This article is about the cavalry unit in Age of Mythology. For other uses of the term, see Mercenary. |
โ | Mercenaries train quickly, but are expensive and last but a short time. | โ |
—In-game short description |
The Mercenary Cavalry is a powerful cavalry unit in Age of Mythology available to the Egyptians. They are trained very quickly at the Town Center, though they lose hit points over time, lasting for 40 seconds or lower when they take damage. They cannot be healed.
Further statistics[]
General technologies[]
- Classical Age: +10% hit points, +10% damage.
- Heroic Age: +15% hit points, +20% damage.
- Mythic Age: +20% hit points, +30% damage.
- Copper Weapons, Bronze Weapons, and Iron Weapons: +10% damage.
- Copper Armor, Bronze Armor, and Iron Armor: -10% hack vulnerability.
- Copper Shields, Bronze Shields, and Iron Shields: -10% pierce vulnerability.
Myth technologies[]
Relics[]
- Dwarven Horseshoes: +10% movement speed.
- Pelt of Argus: +6 Line of Sight.
- Thundercloud Shawl: -5% pierce vulnerability.
- Tusk of the Iron Boar: +10% hit points.
Strategy[]
Mercenary Cavalry are typically used as a quick response defense force due to their limited lifespan. They can take on most units, and as they have high hack armor, they are not even vulnerable to infantry. However, hard cavalry counters such as the Prodromos will still defeat them. Mercenary Cavalry can defend a town well if the player's forces are elsewhere or have been defeated. Their near-instant training time allows them to be massed quickly. However they are quite expensive; it is worth considering keeping an emergency reserve of gold as an Egyptian player so they can be used at any time.
The Medjay improvement gives Mercenary Cavalry a 70-second lifespan, allowing them to be used offensively. They are faster than foot Mercenaries, making them better at attacking. Enemy units will be quickly knocked off by these units, and after they die, players can finish off the survivors with their regular forces.
Changelog[]
Age of Mythology[]
- Originally, Mercenary Cavalry had no build limit. With patch 1.03, they have a build limit of 8.
- Mercenary Cavalry have 8 hack attack, 190 hit points, 22 Line of Sight, train in 3 seconds, and last for 40 seconds.
Extended Edition[]
- Mercenary Cavalry hack armor reduced from 40% to 20%, and pierce armor from 45% to 35%.
Tale of the Dragon[]
- With patch 2.7, Mercenary Cavalry train in 4 seconds.
Retold[]
- Mercenary Cavalry have 7 hack attack, 160 hit points, 12 Line of Sight, train in 3 seconds, and have a x1.25 multiplier vs. archers.
- Mercenary Cavalry no longer have a fixed lifespan, but lose hit points over time (and so can die earlier depending on damage taken).
- With update 17.36100, Mercenary Cavalry have 8 hack attack, a x1.25 multiplier vs. archers, and train in 2 seconds.
Description[]
โ | As an Egyptian you may employ Mercenary Cavalry at any of your Town Centers after reaching the Heroic Age. Mercenary Cavalry train very quickly, cost only gold and are good at countering Ranged soldiers. They are primarily used for town defense because their services can only be bought for a short time, rarely long enough to make the trek into an enemy town. | โ |
—In-game help section |