
Six of the minor gods: Athena, Ares, Anubis, Skadi, Prometheus and Houtu.
Minor gods are gods available for selection upon advancing Ages in Age of Mythology. There is always a choice between two minor gods, depending on which major god the player worships. There are at least three minor gods in total for each age for each civilization, often evenly distributed so that every major god has a different pair and one missing (except for one Mythic Age minor god, two before Retold), and Hera being exclusive to Zeus (Greeks). Consequently, Hephaestus is available to all Greeks and Tyr is available to all Norse. Before Retold, Hel was also exclusive to Loki (Norse).
Every minor god grants the player access to unique myth units (typically one land unit or a land and a naval unit) and technologies, as well as a new god power. Unlike major gods, they do not provide any inherent bonuses. With the exception of the god power, all their benefits require favor to use (either to research their technologies or to summon their unique myth units).
Greeks[]
Classical Age[]
Athena (Zeus and Hades) - Infantry, defense
Hermes (Zeus and Poseidon) - Cavalry
Ares (Hades and Poseidon) - Attack of human soldiers
Heroic Age[]
Apollo (Hades and Zeus) - Archers
Dionysus (Zeus and Poseidon) - Cavalry
Aphrodite (Hades and Poseidon) - Villagers
Mythic Age[]
Hera (Zeus) - Buildings and myth units
Hephaestus (All) - Human soldier armor and weapons
Artemis (Hades and Poseidon) - Archers
Egyptians[]
Classical Age[]
Bast (Isis and Ra) - Laborers
Ptah (Ra and Set) - Technology
Anubis (Set and Isis) - Infantry and myth units
Heroic Age[]
Sobek (Isis and Ra) - Buildings and camel units
Sekhmet (Ra and Set) - Archers and siege weapons
Nephthys (Isis and Set) - Pharaohs and Priests
Mythic Age[]
Osiris (Isis and Ra) - Camel Riders and Pharaohs
Horus (Ra and Set) - Infantry
Thoth (Isis and Set) - Laborers and War Elephants
Norse[]
Classical Age[]
Freyja (Odin, Thor, and Freyr) - Cavalry
Forseti (Loki and Thor) - Berserks and Hersirs
Heimdall (Loki and Odin) - Towers and navy
Ullr (Freyr) - Defenses and Longhouse units
Heroic Age[]
Skadi (Odin and Thor) - Throwing Axemen
Bragi (Loki, Thor, and Freyr) - Berserks
Njord (Loki and Odin) - Ships and Hill Forts
Aegir (Freyr) - Myth units and siege weapons
Mythic Age[]
Baldr (Odin and Thor) - Siege and cavalry
Tyr (Odin, Thor, and Loki) - Infantry
Hel (Loki and Freyr) - Myth units
Vidar (Freyr) - Human soldiers and heroes
Atlanteans[]
Classical Age[]
Prometheus (Kronos and Oranos) - Heroes
Leto (Gaia and Kronos) - Automatons
Oceanus (Gaia and Oranos) - Infantry
Heroic Age[]
Hyperion (Kronos and Oranos) - Heroes
Rheia (Gaia and Kronos) - Favor generation
Theia (Gaia and Oranos) - Cavalry
Mythic Age[]
Helios (Kronos and Oranos) - Siege weapons
Atlas (Gaia and Kronos) - Buildings
Hekate (Gaia and Oranos) - Myth units
Chinese (Immortal Pillars)[]
The minor gods available to the civilization, their focuses, and the major gods through which they can be accessed are:
Classical Age[]
Xuannü (Fuxi and Nüwa) - Healing and army production
Chiyou (Fuxi and Shennong) - Military and looting
Houtu (Nüwa and Shennong) - Economy and defense
Heroic Age[]
Goumang (Fuxi and Nüwa) - Cavalry and wood gathering
Nüba (Fuxi and Shennong) - Myth units and ranged soldiers
Rushou (Nüwa and Shennong) - Infantry and trade
Mythic Age[]
Gonggong (Fuxi and Nüwa) - Heroes and cavalry
Huangdi (Fuxi and Shennong) - Human soldiers
Zhurong (Nüwa and Shennong) - Myth units and farming
Chinese (Tale of the Dragon)[]
Classical Age[]
Huang Di (Fu Xi and Nü Wa) - Economy
Sun Wukong (Fu Xi and Shennong) - Halberdiers and navy
Chang'e (Nü Wa and Shennong) - Archers
Heroic Age[]
Dabo Gong (Fu Xi and Nü Wa) - Economy
Zhong Kui (Fu Xi and Shennong) - Immortals
He Bo (Nü Wa and Shennong) - Buildings and navy
Mythic Age[]
Chongli (Fu Xi and Nü Wa) - Cavalry and navy
Ao Kuang (Fu Xi and Shennong) - Human soldiers and navy
Xi Wangmu (Nü Wa and Shennong) - Castle units
Trivia[]
- Minor gods were added fairly late into Age of Mythology's development cycle (circa early-2002), with many myth units and god powers being dependent on major god choice.
- Originally, when minor gods were added, they only provided a myth unit and a god power - instead of technologies, they would simply provide an automatic 'bonus' similar to the major god bonuses.