| This article is about the building in Age of Empires III: The Asian Dynasties. For other uses, see Monastery. |
| “ | Trains repentant outlaws and mercenaries. Provides Monk improvements. | ” |
| —In-game description | ||
The Monastery is a military building in Age of Empires III: The Asian Dynasties that is unique to the Asian civilizations (Chinese, Indians, and Japanese).
In-game information[]
| “ | The Monastery is a building available to all three Asian civilizations during the Exploration Age. It is used specifically to provide Asian Monks with special upgrades. Repentant mercenaries can also be trained here. | ” |
Overview[]
It is an equivalent of the European Tavern and the Federal American Saloon, but also provides technologies to improve Monks. It also generates 0.7 XP per second.
Outlaws and mercenaries trained at the Monastery are statistically identical to ones trained at the Tavern in most cases, but have the Repentant prefix added before their names (e.g. Repentant Pistolero, Repentant Corsair, etc.).
Units[]
- Main article: Outlaw (Age of Empires III)
- Main article: Mercenary (Age of Empires III)
Technologies[]
| Age | Technology | Cost | Effect | Civ. |
|---|---|---|---|---|
| 100 food 100 coin |
Shaolin Masters get the Monastic Sangha ability (hit points and damage of nearby Disciples +10%) | |||
| 75 food 75 coin |
Enables Brahmins to train Wagner the Pet White Tigers | |||
| 200 wood 100 coin |
Enables Sohei Archers to heal injured units | |||
| 200 food 200 coin |
Disciple hit points and damage +20% | |||
| 250 food 250 coin |
Brahmin heal work rate +67% | |||
| 200 wood 200 coin |
Sohei Archers can use Stealth mode and get the Dodge ability | |||
| 250 food 250 wood |
Outlaw hit points and damage +20%, train time -50%; outlaw and treasure guardian hit points and damage +30% in the Industrial Age, +50% in the Imperial Age | |||
| 350 food 350 wood |
Shaolin Master damage +300%, Roundhouse Kick damage +100% instead | |||
| 500 food 500 coin |
Brahmin speed +5%, gets the Terror Charge ability (speed of nearby elephants +5%); cavalry and Siege Elephant train time -20% | |||
| 500 wood 500 coin |
Sohei Archer ranged and hand attack damage cap +50% | |||
| Shaolin Master hand attack Critical Strike chance +100% | ||||
| Brahmin hand attack Stomp chance +100%; elephant hand and trample attack damage +15% | ||||
| 350 wood 350 coin |
Sohei Archers get the Sabotage ability |
Further statistics[]
| Building strengths and weaknesses | |
|---|---|
| Strong vs. | Nothing |
| Weak vs. | Everything |
| Improvements | |
| Hit points | |
| Line of Sight | |
| Cost | |
| Build time | |
Home City Cards[]
- Click for a list of Home City Cards related to the Monastery
| Some cards are highlighted with: | |
| Green | TEAM Shipment that is sent to each player in a team |
| Blue | Shipment that arrives fast (5 seconds) |
- Shared
| Card | Description | Age |
|---|---|---|
| Building hit points +25% |
- Asians
| Card | Description | Age |
|---|---|---|
| Building hit points +40% | ||
| Delivers 1 Monastery Rickshaw; Monastery technology cost -50% | ||
| Villager and rickshaw build work rate for buildings +50%; building build bounty +100% |
- "Improved Buildings" is not available to the Indians.
| Card | Description | Age |
|---|---|---|
| Enables Iron Troops to be trained at the Monastery from the Commerce Age; outlaw population cost -2 (to a minimum of 1) |
| Card | Description | Age |
|---|---|---|
| Building wood cost -20%, build time -30%; Wonder build time -10% instead, +1 Hindu Villager | ||
| Enables Jat Lancers to be trained at the Monastery from the Commerce Age; outlaw population cost -2 (to a minimum of 1), +1 Hindu Villager |
| Card | Description | Age |
|---|---|---|
| Enables Yojimbo to be trained at the Monastery from the Fortress Age; outlaw population cost -2 (to a minimum of 1) |
| Card | Description | Age |
|---|---|---|
| For the next 30 seconds, military building training and research work rate +400%, unit speed +10% |
Changelog[]
The Asian Dynasties[]
Definitive Edition[]
The African Royals[]
- With update 50830, Monasteries now provide a 0.7 XP/second trickle.
History[]
| “ | "Monastery" derives from the Greek word "monasterion," and describes a group of people, usually monks or nuns, who live a life apart from the rest of society because of their devotion to a religion and its ascetic principles. This community often shares the common goal of striving to reach spiritual perfection and wisdom, often taking vows of celibacy, poverty, and obedience. Monasteries were first built in the fourth century BCE to accommodate pilgrims during their annual retreat, or vassa, a period lasting from July to October. The vassa took place during Southeast Asia's rainy season. The monks, who were typically a migratory group, were expected to remain in a single place out of the weather, and under intense meditation. Early retreats were held in pavilions and parks that had been donated by wealthy benefactors. These vihara, Sanskrit for "refuges," became popular, and as time passed the custom of permanently residing in communal dwellings became more desirable. One of the most famous Buddhist monasteries is the Shaolin Monastery, located in the Henan province of China, founded in 495 CE. The edifice is associated specifically with Chan Buddhism and the martial art of Kung Fu. Monastery legend states that the Indian monk Bodhidharma visited the temple in 527 CE. During his time meditating on the mountain overlooking the monastery, Bodhidharma taught himself a form of martial arts to defend against wild animals and bandits. He stayed at the temple for nine years, and before his departure he taught his disciples the skills he had learned, creating the martial arts legend that surrounds the Shaolin monks to this day. |
” |
| —In-game compendium | ||
















