This article is about the unit in Age of Empires III. For the unit in Age of Empires II: The Conquerors, see Missionary (Age of Empires II). |
“ | Heals injured units. | ” |
—In-game description |
The Missionary is special unit in Age of Empires III replacing the Priest for the Spanish. It is the fastest healer and one of the fastest land units.
Unlike the Priest, it has a train limit of 10.
Missionaries can be garrisoned in the same buildings as settlers, and count as a settler when adding to a Town Center's attack.
Unction[]
The "Unction" Home City Card (added with The WarChiefs), gives Missionaries an aura that increases the attack of Spanish infantry and cavalry in a radius of 34 around them by 2.5%, and stacks with each other. Note that the extra attack is added to the unit's current attack, not its base attack, making it exceptionally powerful. The aura only affects units directly under the Spanish player's control; allied units (whether human or AI) and the Missionaries themselves are not affected. Currently, Spanish units can buff their attacks up to ×1.28 with 10 Missionaries.
Since the Unction aura does not increase hit points, the enemy may sometimes use hit-and-run tactics or units with large splash damage. Therefore, Missionaries' greatest defense are their Unction aura, their speed, and their armies' line of sight using the "TEAM Inquisition" card and the Town Watch improvement.
Civilization differences[]
- The Ethiopians can train Missionaries for 100 influence by allying with the Jesuits to advance into the Commerce Age or higher, which ships a Church Wagon capable of building a Church.
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Nothing |
Weak vs. | Everything |
Improvements | |
Hit points | Mission Fervor (+50%) Medical Science (+35%; United States only) Comanche Horse Breeding (+10%) Cree Tanning (+5%) Gadaa System (+5%; Ethiopians only) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Gadaa System (+5%; Ethiopians only) Yoga (+5%) Wind Horses (-10% Rate of Fire) |
Resistance | Sudanese Quilted Armor (+10% hand resistance) |
Line of Sight | Town Watch (+3) |
Speed | Medical Science (+15%; United States only) Horse Secrets (+10%; Haudenosaunee only) Apache Endurance (+5%) Comanche Mustangs (+5%) Wind Horses (+0.5) |
Healing rate | Mission Fervor (+50%) |
Train time | Mission Fervor (-50%) Cheyenne Horse Trading (-40%) Mass Cavalry (-35%) Immigrants (-10%) Shaman Drums (-10%) Strangers' Quarters (-10%; Ethiopians only) |
Cost | Mapuche Ad-mapu (-10% coin cost) Golden Liberty (-5% coin cost) |
Home City Cards[]
- Click for a list of Home City Cards related to the Missionary
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Red | Shipment that can be sent twice |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age |
---|---|---|
Cavalry Damage | Cavalry get +15% attack | |
Cavalry Hitpoints | Cavalry get +15% hit points | |
Cavalry Combat | Cavalry get +15% hit points and attack | |
Liberation March | Infantry, cavalry, and shock infantry get +5% speed and -35% train time |
- "Cavalry Damage" is available to the British, Haudenosaunee, and Lakota.
- "Cavalry Hitpoints" is available to the British and Haudenosaunee.
- "Cavalry Combat" is available to the British, Dutch, French, Italians, Lakota, Mexicans, Ottomans, Russians, and Spanish.
- "Liberation March" is available to the Mexicans (also revolting to California and Rio Grande) and Spanish (also revolting to Chile).
Chinese[]
Card | Description | Age |
---|---|---|
TEAM Yongle Infrastructure | Ships 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed | |
Western Reforms | All units get +8% hit points and attack |
Ethiopians[]
Card | Description | Age |
---|---|---|
Ignatian Spirituality | All units get +5% hit points and regeneration capability even while in combat |
Germans[]
Card | Description | Age |
---|---|---|
Spanish Riding School | Cavalry get +10% speed; +4 Uhlans |
Inca[]
Card | Description | Age |
---|---|---|
TEAM Inca Bridges | Ships 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed |
Indians[]
Card | Description | Age |
---|---|---|
Dravidian Martial Arts | All units get +15% hand attack; Rajputs get +20% hand attack instead; +1 Villager | |
TEAM Shivaji's Tactics | All units get +5% hit points and attack |
Italians[]
Card | Description | Age |
---|---|---|
Schiavoni Swords | Infantry and cavalry get +15% hand attack |
Japanese[]
Card | Description | Age |
---|---|---|
TEAM 2 Missionaries | Ships 2 Missionaries | |
3 Missionaries | Ships 3 Missionaries |
Lakota[]
Card | Description | Age |
---|---|---|
Mustangs | Cavalry and shock infantry cost -10% |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM 3 Missionaries | Ships 3 Missionaries | |
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed | |
Colegio de San Nicolás | Ships 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds | |
National Servant | All units get +10% hit points; Padre healing 200% faster |
- "Colegio de San Nicolás" is available upon selecting the Michoacán Federal State.
- "National Servant" is available upon selecting the Estado de México Federal State.
Russians[]
Card | Description | Age |
---|---|---|
TEAM Patriarchy | Healing unit cost and train time -50%; Healer, Warrior Priest, and Priestess train time -15% instead | |
TEAM Kamchatka Expeditions | Cavalry and shock infantry get +10% hit points and +4 Line of Sight |
Spanish[]
Card | Description | Age |
---|---|---|
Unction | Missionaries increase the attack of nearby friendly units | |
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight |
Chinese[]
Card | Description | Age | HC level |
---|---|---|---|
Western Reforms | All units get +8% hit points and attack | 40 |
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
Dravidian Martial Arts | All units get +15% hand attack; +1 Villager | 40 | |
TEAM Shivaji's Tactics | All units get +5% hit points and attack | 25 |
Japanese[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM 2 Missionaries | Ships 2 Missionaries | 1 | |
3 Missionaries | Ships 3 Missionaries | 10 |
Russians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Patriarchy | Healing unit cost -50% and train time -75%; Healer and Warrior Priest train time -15% instead | 10 |
Spanish[]
Card | Description | Age | HC level |
---|---|---|---|
Unction | Missionaries increase the attack of nearby friendly units | 40 | |
TEAM Inquisition | All units get +10 Line of Sight | 10 |
Changelog[]
Age of Empires III[]
- Missionaries cost 100 wood, 100 coin, take 1 population, have 300 hit points, give 20 XP when trained or killed, and train in 40 seconds.
The WarChiefs[]
- Missionaries' Unction aura increases attack by 5% in a radius of 24 and affects artillery and ships.
Definitive Edition[]
- Missionaries cost 50 wood, 50 coin, have 200 hit points, give 10 XP when trained or killed, and train in 30 seconds.
- Missionaries' Unction aura now increases attack by 4.5%.
The African Royals[]
- With update 13.4412, Missionaries take 0 population, Missionaries' Unction aura increases attack by 2.5% in a radius of 34 and no longer affects artillery and ships.
Knights of the Mediterranean[]
- With update 13.58326, Missionaries are tagged as cavalry.
Trivia[]
- Originally the Portuguese also had access to the Missionary. The Portuguese Priest model is similar to a Missionary dismounted from his donkey.
History[]
“ | Spanish priests and monks established missions all over the New World. The selection of a site wasn't based simply on divine inspiration; it was a complicated process involving weeks, months, and even years of navigating bureaucracies and scouting out sites with sufficient water and good defensive qualities. It was very important that missions, forts, and towns had access to good water, because once established, they were largely on their own to look after their needs. Missionaries, like the Italian Jesuit Eusebio Kino, oversaw the establishment of several missions. Father Kino, who explored and traveled with the Spanish, established dozens of missions including the missions at Nuestra Senora de los Dolores, San Xavier del Bac, Guevavi, and Tumacacori. He was known for a policy of kindness towards Native Americans, and often established peaceful relationships with groups of Native Americans near his missions. | ” |