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This article is about the building in Age of Mythology. For the building in other games of the series, see Mining Camp. |
The Mining Camp, only available to the Egyptians, is an Archaic Age building used as a drop-off point for gold in Age of Mythology. It is also where technologies that improve gold mining are researched.
Further statistics[]
General technologies[]
Masons: +20% hit points.
Architects: +30% hit points.
Signal Fires ➞
Carrier Pigeons: +6 Line of Sight.
Myth technologies[]
Sun-dried Mud-brick (Sobek): +10% hit points and -25% build time.
Relics[]
Blanket of Empress Zoe: -15% crush vulnerability.
Demeter's Throne: -50% cost and -75% construction time.
Five Colored Stone of Nüwa: -50% repairing cost.
Head of Orpheus: +8 Line of Sight.
Nose of the Sphinx: +15% hit points.
Texts of Imhotep: -10% construction time.
Technologies[]
Technology tree[]
![]() Mining Camp |
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![]() Pickaxe |
![]() Shaft Mine |
![]() Quarry |
Changelog[]
Age of Mythology[]
Retold[]
Immortal Pillars[]
- With update 18.33318, Mining Camps have 40%
hack / 90%
pierce armor.
History[]
“ | The deserts surrounding ancient Egypt were rich in minerals, especially salt, copper, and gold. To harvest these resources, the Egyptians built mines, mainly open pit mines, often operated by slave labor. | ” |
—In-game help section |
Gallery[]
Mining Camp under the effects of Prosperity in Retold