โ | Task on Ice or Rock Bridges to cause them to collapse. Has ranged and hand attack. | โ |
—In-game description |
The Miner is a unique unit available in the Age of Empires III campaign. Miners are capable of throwing dynamite and hacking with their pick axes, and have a great siege attack. Their dynamite is extremely good against groups of infantry and buildings.
They can only collect coin (mines, Estates) or gather resources from crates of food, chests of coin, and cords of wood. Miners cannot be trained from buildings, but are available in the Scenario Editor.
Overview[]
Although they are just normal civilians, they possess unusually high attack. They can be powerful in numbers when taking down a building and other units and their above-average hit points can be compared with other infantry units.
In their appearance in Ice, they excel against Russian Streltsy, and can also fell groups of Cossacks, but they must be on the lookout for Oprichniks and Great Cannons, as the former have great bonuses against civilian units, whereas a single Great Cannon can easily fell them, thanks to its very high attack.
Campaign appearances[]
Their first appearance is in Act II: Ice, in the Bring Down the Mountain scenario, given by John Black to Kรก:nien, who has to collapse some ice columns in the Rockies in order to block passageways to the eastern colonies and stall the advancing Russian Circle of Ossus army.
The Miners also feature in the Urgent News scenario of Act II: Shadow of The WarChiefs, they appear at the beginning of the scenario, collecting coins from a Silver Mine and at the end of the scenario, when Sheriff Billy Holme and some Miners raid a Lakota village without provocation.
Unknown Miner[]
โ | Gathers Coin extremely quickly from mines, but slowly from other Coin sources. Has a powerful grenade attack. | โ |
—In-game description |
Another version of the Miner. The player can start with one on a random Unknown map and train up to 5 at the Town Center. Each of the five Miners has their own names: Alexander, Clarence, Howard, Nathaniel, and Ross.
Miners train in the same way as Settlers, one at a time, but can train simultaneously. They can build Trading Posts, Tavern, Monastery, Native Embassies, and A Mine of Unknown Origin - a unique, unmined mine that trickle 3 coin/s. Like villagers they can collect treasures, gather very fast from crates, mines, and Mountain Monasteries, and much slower from Estates, Fields, Rice Paddies, and Haciendas.
Gathering rates[]
Resource | Source | Gathering rate | |
---|---|---|---|
per second | per minute | ||
All resources | Crate | 24 | 1,440 |
Food | Crate of Surstrรถmming | ||
Coin | Mine | 1.8 | 108 |
Mountain Monastery | |||
Estate | 0.375 | 22.5 | |
Field | 0.28275 | 16.965 | |
Rice Paddy | 0.255 | 15.3 | |
Hacienda |
In-game dialogue[]
- Select 2 I'm ready
- Select 3 What is your command?
- Move 1 Consider it done
- Move 2 I'm going now
- Move 3 I'll do it
- Attack 1 Attack!
- Attack 2 I'll attack!
History[]
โ | Silver and gold have been used since ancient times. And though by today's standards gold is much more valuable, some ancient societies placed much more value on silver. Many people created vast fortunes from the wealth of silver found in the New World. Fortunately for the miners, many of the silver mines in the New World did not require deep excavation | โ |
Gallery[]
See also[]
- Railroad Worker โ Similar unit that can build Trading Posts