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This article is about the unit in Age of Mythology. For the similar unit in Age of Empires II, see Militia (Age of Empires II).

The Militia is an infantry unit in Age of Mythology that is exclusive to Poseidon. Militia cannot be trained; they can only be generated when a Poseidon worshiper's building is destroyed. Different buildings generate different numbers of Militia, as follows:

Other buildings do not generate Militia. Town Centers do not do so as Militia appear under the destroyed building and Town Centers are built on top of settlements.

A player may have a maximum of 25 Militia. They also feature in some scenarios of the Fall of the Trident campaign.

Upgrades

Specific

General

Strategy

The Militia is a light infantry unit that is one of the game's weakest. However, they are well armored, take up only 1 population slot each and benefit from most military upgrades. They can add much-needed defense to a town under attack. In groups, Militia can defeat some units, particularly cavalry, but they should not be counted on to turn the tide of a battle.

Militia can be seen as weaker versions of the Egyptian Mercenary unit, though Militia do not have a time limit before they die.

Changelog

Age of Mythology

Tale of the Dragon

  • With patch 2.7, Militia are affected by Phobos' Spear of Panic.

History

The Greek polis of Sparta had a very regimented structure. The full citizens of Sparta were required to be full-time soldiers, and their constant training made them warriors virtually without peer. Below the citizens were the Perioikoi, or militia. The Perioikoi trained only a few weeks a year and were deployed only within the local area as a defensive force. These part-time warriors made up about half of the Spartan army, but they did not have the rights of citizens.

Gallery

Template:Human units

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