− | |[[File: |
+ | |[[File:Improved Healing.png|22px]] [[Improved Healing]] |
− | |{{Resources|br=1|food=250|coin=250}} |
+ | |{{Resources|br=1|food = 250|coin = 250}} |
|Brahmins heal +67% hit points |
|Brahmins heal +67% hit points |
||
− | | |
+ | |[[Indians (Age of Empires III)|Indians]] |
|- |
|- |
||
− | |[[File: |
+ | |[[File:Intonjutsu Stealth.png|22px]] [[Intonjutsu Stealth]] |
− | |{{Resources|br=1|wood=200|coin=200}} |
+ | |{{Resources|br=1|wood = 200|coin = 200}} |
− | | |
+ | |Sohei Archer can use [[stealth mode]] and gives him Dodge |
− | | |
+ | |[[Japanese (Age of Empires III)|Japanese]] |
|- |
|- |
||
− | | rowspan= |
+ | | rowspan=4 |{{AoE3Age|3|C}} |
− | |[[File: |
+ | |[[File:Atonement.png|22px]] [[Compunction]] |
− | |{{Resources|br=1|food= |
+ | |{{Resources|br=1|food = {{tt|200|400 before the Definitive Edition}}|wood = {{tt|250|500 before the Definitive Edition}}}} |
+ | |[[Outlaw (Age of Empires III)|Outlaw]] hit points and attack +20%/+30%/+50% in [[Fortress Age]]/[[Industrial Age]]/[[Imperial Age (Age of Empires III)|Imperial Age]], train time -50% |
||
+ | |All |
||
⚫ | |||
+ | |[[File:Supreme Ultimate Fist.png|22px]] [[Supreme Ultimate Fist]] |
||
⚫ | |||
|The Shaolin Master gets +300% attack and his Roundhouse Kick ability deals +100% damage |
|The Shaolin Master gets +300% attack and his Roundhouse Kick ability deals +100% damage |
||
− | | |
+ | |[[Chinese (Age of Empires III)|Chinese]] |
|- |
|- |
||
− | |[[File: |
+ | |[[File:Terror Charge.png|22px]] [[Terror Charge]] |
− | |{{Resources|br=1|food=500|coin=500|}} |
+ | |{{Resources|br=1|food = 500|coin = 500|}} |
− | |Brahmins gets +5% speed and |
+ | |Brahmins gets +5% speed and gives him Terror Charge, {{tt|and [[Cavalry#Age of Empires III|cavalry]]|since the Definitive Edition}} and [[Siege Elephant (Age of Empires III)|Siege Elephant]] train time -20% |
− | | |
+ | |[[Indians (Age of Empires III)|Indians]] |
|- |
|- |
||
|[[File:Kyudo.png|22px]] [[Kyudo]] |
|[[File:Kyudo.png|22px]] [[Kyudo]] |
||
− | | rowspan=3 |{{Resources|br=1|wood=500|coin=500}} |
+ | | rowspan=3 |{{Resources|br=1|wood = 500|coin = 500}} |
− | |Increases the hit points threshold of |
+ | |Increases the hit points threshold of Sohei Archer's Divine Strike ability by 50% |
− | | |
+ | |[[Japanese (Age of Empires III)|Japanese]] |
|- |
|- |
||
− | | rowspan= |
+ | | rowspan=3 |{{AoE3Age|4|C}} |
− | |[[File: |
+ | |[[File:Slow Motion Routines.png|22px]] [[Slow Motion Routines]] |
|Increases the Shaolin Master's Critical Strike chance to 40% |
|Increases the Shaolin Master's Critical Strike chance to 40% |
||
− | | |
+ | |[[Chinese (Age of Empires III)|Chinese]] |
|- |
|- |
||
− | |[[File: |
+ | |[[File:Crushing Force.png|22px]] [[Crushing Force]] |
− | |Increases Brahmins' Stomp chance to 20% |
+ | |Increases Brahmins' Stomp chance to 20% {{tt|and [[Elephant unit#Age of Empires III|elephants]] get +15% hand attack|since update 13.27885, 20% before update 13.38085}} |
− | | |
+ | |[[Indians (Age of Empires III)|Indians]] |
|- |
|- |
||
|[[File:Kayakujutsu.png|22px]] [[Kayakujutsu]] |
|[[File:Kayakujutsu.png|22px]] [[Kayakujutsu]] |
||
− | |{{Resources|br=1|wood=350|coin=350}} |
+ | |{{Resources|br=1|wood = 350|coin = 350}} |
− | | |
+ | |Sohei Archer can use Sabotage |
− | | |
+ | |[[Japanese (Age of Empires III)|Japanese]] |
⚫ | |||
− | |[[File:Atonement.png|22px]] [[Compunction]] |
||
⚫ | |||
− | |[[Outlaw]]s get +35% [[hit points]] and attack |
||
− | | style="text-align: center;" |All |
||
|} |
|} |
||
== Further statistics == |
== Further statistics == |
||
− | As the Monastery is unique to Asian civilizations, only improvements available to them that are shown in the following table. |
||
{| class="wikitable" style="font-size: 89%;" |
{| class="wikitable" style="font-size: 89%;" |
||
|- |
|- |
||
Line 115: | Line 119: | ||
|- |
|- |
||
|'''Hit points''' |
|'''Hit points''' |
||
− | |[[File:Flying Buttress.png| |
+ | |[[File:Flying Buttress.png|22px]] [[Flying Buttress]] (+20%) |
|- |
|- |
||
|'''Construction cost''' |
|'''Construction cost''' |
||
− | |[[File:Cree Textile Craftsmanship.png| |
+ | |[[File:Cree Textile Craftsmanship.png|22px]] [[Cree Textile Craftsmanship]] (-10%)<br />[[File:Tupi Forest Burning.png|22px]] [[Tupi Forest Burning]] ({{Resources|wood = -20%}}) |
|} |
|} |
||
== Home City Cards == |
== Home City Cards == |
||
⚫ | |||
− | As the Monastery is unique to Asian civilizations, only other civilizations' TEAM cards that affect them are shown in the following tables. |
||
+ | |green = 1}} |
||
− | {| class="wikitable collapsible collapsed" style="width:100%;" |
||
− | |- sab="1147" |
||
⚫ | |||
− | |- sab="1149" |
||
− | | sab="1150" | |
||
− | <span style="color:green">'''Green'''</span>: TEAM Shipment that is sent to each player in a team |
||
=== Asians === |
=== Asians === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
Line 136: | Line 135: | ||
! style="width: 10%"| [[Home City|HC]] level |
! style="width: 10%"| [[Home City|HC]] level |
||
|- |
|- |
||
− | |[[File:Improved |
+ | |[[File:Spanish Home City 3 (Improved Buildings).png|22px]] '''Improved Buildings''' |
− | |[[ |
+ | |[[Building (Age of Empires III)|Buildings]] get +40% [[hit points]] |
|{{AoE3Age|1|C}} |
|{{AoE3Age|1|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
|- |
|- |
||
|[[File:Japanese Home City 3 (Holy Refuge).png|22px]] '''Holy Refuge''' |
|[[File:Japanese Home City 3 (Holy Refuge).png|22px]] '''Holy Refuge''' |
||
− | |Ships 1 [[Monastery Rickshaw]] and Monastery |
+ | |Ships 1 [[Monastery Rickshaw]] and Monastery technologies cost -50% (also +1 [[Villager (Age of Empires III)|Villager]] for the [[Indians (Age of Empires III)|Indians]]) |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
|- |
|- |
||
|[[File:Land reforms.png|22px]] '''Land Reforms''' |
|[[File:Land reforms.png|22px]] '''Land Reforms''' |
||
− | |Villagers and [[Rickshaw]]s build buildings 50% faster and buildings' build bounty doubled (also +1 Villager for the Indians) |
+ | |Villagers and [[Rickshaw]]s build buildings 50% faster and buildings' build bounty doubled (also +1 Hindu Villager for the Indians) |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
|- |
|- |
||
|[[File:Atonement.png|22px]] '''Atonement''' |
|[[File:Atonement.png|22px]] '''Atonement''' |
||
− | |The Monastery can train [[Iron Troop]]ers/[[Jat Lancer]]s/[[Yojimbo]] and [[outlaw]]s use -2 [[population]] (also +1 Villager for the Indians) |
+ | |The Monastery can train [[Iron Troop]]ers/[[Jat Lancer]]s/[[Yojimbo]] and [[Outlaw (Age of Empires III)|outlaw]]s use -2 [[population]] (also +1 Hindu Villager for the Indians) |
|{{AoE3Age|1|C}} |
|{{AoE3Age|1|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
|} |
|} |
||
− | :<small>The [[Indians (Age of Empires III)|Indians]] have the |
+ | :<small>The [[Indians (Age of Empires III)|Indians]] have the TEAM Improved Buildings card instead of Improved Buildings.</small> |
− | :<small>The |
+ | :<small>The Atonement card unlocks [[Iron Troop]] for the [[Chinese (Age of Empires III)|Chinese]], [[Jat Lancer]] for the Indians, and [[Yojimbo]] for the [[Japanese (Age of Empires III)|Japanese]].</small> |
=== Chinese === |
=== Chinese === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
Line 166: | Line 165: | ||
|- |
|- |
||
|[[File:Confucius gift.png|22px]] '''Confucius' Gift''' |
|[[File:Confucius gift.png|22px]] '''Confucius' Gift''' |
||
− | | |
+ | |Technologies are researched instantly and [[Home City]] shipments arrive 33% faster |
|{{AoE3Age|3|C}} |
|{{AoE3Age|3|C}} |
||
| style="text-align: center;" |40 |
| style="text-align: center;" |40 |
||
⚫ | |||
− | === [[French]] === |
||
− | {| class="wikitable" style="width: 100%;" |
||
− | ! style="width: 25%"| Card |
||
− | ! style="width: 60%"| Description |
||
− | ! style="width: 5%"| [[Age]] |
||
− | ! style="width: 10%"| [[Home City|HC]] level |
||
− | |- bgcolor=#00FF00 |
||
− | |[[File:French_Home_City_3_(Cheap_Church).png|22px]] '''TEAM Cheap Church''' |
||
− | |[[Church]] and [[Mosque (Age of Empires III)|Mosque]] costs -80% and their improvements (except unique ones) cost less; [[Field Hospital]]s cost -50%; Monastery costs -30%; [[Fire Pit]] are free |
||
− | |{{AoE3Age|2|C}} |
||
− | | style="text-align: center;" |10 |
||
|} |
|} |
||
=== Indians === |
=== Indians === |
||
Line 188: | Line 175: | ||
! style="width: 5%"| [[Age]] |
! style="width: 5%"| [[Age]] |
||
! style="width: 10%"| [[Home City|HC]] level |
! style="width: 10%"| [[Home City|HC]] level |
||
+ | |- style="{{BG-color|green}}" |
||
− | |- bgcolor=#00FF00 |
||
|[[File:Team improved buildings.png|22px]] '''TEAM Improved Buildings''' |
|[[File:Team improved buildings.png|22px]] '''TEAM Improved Buildings''' |
||
− | |[[ |
+ | |[[Building (Age of Empires III)|Buildings]] get +25% [[hit points]] |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
|- |
|- |
||
|[[File:Mughal architecture.png|22px]] '''Mughal Architecture''' |
|[[File:Mughal architecture.png|22px]] '''Mughal Architecture''' |
||
− | |Buildings except [[Wonder (Age of Empires III)|wonders]] cost {{resources|wood=-20%}} and build time -50% +1 [[Villager (Age of Empires III)|Villager]] |
+ | |Buildings except [[Wonder (Age of Empires III)|wonders]] cost {{resources|wood = -20%}} and build time -50% +1 [[Villager (Age of Empires III)|Villager]] |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
| style="text-align: center;" |40 |
| style="text-align: center;" |40 |
||
|} |
|} |
||
+ | {{CardListEnd}} |
||
− | |} |
||
+ | |||
+ | == Changelog == |
||
+ | === ''The Asian Dynasties'' === |
||
+ | * Monasteries give {{resources|xp = 20}} when built and {{resources|xp = 40}} when destroyed. |
||
+ | |||
+ | === ''Definitive Edition'' === |
||
+ | * Monasteries give {{resources|xp = 45}} when built and {{resources|xp = 90}} when destroyed. |
||
+ | |||
+ | === ''The African Royals'' === |
||
+ | * With [[update 50830]], Monasteries now provide a {{Resources|xp = 0.7}}/second trickle. |
||
== History == |
== History == |
||
− | {{quote| |
+ | {{quote|"Monastery" derives from the Greek word "monasterion," and describes a group of people, usually monks or nuns, who live a life apart from the rest of society because of their devotion to a religion and its ascetic principles. This community often shares the common goal of striving to reach spiritual perfection and wisdom, often taking vows of celibacy, poverty, and obedience.<br /><br />Monasteries were first built in the fourth century BCE to accommodate pilgrims during their annual retreat, or vassa, a period lasting from July to October. The vassa took place during Southeast Asia's rainy season. The monks, who were typically a migratory group, were expected to remain in a single place out of the weather, and under intense meditation. Early retreats were held in pavilions and parks that had been donated by wealthy benefactors. These vihara, Sanskrit for "refuges," became popular, and as time passed the custom of permanently residing in communal dwellings became more desirable.<br /><br />One of the most famous Buddhist monasteries is the Shaolin Monastery, located in the Henan province of China, founded in 495 CE. The edifice is associated specifically with Chan Buddhism and the martial art of Kung Fu. Monastery legend states that the Indian monk Bodhidharma visited the temple in 527 CE. During his time meditating on the mountain overlooking the monastery, Bodhidharma taught himself a form of martial arts to defend against wild animals and bandits. He stayed at the temple for nine years, and before his departure he taught his disciples the skills he had learned, creating the martial arts legend that surrounds the Shaolin monks to this day.|In-game compendium}} |
== Gallery == |
== Gallery == |
||
<gallery> |
<gallery> |
||
− | Monastery Jap.png| |
+ | Monastery Jap.png|An in-game Japanese Monastery in the Industrial/Imperial Age |
+ | Aoe3 unused monastery portrait.png|Unused Monastery portrait |
||
+ | Chinese a1 monastery.png|An in-game Chinese Monastery in the Exploration Age in the ''Definitive Edition'' |
||
+ | Chinese a2 monastery.png|An in-game Chinese Monastery in the Commerce/Fortress Age in the ''Definitive Edition'' |
||
+ | Chinese a5 monastery.png|An in-game Chinese Monastery in the Industrial/Imperial Age in the ''Definitive Edition'' |
||
+ | Japanese a1 monastery.png|An in-game Japanese Monastery in the Exploration Age in the ''Definitive Edition'' |
||
+ | Japanese monastery aoe3de ingame.jpg|An in-game Japanese Monastery in the Commerce/Fortress Age in the ''Definitive Edition'' |
||
+ | Japanese monastery industrial aoe3de ingame.jpg|An in-game Japanese Monastery in the Industrial/Imperial Age in the ''Definitive Edition'' |
||
+ | Indian Monasteries AoE3DE.png|Indian Monasteries in the Exploration, Commerce/Fortress, Industrial/Imperial Ages respectively |
||
</gallery> |
</gallery> |
||
{{Buildings List (Age of Empires III)}} |
{{Buildings List (Age of Empires III)}} |
||
⚫ | |||
[[Category:Military buildings]] |
[[Category:Military buildings]] |
||
− | [[Category: |
+ | [[Category:Exploration Age]] |
[[Category:The Asian Dynasties]] |
[[Category:The Asian Dynasties]] |
||
[[Category:Religious buildings]] |
[[Category:Religious buildings]] |
Latest revision as of 06:59, 4 April 2024
This article is about the building in Age of Empires III: The Asian Dynasties. For other uses, see Monastery. |
“ | Trains repentant outlaws and mercenaries. Provides Monk improvements. | ” |
—In-game description |
The Monastery is a military building in Age of Empires III: The Asian Dynasties that is unique to the Asian civilizations (Chinese, Indians, and Japanese). It is an equivalent of the European Tavern and the Federal American Saloon, but also provides technologies to improve Monks. It also generates 0.7 XP per second.
Outlaws and mercenaries trained at the Monastery are statistically identical to ones trained at the Tavern in most cases, but have the Repentant prefix added before their names (e.g. Repentant Pistolero, Repentant Corsair, etc.).
Units[]
- Main article: Outlaw (Age of Empires III)
- Main article: Mercenary (Age of Empires III)
Technologies[]
Age | Technology | Cost | Effect | Civ. |
---|---|---|---|---|
Training Forms | 100 food 100 coin |
Gives the Shaolin Master Monastic Sangha | Chinese | |
White Tiger Training | 75 food 75 coin |
Brahmins can train Wagner the Pet White Tigers | Indians | |
Reiki | 200 wood 100 coin |
Sohei Archer can heal injured units | Japanese | |
The Five Precepts | 200 food 200 coin |
Disciples get +20% hit points and attack | Chinese | |
Improved Healing | 250 food 250 coin |
Brahmins heal +67% hit points | Indians | |
Intonjutsu Stealth | 200 wood 200 coin |
Sohei Archer can use stealth mode and gives him Dodge | Japanese | |
Compunction | 200 food 250 wood |
Outlaw hit points and attack +20%/+30%/+50% in Fortress Age/Industrial Age/Imperial Age, train time -50% | All | |
Supreme Ultimate Fist | 350 food 350 wood |
The Shaolin Master gets +300% attack and his Roundhouse Kick ability deals +100% damage | Chinese | |
Terror Charge | 500 food 500 coin |
Brahmins gets +5% speed and gives him Terror Charge, and cavalry and Siege Elephant train time -20% | Indians | |
Kyudo | 500 wood 500 coin |
Increases the hit points threshold of Sohei Archer's Divine Strike ability by 50% | Japanese | |
Slow Motion Routines | Increases the Shaolin Master's Critical Strike chance to 40% | Chinese | ||
Crushing Force | Increases Brahmins' Stomp chance to 20% and elephants get +15% hand attack | Indians | ||
Kayakujutsu | 350 wood 350 coin |
Sohei Archer can use Sabotage | Japanese |
Further statistics[]
Building strengths and weaknesses | |
---|---|
Strong vs. | Nothing |
Weak vs. | Everything |
Improvements | |
Hit points | Flying Buttress (+20%) |
Construction cost | Cree Textile Craftsmanship (-10%) Tupi Forest Burning (-20% wood) |
Home City Cards[]
- Click for a list of Home City Cards related to the Monastery
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Asians[]
Card | Description | Age | HC level |
---|---|---|---|
Improved Buildings | Buildings get +40% hit points | 10 | |
Holy Refuge | Ships 1 Monastery Rickshaw and Monastery technologies cost -50% (also +1 Villager for the Indians) | 10 | |
Land Reforms | Villagers and Rickshaws build buildings 50% faster and buildings' build bounty doubled (also +1 Hindu Villager for the Indians) | 10 | |
Atonement | The Monastery can train Iron Troopers/Jat Lancers/Yojimbo and outlaws use -2 population (also +1 Hindu Villager for the Indians) | 10 |
- The Indians have the TEAM Improved Buildings card instead of Improved Buildings.
- The Atonement card unlocks Iron Troop for the Chinese, Jat Lancer for the Indians, and Yojimbo for the Japanese.
Chinese[]
Card | Description | Age | HC level |
---|---|---|---|
Confucius' Gift | Technologies are researched instantly and Home City shipments arrive 33% faster | 40 |
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Improved Buildings | Buildings get +25% hit points | 10 | |
Mughal Architecture | Buildings except wonders cost -20% wood and build time -50% +1 Villager | 40 |
Changelog[]
The Asian Dynasties[]
Definitive Edition[]
The African Royals[]
- With update 50830, Monasteries now provide a 0.7 XP/second trickle.
History[]
“ | "Monastery" derives from the Greek word "monasterion," and describes a group of people, usually monks or nuns, who live a life apart from the rest of society because of their devotion to a religion and its ascetic principles. This community often shares the common goal of striving to reach spiritual perfection and wisdom, often taking vows of celibacy, poverty, and obedience. Monasteries were first built in the fourth century BCE to accommodate pilgrims during their annual retreat, or vassa, a period lasting from July to October. The vassa took place during Southeast Asia's rainy season. The monks, who were typically a migratory group, were expected to remain in a single place out of the weather, and under intense meditation. Early retreats were held in pavilions and parks that had been donated by wealthy benefactors. These vihara, Sanskrit for "refuges," became popular, and as time passed the custom of permanently residing in communal dwellings became more desirable. One of the most famous Buddhist monasteries is the Shaolin Monastery, located in the Henan province of China, founded in 495 CE. The edifice is associated specifically with Chan Buddhism and the martial art of Kung Fu. Monastery legend states that the Indian monk Bodhidharma visited the temple in 527 CE. During his time meditating on the mountain overlooking the monastery, Bodhidharma taught himself a form of martial arts to defend against wild animals and bandits. He stayed at the temple for nine years, and before his departure he taught his disciples the skills he had learned, creating the martial arts legend that surrounds the Shaolin monks to this day. | ” |
—In-game compendium |