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'''Crushing Force''': Increases the chance for Indian monks to Stomp at nearby enemies.<br />'''Cost''': {{Resources|wood=500}}, {{Resources|coin=500}} |
'''Crushing Force''': Increases the chance for Indian monks to Stomp at nearby enemies.<br />'''Cost''': {{Resources|wood=500}}, {{Resources|coin=500}} |
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[[Category:Age of Empires III]] |
[[Category:Age of Empires III]] |
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[[Category:Military Buildings]] |
[[Category:Military Buildings]] |
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[[Category:Mercenaries]] |
[[Category:Mercenaries]] |
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[[Category:Temple]] |
[[Category:Temple]] |
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Revision as of 23:25, 10 March 2014
- For the Age of Empires variant of the Monastery, see Temple (Age of Empires).
- For the Age of Empires II variant, see Monastery (Age of Empires II).
- For the Age of Mythology variant of the Monastery, see Temple (Age of Mythology).
Template:Infobox BuildingA Monastery is a temple only available to the Asian civilizations of The Asian Dynasties.
Overview
It provides unique monk improvements as well as training of repentant and wokou mercenary units.
Upgrades
General
Compunction: Outlaw, Wokou and Marathan hit points and attack increased by 35%.
Cost: 400 food, 500 wood
Japanese
Reiki: Allows Japanese monks to heal nearby units at a rate of 6.0 hit points per second.
Cost: 200 wood, 100 coin
Intonjutsu Stealth: Allows the Japanese monks to utilize stealth in order to ambush the enemy or sabotage targets behind their lines. It also gives the monks a 15% chance to dodge all attacks.
Cost: 200 wood, 200 coin
Kyudu: Increases the minimum level of hit points that a Japanese monk will use divine strike to instantly kill a target. The monks will have a 25% chance to kill any target with less than 219.0 hit points in the Imperial Age when using this upgrade.
Cost: 500 wood, 500 coin
Kayakujutsu: Allows the Japanese monks to sabotage structures, this ability is similar to a Petard but it has a greater range (0-16), deals less damage (1500 damage) and it doesn't kill the monk.
Cost: 350 wood, 350 coin
Chinese
Training Forms: Gives Chinese monks an aura that increases the hit points and attack of nearby Disciples.
Cost: 100 food, 100 coin
The Five Precepts: Increases the hit points and attack of Disciples by 20%.
Cost: 200 food, 200 coin
Supreme Ultimate Fist: Greatly increases the attack of Chinese monks by 300%. Also increases their Roundhouse ability's damage by 300%.
Cost: 350 food, 350 wood
Slow Motion Routines: Increases the chance for Chinese monks to land a Critical Strike to 40%.
Cost: 500 wood, 500 coin
Indians
White Tiger Training: Allows Indian monks to train White Tigers.
Cost: 75 food, 75 coin
Improved Healing: Increases the amount of hit points healed by Indian monks.
Cost: 250 food, 250 coin
Terror Charge: Give Indian monks an aura that increases the speed of nearby elephants. Also elephants train 20% faster.
Cost: 500 food, 500 coin
Crushing Force: Increases the chance for Indian monks to Stomp at nearby enemies.
Cost: 500 wood, 500 coin