![]() |
This article is a stub. You can help the Wiki by expanding it. |
Memory is the second scenario of the Norse campaign in Age of Empires: Mythologies. It is played on a 18x10 sized map.
Intro[]
Siegfried reclaims Balmung, the sword of his father.
Intro[]
Mimir's Valley
Siegfried: I've brought what you asked for, Mimir.
Mimir: Ah, good. Thank you for your patience. Now we can begin.
Siegfried: Begin? I'm ready for a horn of mead and a nap.
Mimir: No child, it only now begins! You must go into the valley to your father's tomb.
Mimir: There you will find the remains of the blade your father wielded, a blade given to him by the Gods. Then as before, one who does not know fear must forge it anew. You must restore the blade.
Siegfried: Sounds easy enough. What's the catch?
Siegfried: Ah, Trolls. That's the catch.
Scenario instructions[]
Starting conditions[]
- Starting Age: Heroic Age
- Ending Age:
- Starting resources: 600 food, 600 gold
- Starting units:
- 1 Siegfried
- 2 Jarl
- 1 Huginn
- 1 Muninn
Objective[]
- Bring Siegfried to his father's tomb.
- All heroes must survive.
Players[]
This section needs expansion. You can help by adding to it. |
Player[]
- Player (Odin):
Enemy[]
- CPU: (Loki):
Strategy[]
This section needs expansion. You can help by adding to it. |
Outro[]
Mimir: Siegfried, you return. Here, we have a guest.
The Wanderer: Quite a feat, to re-forge Balmung, the sword of Sigmund.
Siegfried: Nothing I can't handle. Here, I begin.
Siegfried: There, it is done! This relic is whole.
The Wanderer: Then it is as prophesized. You must take this task for me, for the fate of all Midgard.
Trivia[]
- This is one of two scenarios in which defeating all enemies does not trigger victory.