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This article is about the civilization in Age of Empires II: The Conquerors. For the minor civilization in Age of Empires III, see Maya.
Civilization Technology tree Strategy

Deep in the rainforests of the Yucatan, an intriguing civilization subsisted within the humid climate for centuries before mysteriously vanishing. Establish city-states and crown them with awe-inspiring pyramids, a testament to your rich mythology and the splendor of your rulers. Conquer the jungles with powerful infantry and swift Plumed Archers, deadly marksmen who can elude all but the most mobile enemy troops. Can you build a legacy worthy of your temperamental gods?
—Description[1]

The Mayans' civilization music theme in the Definitive Edition

The Mayans are a Native American civilization introduced in Age of Empires II: The Conquerors. They focus on archers.

The Mayans specialize in foot archers and have a robust economy. Situated in Central America, they were best known for their mysterious disappearance around 900 and their ability to build a great civilization in a tropical rainforest climate. The Mayans were resourceful and were able to utilize a variety of natural resources. Examples include limestone for construction, the obsidian for tools and weapons, jade and quetzal feathers used in the elaborate costumes of Maya nobility as well as marine shells, which were used as trumpets. To reflect this achievement, their resources last longer while their unique technologies El Dorado and Hul'che Javelineers boost their Eagle Warriors and Skirmisher line. The main force of the Mayan army was archers, and they used them extensively. As a result, their unique unit is the Plumed Archer, a fast archer with a small attack bonus against infantry as well as featuring superior armor and hit points.

Overview[edit | edit source]

As a Native American civilization, the Mayans lack any form of cavalry and gunpowder. As a replacement, they get the Eagle Warrior which also gets a massive HP boost with El Dorado. Overall, their archer and infantry departments are strong with access to everything that does not ride a horse or wield a firearm (bar the Champion and Supplies). Their siege weapons miss the Siege Onager, but they get the Siege Ram and Heavy Scorpion. On the water, they have a complete tech tree (apart from the Cannon Galleon, naturally). Their Monks are average. Their defensive structures are overall strong and the same goes for their economy.

Campaign appearances[edit | edit source]

The Mayan have the Dos Pilas scenario from the Battles of the Forgotten campaign devoted to their civilization. They also appear as AI players in:

Montezuma[edit | edit source]

Battles of the Forgotten[edit | edit source]

This scenario is played as the Mayans.

  • Dos Pilas
    • Dos Pilas - Ally or Enemy
    • Tikal - Ally or Enemy
    • Calakmul - Enemy or Ally
    • Uaxactun (before the Definitive Edition) - Ally or Enemy
    • Naranjo - Ally or Enemy
    • Mayan Raiders (in the Definitive Edition) - Enemy
    • Countryside - Ally

Characteristics[edit | edit source]

Unique unit[edit | edit source]

PlumedArcherIcon-DE.png Plumed Archer: Quick foot archer with high pierce armor

Unique technologies[edit | edit source]

CastleAgeUnique.png Obsidian Arrows: Gives Archers +6 attack against standard buildings and stone defense (only available before update 44725).
CastleAgeUnique.png Hul'che Javelineers: Skirmishers throw two projectiles (only available after update 44725).
Unique-tech-imperial.jpg El Dorado: Gives Eagle Warriors +40 HP.

Civilization bonuses[edit | edit source]

  • Start the game with an Eagle Scout.
  • Start the game with +1 Villager, but with -50 food.
  • Resources last 15% longer.
  • Foot archers are 10%/20%/30% cheaper in the Feudal/Castle/Imperial Age.

Team bonus[edit | edit source]

Walls are 50% cheaper.

Changelog[edit | edit source]

The Conquerors[edit | edit source]

  • Start the game with an Eagle Warrior.
  • Resources last 20% longer.
    • Due to the way this bonus works (lowered work rates are multiplied by higher resource gains), farming is ~2.5% / 5.5% / 2.5% slower with no upgrades / Wheelbarrow / Hand Cart, respectively (slightly lower difference with Heavy Plow researched)[2].
  • Plumed Archers cost 46 wood, 46 gold.
  • The upgrade to Elite Plumed Archers costs 500 food, 1,000 wood.

The Forgotten[edit | edit source]

  • Now start with an Eagle Scout.
  • Obsidian Arrows introduced. It gives the Archer line a +4 attack bonus against standard buildings.
  • Plumed Archers cost 50 wood, 50 gold.
  • The upgrade to Elite Plumed Archers costs 700 food, 1,000 wood.
  • Farming is ~14% / 10.5% / 6.5% slower with no upgrades / Wheelbarrow / Hand Cart, respectively.

The African Kingdoms[edit | edit source]

  • Eagle Scouts now become available in the Feudal Age.
  • Resources last 15% longer.
  • Initially can research Arrowslits. With patch 4.8, it was removed from the technology tree.
  • Obsidian Arrows gives the Archer line a +6 attack bonus against standard buildings. With patch 4.8, Archer line also gain +6 attack bonus against stone defense.

Rise of the Rajas[edit | edit source]

  • With patch 5.8, farming rates restored to The Conquerors state.

Definitive Edition[edit | edit source]

In-game dialogue language[edit | edit source]

In-game, Mayan units speak K’iche’, a Mayan language spoken in western Guatemala, and the language of the most prominent Mayan book, the Popol Vuh.

Villager
  • Select 1 Axike
  • Select 2 Atutz
  • Select 3 Chare/Chade
  • Select 4 Tabix
  • Move 1 Utz ca
  • Move 2 Axike
  • Move 3 Keri
  • Move 4 Chastimban
  • Build Axeyak - Builder
  • Chop Ecé - Axe (sounds like ashé)
  • Farm Kasamax - Farmer and Miner
  • Fish Karunel - Fisherman
  • Forage Molonel - Harvester
  • Hunt K’iäqanel - Hunter
  • Mine Kasamax - Farmer and Miner
  • Repair Koxonel - Repairer
  • Male Attack Kayaxé! - Attack! (not used)
Military
  • Select 1 Axike
  • Select 2 Chare/Chade
  • Select 3 Tabix
  • Move 1 Cha’ - say
  • Move 2 Chastimban
  • Move 3 Utz ca
  • Attack 1 Kayaxé! - Attack!
  • Attack 2 Cha!’ - Say!
  • Attack 3 Kokaya! - Attack!
Monk
  • Select 1 Axike
  • Select 2 Atutz
  • Select 3 Chare/chade
  • Select 4 Tabix
  • Move 1 Utz ca
  • Move 2 Cha’ - say
  • Move 3 Keri
  • Move 4 Chastimban
King
  • Select 1 Axike
  • Select 2 Atutz
  • Select 3
  • Select 4 Tabix
  • Move 1 Utz ca
  • Move 2 Cha’ - say
  • Move 3 Keri
  • Move 4 Chastimban

AI player names[edit | edit source]

When playing a random map game against the computer, the player may encounter any of the following Mayan AI characters:

  • Bird Jaguar: Nickname of several rulers of Yaxchilan, most notably Bird Jaguar IV (Yaxun B'alam IV ), the 17th ruler; lived 709–768.
  • Black Serpent: Possibly refers to the Maya legend of Sac-Nicte and Canek. Canek means black serpent, a brave prince with a kind heart.
  • Curl Snout: Nickname of Yax Nuun Ahiin, 8th ruler of Tikal; died 404.
  • Eighteen Rabbit: Nickname of Uaxaclajuun Ub'aah K'awiil, 13th ruler of Copan; died 738.
  • Flint Sky God: Nickname of B'alaj Chan K'awiil, ruler of Dos Pilas; born 625.
  • Great Jaguar Paw: Nickname of Chak Tok Ich'aak, 7th ruler of Tikal; died 378.
  • King Stormy Sky: Nickname of Siyaj Chan K'awil II, 16th ruler of Tikal; died 456.
  • Lady Great Skull Zero: Wife of Bird Jaguar IV
  • Shield Jaguar II: Nickname of Itzamnaaj B'alam II, 15th ruler of Yaxchilan; lived 647–742.
  • Smoke Imix God: Possibly refers to Chan Imix K'awil, 12th ruler of Copan; died 695.
  • Smoke Monkey: Possibly refers to K'ak' Joplaj Chan K'awiil, 14th ruler of Copan; died 749.
  • Smoke Shell: Possibly refers to K'ak' Yipyaj Chan K'awiil, 15th ruler of Copan; died 763.
  • Smoking Frog: Former nickname of Siyaj K'ak', a prominent Mayan political figure in the Classic Period.
  • Smoking Squirrel: Nickname of K'ak' Tiliw Chan Chaak, ruler of Naranjo.
  • Waterlily Jaguar: Not the nickname of a Mayan ruler, but rather a Mayan protector deity.

History[edit | edit source]

The Mayans occupied the Yucatan peninsula, modern Honduras, and modern Guatemala. They date back perhaps to the second millennium BC, but peaked between 600 and 900 AD. Though they lived on lands of marginal agricultural value, they created monuments and ceremonial centers nearly as impressive as those in Egypt. The extent of the ceremonial building is surprising because their religion was relatively simple. Their architecture was also less developed, though undeniably impressive, compared to contemporary advances made elsewhere in the world. They invented a unique written language that is only being deciphered today. Three Mayan books survive to the present, the remnants of a much larger number destroyed by Europeans who feared they contained heresy.

The Mayans were very proficient in mathematics and astronomy. The understanding and predictability of star and planet movements was critical to the calculation of their calendar and the dating of important ceremonies. They lived in small hamlets that have not survived but congregated at their centers for important events. Noble warriors and priests controlled their society.

The Mayans went into decline in the tenth century, perhaps due to earthquake or volcanic eruption. Many of their important ceremonial sites were thereafter abandoned. Warriors from central Mexico then invaded their territory and they broke into small town groupings in the rain forest. The last Mayan center was captured by the Spanish in the 17th century, but as many as two million people of Mayan descent reside in the Yucatan today.[3]

Trivia[edit | edit source]

  • The Mayans' civilization icon is based on the maya glyph Men, meaning "eagle," one of the day names on the Tzolkʼin calendar.
  • The user interface image in the Definitive Edition displays Kukulkan, a Mesoamerican serpent deity as depicted in Yaxchilan.
  • The civilization bonus of the Mayans starting with more Villagers is completely negated in maps or gamemodes that only allow a specific number of villagers to exist at the start of a map, though the Mayans still retain the trade-off of starting off with less resources, presenting a disadvantage.
  • The Mayans are one of the strongest civilizations for open maps in both 1 vs 1 and team games as the flank, due to their solid economic bonus and their military units, which are durable for long battles (their Plumed Archers and Eagle Warriors with the El Dorado technology), but their archer line has the reputation of "New Siege Onagers" because once Obsidian Arrows is researched, their archers become extremely powerful at taking down buildings and defensive structures, which also led to the removal of the double damage against defensive structures in update 42848. Obsidian Arrows ended up being replaced by Hul'che Javelineers with update 44725.
    • In addition, the Mayans are one of the easiest archer civilizations for beginners. Their good economy and cheaper archers are a great tool. The Plumed Archer is also an easy archer to micromanage thanks to their speed, which also gives them an option to use against archery units.
  • The Mayans have the least chance to have mounted units. Since their Monks cannot convert Stables, they can't train Xoltol Warriors commonly like the Aztecs and Incas. In most cases,the only mounted units for Mayans are Genitours via a Berber ally or Elite Kipchaks via a Cuman ally when they have Cuman Mercenaries researched.

Gallery[edit | edit source]

Video overview[edit | edit source]

References[edit | edit source]

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