This article is about the building in Age of Empires III: The Asian Dynasties. For other uses, see Monastery. |
“ | Trains repentant outlaws and mercenaries. Provides Monk improvements. | ” |
—In-game description |
The Monastery is a military building in Age of Empires III: The Asian Dynasties that is unique to the Asian civilizations (Chinese, Indians, and Japanese). It is an equivalent of the European Tavern and the Federal American Saloon, but also provides technologies to improve Monks. It also generates 0.7 XP per second.
Outlaws and mercenaries trained at the Monastery are statistically identical to ones trained at the Tavern in most cases, but have the Repentant prefix added before their names (e.g. Repentant Pistolero, Repentant Corsair, etc.).
Units[]
- Main article: Outlaw (Age of Empires III)
- Main article: Mercenary (Age of Empires III)
Technologies[]
Age | Technology | Cost | Effect | Civ. |
---|---|---|---|---|
Training Forms | 100 food 100 coin |
Gives the Shaolin Master Monastic Sangha | Chinese | |
White Tiger Training | 75 food 75 coin |
Brahmins can train Wagner the Pet White Tigers | Indians | |
Reiki | 200 wood 100 coin |
Sohei Archer can heal injured units | Japanese | |
The Five Precepts | 200 food 200 coin |
Disciples get +20% hit points and attack | Chinese | |
Improved Healing | 250 food 250 coin |
Brahmins heal +67% hit points | Indians | |
Intonjutsu Stealth | 200 wood 200 coin |
Sohei Archer can use stealth mode and gives him Dodge | Japanese | |
Compunction | 200 food 250 wood |
Outlaw hit points and attack +20%/+30%/+50% in Fortress Age/Industrial Age/Imperial Age, train time -50% | All | |
Supreme Ultimate Fist | 350 food 350 wood |
The Shaolin Master gets +300% attack and his Roundhouse Kick ability deals +100% damage | Chinese | |
Terror Charge | 500 food 500 coin |
Brahmins gets +5% speed and gives him Terror Charge, and cavalry and Siege Elephant train time -20% | Indians | |
Kyudo | 500 wood 500 coin |
Increases the hit points threshold of Sohei Archer's Divine Strike ability by 50% | Japanese | |
Slow Motion Routines | Increases the Shaolin Master's Critical Strike chance to 40% | Chinese | ||
Crushing Force | Increases Brahmins' Stomp chance to 20% and elephants get +15% hand attack | Indians | ||
Kayakujutsu | 350 wood 350 coin |
Sohei Archer can use Sabotage | Japanese |
Further statistics[]
Building strengths and weaknesses | |
---|---|
Strong vs. | Nothing |
Weak vs. | Everything |
Improvements | |
Hit points | Flying Buttress (+20%) |
Construction cost | Cree Textile Craftsmanship (-10%) Tupi Forest Burning (-20% wood) |
Home City Cards[]
- Click for a list of Home City Cards related to the Monastery
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Asians[]
Card | Description | Age | HC level |
---|---|---|---|
Improved Buildings | Buildings get +40% hit points | 10 | |
Holy Refuge | Ships 1 Monastery Rickshaw and Monastery technologies cost -50% (also +1 Villager for the Indians) | 10 | |
Land Reforms | Villagers and Rickshaws build buildings 50% faster and buildings' build bounty doubled (also +1 Hindu Villager for the Indians) | 10 | |
Atonement | The Monastery can train Iron Troopers/Jat Lancers/Yojimbo and outlaws use -2 population (also +1 Hindu Villager for the Indians) | 10 |
- The Indians have the TEAM Improved Buildings card instead of Improved Buildings.
- The Atonement card unlocks Iron Troop for the Chinese, Jat Lancer for the Indians, and Yojimbo for the Japanese.
Chinese[]
Card | Description | Age | HC level |
---|---|---|---|
Confucius' Gift | Technologies are researched instantly and Home City shipments arrive 33% faster | 40 |
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Improved Buildings | Buildings get +25% hit points | 10 | |
Mughal Architecture | Buildings except wonders cost -20% wood and build time -50% +1 Villager | 40 |
Changelog[]
The Asian Dynasties[]
Definitive Edition[]
The African Royals[]
- With update 50830, Monasteries now provide a 0.7 XP/second trickle.
History[]
“ | "Monastery" derives from the Greek word "monasterion," and describes a group of people, usually monks or nuns, who live a life apart from the rest of society because of their devotion to a religion and its ascetic principles. This community often shares the common goal of striving to reach spiritual perfection and wisdom, often taking vows of celibacy, poverty, and obedience. Monasteries were first built in the fourth century BCE to accommodate pilgrims during their annual retreat, or vassa, a period lasting from July to October. The vassa took place during Southeast Asia's rainy season. The monks, who were typically a migratory group, were expected to remain in a single place out of the weather, and under intense meditation. Early retreats were held in pavilions and parks that had been donated by wealthy benefactors. These vihara, Sanskrit for "refuges," became popular, and as time passed the custom of permanently residing in communal dwellings became more desirable. One of the most famous Buddhist monasteries is the Shaolin Monastery, located in the Henan province of China, founded in 495 CE. The edifice is associated specifically with Chan Buddhism and the martial art of Kung Fu. Monastery legend states that the Indian monk Bodhidharma visited the temple in 527 CE. During his time meditating on the mountain overlooking the monastery, Bodhidharma taught himself a form of martial arts to defend against wild animals and bandits. He stayed at the temple for nine years, and before his departure he taught his disciples the skills he had learned, creating the martial arts legend that surrounds the Shaolin monks to this day. |
” |
—In-game compendium |