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|Type = Military |
|Type = Military |
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|Civilization = Asians |
|Civilization = Asians |
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− | |Age = {{AoE3Age| |
+ | |Age = {{AoE3Age|1}} [[Discovery Age]] |
|Use = Trains [[Mercenaries (Age of Empires III)|outlaws and mercenaries]]<br/>Provides [[Monk (Age of Empires III)|Monk]] technologies |
|Use = Trains [[Mercenaries (Age of Empires III)|outlaws and mercenaries]]<br/>Provides [[Monk (Age of Empires III)|Monk]] technologies |
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|Wood = 225 |
|Wood = 225 |
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|XPbuild = 20 |
|XPbuild = 20 |
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|XPdestroy = 40 |
|XPdestroy = 40 |
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+ | }} |
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− | + | {{Quote|Trains repentant outlaws and mercenaries. Provides Monk improvements.|In-game description}} |
|
− | The '''Monastery''' is a military [[Buildings (Age of Empires III)|building]] in ''[[Age of Empires III: The Asian Dynasties|The Asian Dynasties]]'' that is unique to the Asian civilizations ([[Chinese (Age of Empires III)|Chinese]], [[Indians (Age of Empires III)|Indians]], and [[Japanese (Age of Empires III)|Japanese]]) |
+ | The '''Monastery''' is a military [[Buildings (Age of Empires III)|building]] in ''[[Age of Empires III: The Asian Dynasties|The Asian Dynasties]]'' that is unique to the Asian civilizations ([[Chinese (Age of Empires III)|Chinese]], [[Indians (Age of Empires III)|Indians]], and [[Japanese (Age of Empires III)|Japanese]]). It is an equivalent of the European [[Saloon]], but also provides technologies to improve [[Monk (Age of Empires III)|Monks]]. |
[[Mercenaries (Age of Empires III)|Outlaws and mercenaries]] trained at the Monastery are statistically identical to ones trained at the Saloon in most cases, but have the '''Repentant''' prefix added before their names (e.g. Repentant Pistolero, Repentant Corsair, etc.). |
[[Mercenaries (Age of Empires III)|Outlaws and mercenaries]] trained at the Monastery are statistically identical to ones trained at the Saloon in most cases, but have the '''Repentant''' prefix added before their names (e.g. Repentant Pistolero, Repentant Corsair, etc.). |
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! style="width: 25%;" |Technology |
! style="width: 25%;" |Technology |
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! style="width: 10%;" |Cost |
! style="width: 10%;" |Cost |
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− | ! style="width: |
+ | ! style="width: 50%;" |Effect |
− | ! style="width: |
+ | ! style="width: 10%;" |[[Civilizations (Age of Empires III)|Civ.]] |
|- |
|- |
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| rowspan=3 |{{AoE3Age|1|C}} |
| rowspan=3 |{{AoE3Age|1|C}} |
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|[[File:Training_Forms.png|22px]] [[Training Forms]] |
|[[File:Training_Forms.png|22px]] [[Training Forms]] |
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|{{Resources|br=1|food=100|coin=100}} |
|{{Resources|br=1|food=100|coin=100}} |
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− | | |
+ | |Gives the [[Shaolin Master]] Monastic Sangha |
− | | |
+ | |[[Chinese (Age of Empires III)|Chinese]] |
|- |
|- |
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|[[File:White_Tiger_Training.png|22px]] [[White Tiger Training]] |
|[[File:White_Tiger_Training.png|22px]] [[White Tiger Training]] |
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|{{Resources|br=1|food=75|coin=75}} |
|{{Resources|br=1|food=75|coin=75}} |
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|[[Brahmin]]s can train [[Wagner the Pet White Tiger]]s |
|[[Brahmin]]s can train [[Wagner the Pet White Tiger]]s |
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− | | |
+ | |[[Indians (Age of Empires III)|Indians]] |
|- |
|- |
||
|[[File:Reiki.png|22px]] [[Reiki]] |
|[[File:Reiki.png|22px]] [[Reiki]] |
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|{{Resources|br=1|wood=200|coin=100}} |
|{{Resources|br=1|wood=200|coin=100}} |
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|[[Ikko-Ikki]] can heal injured units |
|[[Ikko-Ikki]] can heal injured units |
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− | | |
+ | |[[Japanese (Age of Empires III)|Japanese]] |
|- |
|- |
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| rowspan=3 |{{AoE3Age|2|C}} |
| rowspan=3 |{{AoE3Age|2|C}} |
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|{{Resources|br=1|food=200|coin=200}} |
|{{Resources|br=1|food=200|coin=200}} |
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|[[Disciple]]s get +20% [[hit points]] and attack |
|[[Disciple]]s get +20% [[hit points]] and attack |
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− | | |
+ | |[[Chinese (Age of Empires III)|Chinese]] |
|- |
|- |
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|[[File:Improved_Healing.png|22px]] [[Improved Healing]] |
|[[File:Improved_Healing.png|22px]] [[Improved Healing]] |
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|{{Resources|br=1|food=250|coin=250}} |
|{{Resources|br=1|food=250|coin=250}} |
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|Brahmins heal +67% hit points |
|Brahmins heal +67% hit points |
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− | | |
+ | |[[Indians (Age of Empires III)|Indians]] |
|- |
|- |
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|[[File:Intonjutsu_Stealth.png|22px]] [[Intonjutsu Stealth]] |
|[[File:Intonjutsu_Stealth.png|22px]] [[Intonjutsu Stealth]] |
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|{{Resources|br=1|wood=200|coin=200}} |
|{{Resources|br=1|wood=200|coin=200}} |
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− | |Ikko-Ikki can use [[stealth mode]] and |
+ | |Ikko-Ikki can use [[stealth mode]] and gives him Dodge |
− | | |
+ | |[[Japanese (Age of Empires III)|Japanese]] |
|- |
|- |
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| rowspan=3 |{{AoE3Age|3|C}} |
| rowspan=3 |{{AoE3Age|3|C}} |
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|{{Resources|br=1|food=350|wood=350}} |
|{{Resources|br=1|food=350|wood=350}} |
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|The Shaolin Master gets +300% attack and his Roundhouse Kick ability deals +100% damage |
|The Shaolin Master gets +300% attack and his Roundhouse Kick ability deals +100% damage |
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− | | |
+ | |[[Chinese (Age of Empires III)|Chinese]] |
|- |
|- |
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|[[File:Terror_Charge.png|22px]] [[Terror Charge]] |
|[[File:Terror_Charge.png|22px]] [[Terror Charge]] |
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|{{Resources|br=1|food=500|coin=500|}} |
|{{Resources|br=1|food=500|coin=500|}} |
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− | |Brahmins gets +5% speed and |
+ | |Brahmins gets +5% speed and gives him Terror Charge, and elephant train time -20% |
− | | |
+ | |[[Indians (Age of Empires III)|Indians]] |
|- |
|- |
||
|[[File:Kyudo.png|22px]] [[Kyudo]] |
|[[File:Kyudo.png|22px]] [[Kyudo]] |
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| rowspan=3 |{{Resources|br=1|wood=500|coin=500}} |
| rowspan=3 |{{Resources|br=1|wood=500|coin=500}} |
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|Increases the hit points threshold of Ikko-Ikki's Divine Strike ability by 50% |
|Increases the hit points threshold of Ikko-Ikki's Divine Strike ability by 50% |
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− | | |
+ | |[[Japanese (Age of Empires III)|Japanese]] |
|- |
|- |
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| rowspan=4 |{{AoE3Age|4|C}} |
| rowspan=4 |{{AoE3Age|4|C}} |
||
|[[File:Slow_Motion_Routines.png|22px]] [[Slow Motion Routines]] |
|[[File:Slow_Motion_Routines.png|22px]] [[Slow Motion Routines]] |
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|Increases the Shaolin Master's Critical Strike chance to 40% |
|Increases the Shaolin Master's Critical Strike chance to 40% |
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− | | |
+ | |[[Chinese (Age of Empires III)|Chinese]] |
|- |
|- |
||
|[[File:Crushing_Force.png|22px]] [[Crushing Force]] |
|[[File:Crushing_Force.png|22px]] [[Crushing Force]] |
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|Increases Brahmins' Stomp chance to 20% |
|Increases Brahmins' Stomp chance to 20% |
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− | | |
+ | |[[Indians (Age of Empires III)|Indians]] |
|- |
|- |
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|[[File:Kayakujutsu.png|22px]] [[Kayakujutsu]] |
|[[File:Kayakujutsu.png|22px]] [[Kayakujutsu]] |
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|{{Resources|br=1|wood=350|coin=350}} |
|{{Resources|br=1|wood=350|coin=350}} |
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− | |Ikko-Ikki can use |
+ | |Ikko-Ikki can use Sabotage |
− | | |
+ | |[[Japanese (Age of Empires III)|Japanese]] |
|- |
|- |
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|[[File:Atonement.png|22px]] [[Compunction]] |
|[[File:Atonement.png|22px]] [[Compunction]] |
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== Further statistics == |
== Further statistics == |
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− | As the Monastery is unique to Asian civilizations, only improvements available to them that are shown in the following table. |
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{| class="wikitable" style="font-size: 89%;" |
{| class="wikitable" style="font-size: 89%;" |
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|- |
|- |
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|- |
|- |
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|'''Hit points''' |
|'''Hit points''' |
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− | |[[File:Flying Buttress.png| |
+ | |[[File:Flying Buttress.png|22px]] [[Flying Buttress]] (+20%) |
|- |
|- |
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|'''Construction cost''' |
|'''Construction cost''' |
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− | |[[File:Cree Textile Craftsmanship.png| |
+ | |[[File:Cree Textile Craftsmanship.png|22px]] [[Cree Textile Craftsmanship]] ({{Resources|wood=-25%}})<br/>[[File:Tupi Forest Burning.png|22px]] [[Tupi Forest Burning]] ({{Resources|wood=-20%}}) |
|} |
|} |
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== Home City Cards == |
== Home City Cards == |
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− | As the Monastery is unique to Asian civilizations, only other civilizations' TEAM cards that affect them are shown in the following tables. |
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{| class="wikitable collapsible collapsed" style="width:100%;" |
{| class="wikitable collapsible collapsed" style="width:100%;" |
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|- sab="1147" |
|- sab="1147" |
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|- |
|- |
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|[[File:Japanese Home City 3 (Holy Refuge).png|22px]] '''Holy Refuge''' |
|[[File:Japanese Home City 3 (Holy Refuge).png|22px]] '''Holy Refuge''' |
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− | |Ships 1 [[Monastery Rickshaw]] and Monastery |
+ | |Ships 1 [[Monastery Rickshaw]] and Monastery technologies cost -50% (also +1 [[Villager (Age of Empires III)|Villager]] for the [[Indians (Age of Empires III)|Indians]]) |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
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| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
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|- |
|- |
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|[[File:Confucius gift.png|22px]] '''Confucius' Gift''' |
|[[File:Confucius gift.png|22px]] '''Confucius' Gift''' |
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− | | |
+ | |Technologies are researched instantly and [[Home City]] shipments arrive 33% faster |
|{{AoE3Age|3|C}} |
|{{AoE3Age|3|C}} |
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| style="text-align: center;" |40 |
| style="text-align: center;" |40 |
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Monastery Jap.png|A Japanese Monastery |
Monastery Jap.png|A Japanese Monastery |
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</gallery> |
</gallery> |
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+ | {{-}} |
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− | |||
{{Buildings List (Age of Empires III)}} |
{{Buildings List (Age of Empires III)}} |
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[[Category:Age of Empires III]] |
[[Category:Age of Empires III]] |
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[[Category:Military buildings]] |
[[Category:Military buildings]] |
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− | [[Category: |
+ | [[Category:Discovery Age]] |
[[Category:The Asian Dynasties]] |
[[Category:The Asian Dynasties]] |
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[[Category:Religious buildings]] |
[[Category:Religious buildings]] |
Revision as of 06:45, 5 March 2020
This article is about the building in Age of Empires III. For the building in Age of Empires II, see Monastery (Age of Empires II). For other similar buildings, see Temple or Church. |
“ | Trains repentant outlaws and mercenaries. Provides Monk improvements. | ” |
—In-game description |
The Monastery is a military building in The Asian Dynasties that is unique to the Asian civilizations (Chinese, Indians, and Japanese). It is an equivalent of the European Saloon, but also provides technologies to improve Monks.
Outlaws and mercenaries trained at the Monastery are statistically identical to ones trained at the Saloon in most cases, but have the Repentant prefix added before their names (e.g. Repentant Pistolero, Repentant Corsair, etc.).
Units
- Main article: Mercenaries (Age of Empires III)
Technologies
Age | Technology | Cost | Effect | Civ. |
---|---|---|---|---|
Training Forms | 100 food 100 coin |
Gives the Shaolin Master Monastic Sangha | Chinese | |
White Tiger Training | 75 food 75 coin |
Brahmins can train Wagner the Pet White Tigers | Indians | |
Reiki | 200 wood 100 coin |
Ikko-Ikki can heal injured units | Japanese | |
The Five Precepts | 200 food 200 coin |
Disciples get +20% hit points and attack | Chinese | |
Improved Healing | 250 food 250 coin |
Brahmins heal +67% hit points | Indians | |
Intonjutsu Stealth | 200 wood 200 coin |
Ikko-Ikki can use stealth mode and gives him Dodge | Japanese | |
Supreme Ultimate Fist | 350 food 350 wood |
The Shaolin Master gets +300% attack and his Roundhouse Kick ability deals +100% damage | Chinese | |
Terror Charge | 500 food 500 coin |
Brahmins gets +5% speed and gives him Terror Charge, and elephant train time -20% | Indians | |
Kyudo | 500 wood 500 coin |
Increases the hit points threshold of Ikko-Ikki's Divine Strike ability by 50% | Japanese | |
Slow Motion Routines | Increases the Shaolin Master's Critical Strike chance to 40% | Chinese | ||
Crushing Force | Increases Brahmins' Stomp chance to 20% | Indians | ||
Kayakujutsu | 350 wood 350 coin |
Ikko-Ikki can use Sabotage | Japanese | |
Compunction | 400 food 500 wood |
Outlaws get +35% hit points and attack | All |
Further statistics
Building strengths and weaknesses | |
---|---|
Strong vs. | Nothing |
Weak vs. | Everything |
Improvements | |
Hit points | Flying Buttress (+20%) |
Construction cost | Cree Textile Craftsmanship (-25% wood) Tupi Forest Burning (-20% wood) |
Home City Cards
Click for a list of Home City Cards related to the Monastery | ||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Green: TEAM Shipment that is sent to each player in a team Asians
Chinese
French
Indians
|
History
“ | “Monastery” derives from the Greek word “monasterion,” and describes a group of people, usually monks or nuns, who live a life apart from the rest of society because of their devotion to a religion and its ascetic principles. This community often shares the common goal of striving to reach spiritual perfection and wisdom, often taking vows of celibacy, poverty, and obedience. Monasteries were first built in the fourth century BCE to accommodate pilgrims during their annual retreat, or vassa, a period lasting from July to October. The vassa took place during Southeast Asia’s rainy season. The monks, who were typically a migratory group, were expected to remain in a single place out of the weather, and under intense meditation. Early retreats were held in pavilions and parks that had been donated by wealthy benefactors. These vihara, Sanskrit for “refuges,” became popular, and as time passed the custom of permanently residing in communal dwellings became more desirable. One of the most famous Buddhist monasteries is the Shaolin Monastery, located in the Henan province of China, founded in 495 CE. The edifice is associated specifically with Chan Buddhism and the martial art of Kung Fu. Monastery legend states that the Indian monk Bodhidharma visited the temple in 527 CE. During his time meditating on the mountain overlooking the monastery, Bodhidharma taught himself a form of martial arts to defend against wild animals and bandits. He stayed at the temple for nine years, and before his departure he taught his disciples the skills he had learned, creating the martial arts legend that surrounds the Shaolin monks to this day. | ” |