Age of Empires Series Wiki
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Tag: rte-source
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|Image = [[File:MilitiaIcon.png]]|Range = 0}}
 
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In ''[[Age of Mythology]]'', the '''Militia''' is an [[Infantry Units (Age of Mythology)|infantry]] unit that is unique to [[Poseidon]]. They cannot be trained, and can only be produced when a building belonging to a Poseidon player is destroyed. The number of Militias that appear is determined by the type of building that was destroyed, as follows:
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In ''[[Age of Mythology]]'', the '''Militia''' is an [[Infantry Units (Age of Mythology)|infantry]] unit that is exclusive to [[Poseidon]]. Militias cannot be trained; they can only be generated when a Poseidon worshipper's building is destroyed. Different buildings generate different numbers of Militia, as follows:
   
 
* [[Sentry Tower (Age of Mythology)|Tower]]: 2
 
* [[Sentry Tower (Age of Mythology)|Tower]]: 2
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* [[Wonder (Age of Mythology)|Wonder]]: 10
 
* [[Wonder (Age of Mythology)|Wonder]]: 10
   
Note that [[Town Center (Age of Mythology)|Town Centers]] do not generate militia on destruction because they have a nature-owned settlement underneath them. A player may have a maximum of 25 Militias. They also feature in some scenarios of the [[Fall of the Trident]] campaign.
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Other buildings do not generate Militias. [[Town Center (Age of Mythology)|Town Centers]] do not do so as Militias appear under the destroyed building and Town Centers are built on top of Settlements.
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A player may have a maximum of 25 Militias. They also feature in some scenarios of the [[Fall of the Trident]] campaign.
   
 
== Upgrades ==
 
== Upgrades ==

Revision as of 11:18, 31 January 2017

Info icon
This article is about the unit in Age of Mythology. For the similar unit in Age of Empires II, see Militia (Age of Empires II).

Template:Infobox units In Age of Mythology, the Militia is an infantry unit that is exclusive to Poseidon. Militias cannot be trained; they can only be generated when a Poseidon worshipper's building is destroyed. Different buildings generate different numbers of Militia, as follows:

Other buildings do not generate Militias. Town Centers do not do so as Militias appear under the destroyed building and Town Centers are built on top of Settlements. A player may have a maximum of 25 Militias. They also feature in some scenarios of the Fall of the Trident campaign.

Upgrades

General

Strategy

The Militia is a light infantry unit that is one of the game's weakest. However, they are well armored, take up only 1 population slot each and benefit from most military upgrades. They can add much-needed defense to a town under attack. In groups, Militias can defeat some units, particularly cavalry, but they should not be counted on to turn the tide of a battle.

Militias can be seen as weaker versions of the Egyptian Mercenary unit, though Militias do not have a time limit before they die.

History

The Greek polis of Sparta had a very regimented structure. The full citizens of Sparta were required to be full-time soldiers, and their constant training made them warriors virtually without peer. Below the citizens were the Perioikoi, or militia. The Perioikoi trained only a few weeks a year and were deployed only within the local area as a defensive force. These part-time warriors made up about half of the Spartan army, but they did not have the rights of citizens.

Gallery