Age of Empires Series Wiki

Feel free to comment on a page! To do this, simply scroll to the bottom at type into the box.

READ MORE

Age of Empires Series Wiki
Advertisement
Age of Empires Series Wiki
This article is about the unit type in Age of Empires III. For other uses of the term, see Mercenary.
This page may need to be cleaned up to reach a higher standard of quality.
This may include editing to correct spelling and grammar, and rewriting sections to ensure they are clear and concise.

Mercenaries are a class of special military units in Age of Empires III that can be shipped from the Home City or trained at the mercenary buildings (Tavern for European civilizations, Monastery for Asian civilizations, Saloon for Federal American civilizations and Palace for African civilizations). Native Americans cannot train mercenaries since they lack equivalent mercenary buildings, but they can ship mercenaries with Home City Cards.

They are defined in game files by the Mercenary tag. Spies, Muhbirs, Ninjas, Native Scouts (with the "Advanced Scouts" Home City Card), Maigadis, and Inquisitors have multipliers against mercenaries and counter them very efficiently.

Overview[]

Barbary Corsair

A Barbary Corsair, one of the mercenaries in Age of Empires III

Mercenaries only cost coin (or influence for African civilizations) and are more expensive, stronger, and use up more population than their regular unit counterparts. The choice of mercenaries available to a player is partly based on the played civilization, the current map, and on a random selection.

Home City cards shipping mercenaries take longer to arrive (60 seconds) than other shipment (40 seconds).

Since the Definitive Edition, the British, Dutch, French, Ottomans, Portuguese, Swedes, Maltese and Italians can choose The Mercenary Contractor to advance into the Fortress Age, which allows the Tavern to train certain mercenaries regardless of the map; and all Europeans civilizations can choose The Mercenary Contractor to advance into the Imperial Age, which improves the hitpoints and attack of mercenaries.

List of mercenaries[]

Age of Empires III[]

  • Barbary Corsair: Pirate mercenary from the Barbary Coast. (based on Rodelero)
  • Black Rider: Heavily armed German mercenary cavalry armed with pistols. (based on Dragoon)
  • Hackapell: Heavy cavalry mercenary from Finland. (based on Uhlan)
  • Highlander: Powerful Musketeer from Scotland. (based on Musketeer)
  • Jaeger: Hessian skirmisher mercenary. Good against infantry. (based on Skirmisher)
  • Landsknecht: Flamboyant German heavy infantry mercenary. (based on Halberdier)
  • Mameluke: Bold cavalry mercenary from Egypt.
  • Manchu: Chinese cavalry archer mercenary. (based on Cavalry Archer)
  • Ronin: Japanese Samurai mercenary. (based on Doppelsoldner)
  • Stradiot: Heavy cavalry mercenary from the Balkans. (based on Hussar)
  • Swiss Pikeman: Elite Swiss mercenary armed with a pike. Good against cavalry. (based on Pikeman)

The WarChiefs[]

  • Elmetto: Heavy cavalry armed with a lance. Good against infantry. (based on Lancer)
  • Fusilier: Powerful ranged infantry mercenary.
  • Li'l Bombard: Powerful heavy artillery from the foundries of Europe. (based on Great Bombard)
  • Ninja: Japanese assassin. Highly effective against mercenaries, Explorers, War Chiefs, and Monks.

The Asian Dynasties[]

  • Arsonist: Mercenary siege infantry that is good againt infantry. Throws fire bombs to destroy buildings. (based on Grenadier)
  • Iron Troop: Mercenary foot archer from China that wears heavy armor. Good against infantry.
  • Jat Lancer: An elite Indian mercenary armed with a lance. Good against archers, skirmishers, and artillery. (based on Lancer)
  • Yojimbo: Heavily armed mercenary cavalry good with both a bow and a sword. Good against cavalry.

Definitive Edition[]

  • Harquebusier: Heavy cavalry mercenary with a powerful short ranged attack. (replaces Hackapell)
  • Napoleon Gun: Small but mighty field gun with an additional case shot attack. Moves and fires quickly. (based on Leather Cannon)
  • Zouave: Zouave. High hitpoint ranged infantry.

The African Royals[]

  • Askari: Powerful well-drilled African musketeer mercenary ready to restore order. (based on Carolean)
  • Cannoneer: Armored cannoneer mercenary from Portugal who fires a heavy musket inflicting siege damage. (based on Abus Gunner)
  • Dahomey Amazon: Battle-tested woman bodyguard mercenary of the Dahomey armed with rifle to counter infantry. Attacks faster at close range by throwing knives.
  • Gatling Camel: Egyptian mercenary equipped with an automatic-fire gun mounted on a camel. Good against infantry, particularly Heavy Infantry.
  • Kanuri Guard: Heavily armored Kanuri cavalryman mercenary skilled in the use of muskets. Good against heavy cavalry. (based on Dragoon)
  • Sennar Horseman: Heavy hand cavalry mercenary from Sudan with many hitpoints and dual armor. Good against light infantry and artillery. (based on Lifidi Knight)
  • Zenata Rider: Mercenary Rider of the Berber Zenata armed with a shield and javelins. Good against cavalry and artillery. (based on Javelin Rider)

Knights of the Mediterranean[]

  • Pandour: Notorious Skirmisher from the Balkans that counters Skirmishers. Can use stealth. (based on Schiavone)
  • Giant Grenadier: Heavy ranged infantry mercenary that inflicts area damage with its ranged attack. (based on Soldado)
  • Bosniak: Mercenary lancer with a powerful lance attack that charges while fighting. Benefits from Promotions. (based on Chinaco)
  • Armored Pistoleer: Heavy ranged infantry mercenary from Savoy who uses his thick darkened armor to deflect some of the damage inflicted to nearby allies. Pistol attack deals area damage.
  • Royal Horseman: Guard Cavalry mercenary riding a heavy war horse that damages units while moving. (based on Cuirassier)
  • Irish Brigadier: Affordable Muskeeter from Ireland with a high hand attack. Benefits from promotions.
  • Mounted Rifleman: Long ranged heavy cavalry mercenary. Strong against Infantry, specially Skirmishers. Countered by other cavalry.

Other tags[]

The game refers to several units without the Mercenary tag as mercenaries, such as mercenary warships. These units are unaffected by upgrades for and multipliers against mercenaries. They are divided into 4 tags:

MercType1[]

The MercType1 tag is given to units granted by Home City shipments of native warriors. These have their own build limit, which is not shared with their respective native warrior that can be trained from Trading Posts, Tambos, or Native Embassies. The only other units with this tag are the Skull Knight and Tokala Soldier, both of which can be trained from the Community Plaza.

MercType2[]

The MercType2 tag is given to units with multipliers against mercenaries, and the Shinobi. The list of units with this tag is as follows:

  • Inquisitor: Sinister priest who spies and heals in the name of faith. Inflicts burning damage.
  • Maigadi: Powerful heavy ranged infantry with a deadly heavy attack.
  • Muhbir: Sneaky assassin. Highly effective against mercenaries and heroes such as Explorers. Attacks faster with less hitpoints and benefits from promotions.
  • Ninja: Japanese assassin. Highly effective against mercenaries, Explorers, War Chiefs, and Monks. Also has the Mercenary tag.
  • Spy: Sneaky assassin. Highly effective against mercenaries, Explorers, War Chiefs, and Monks.
  • Shinobi: Stealthy ranged infantry. Good against infantry.

MercType3[]

Only 2 units have the MercType3 tag, both of which are campaign-only treasure guardians:

MercType5[]

All mercenary warships have the MercType5 tag:

  • Battleship: A mighty Ship of the Line that rules the waves and everything on it.
  • Privateer: Mercenary warship.
  • War Dhow: Powerful, heavy Mercenary Warship with very high hitpoints.
  • Wokou Junk: Mercenary warship.
  • Xebec: A powerful, agile mercenary warship that fires faster at close range. Inflicts high damage.

Technologies[]

The technologies that affect units with the mercenary tag are shown below:

Home City Cards[]

Click for a list of Home City Cards related to the Mercenary tag

All[]

Card Description Age
Mercenary Loyalty* Most mercenary and native warrior shipments cost -25%; +3 Uhlans, Wallenstein's Contracts cost -50%;
(Industrial Age infinite mercenary and native warrior shipments cost -10%, Hire Ronin Samurai Army shipment cost -33%, Hire Indian Jat Lancers shipment cost -50%, Recruit Wokou +10 Petards shipment cost -10%)
  • "Mercenary Loyalty" is available to Asians and Europeans.

Ethiopians[]

Card Description Age
Loyal Warriors Native warriors, Mercenaries, and outlaws cost -15% (also affects shipments)

Germans[]

Card Description Age
Improved Mercenaries Mercenaries get +20% hit points and attack +3 Uhlans

Hausa[]

Card Description Age
Sahelian Kingdoms Native warriors get +15% hit points and attack; Mercenaries and Outlaws get +10% hit points and attack

Mexicans[]

Card Description Age
Outlaw Combat Upgrades Filibusters to Veteran (if not already); outlaws and mercenaries get +15% hit points and attack; costs 750 coin
"Outlaw Combat" is available upon revolting to Baja California.

Swedes[]

Card Description Age
German Mercenary Contracts Mercenaries get +25% hit points and attack; Jaegers and Landsknechts can be trained at Barracks and Galleons; Black Riders can be trained at Stables and Galleons

Trivia[]

  • Mercenaries are not available in the demo version.
Tags in Age of Empires III
Infantry
Heavy infantryHand infantry · Pikeman · Musket infantry
Light infantryFoot archer · Rifle infantry · Hand skirmisher
OtherCounter skirmisher · Gunpowder trooper · Grenade trooper
Cavalry / Shock infantry
Heavy cavalry Hand cavalry · Ranged heavy cavalry · Lance cavalry
Light ranged cavalryGunpowder cavalry
Shock infantry Hand shock infantry · Ranged shock infantry
OtherCamel · Elephant
Siege units
Siege trooper · Artillery · Siege Elephant · Gatling Camel· Fixed Gun· Arrow Knight*
Ships
Fishing boat · War ship · Recruiting ship
Building
Resource enclosure · Wall · Frontier fortification · Barracks
Other
Hero · Mercenary · Monk · Outlaw · Pet · Villager
Mother nature
Hunted animals · Treasure guardian
Support tags
Archer · Healing unit · Native warrior · Archaic infantry · Ranged infantry · Ranged cavalry · Consulate unit
All tags with icons are related to the bonus and penalties counter system, except *hidden tags that aren't in the UI
Advertisement