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− | + | The '''Monastery''' is an economic building in [[Age of Empires II]] that relates to healing and the training of [[Monk]]s, while in [[Age of Empires III: The Asian Dynasties]] it is used for hiring 'repentant' mercenaries. |
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+ | ===Age of Empires II=== |
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+ | In [[Age of Empires II]] a Monastery is a [[building]] for training and upgrading [[Monks]]. It becomes available in the [[Castle Age]]. Monks can deposit [[relic]]s in the Monastery, where they will provide an unlimited trickle of [[Gold]]. |
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Trains: |
Trains: |
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*[[Sanctity]]: Increased monk health. |
*[[Sanctity]]: Increased monk health. |
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*[[Redemption]]: Convert buildings and siege weapons. |
*[[Redemption]]: Convert buildings and siege weapons. |
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+ | *[[Atonement]]: Convert enemy monks. |
*[[Herbal Medicine]] (TC): Garrisoned units heal much faster. |
*[[Herbal Medicine]] (TC): Garrisoned units heal much faster. |
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*[[Heresy]] (TC): Your units die when converted. |
*[[Heresy]] (TC): Your units die when converted. |
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+ | ===Age of Empires III: The Asian Dynasties=== |
A monastery is a temple only avaliable to the Asian civilizations of [[Age of Empires III: The Asian Dynasties]]. It provides unqiue [[Monk]] improvements as well as training of repentant warriors ([[Mercenaries]]). There is a maximum build limit of one monestery. |
A monastery is a temple only avaliable to the Asian civilizations of [[Age of Empires III: The Asian Dynasties]]. It provides unqiue [[Monk]] improvements as well as training of repentant warriors ([[Mercenaries]]). There is a maximum build limit of one monestery. |
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[[Category:Age of Empires II]] |
[[Category:Age of Empires II]] |
Revision as of 04:22, 3 November 2009
The Monastery is an economic building in Age of Empires II that relates to healing and the training of Monks, while in Age of Empires III: The Asian Dynasties it is used for hiring 'repentant' mercenaries.
Age of Empires II
In Age of Empires II a Monastery is a building for training and upgrading Monks. It becomes available in the Castle Age. Monks can deposit relics in the Monastery, where they will provide an unlimited trickle of Gold.
Trains:
- Monk
- Missionary (TC)
Research:
- Fervor: Increased monk speed.
- Sanctity: Increased monk health.
- Redemption: Convert buildings and siege weapons.
- Atonement: Convert enemy monks.
- Herbal Medicine (TC): Garrisoned units heal much faster.
- Heresy (TC): Your units die when converted.
- Illumination: Monks recover faith faster.
- Block Printing: Increased monk conversion range.
- Theocracy (TC): When multiple monks convert a unit, only one must rest.
- Faith: Increased conversion resistance for all units.
Upgrades:
- Masonry and Architecture (University): Increased hitpoints and armor.
Age of Empires III: The Asian Dynasties
A monastery is a temple only avaliable to the Asian civilizations of Age of Empires III: The Asian Dynasties. It provides unqiue Monk improvements as well as training of repentant warriors (Mercenaries). There is a maximum build limit of one monestery.