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This article is about the civilization in Age of Empires II: The Conquerors. For other uses, see Maya.
Civilization Technology tree Strategy
Deep in the rainforests of the Yucatan, an intriguing civilization subsisted within the humid climate for centuries before mysteriously vanishing. Establish city-states and crown them with awe-inspiring pyramids, a testament to your rich mythology and the splendor of your rulers. Conquer the jungles with powerful infantry and swift Plumed Archers, deadly marksmen who can elude all but the most mobile enemy troops. Can you build a legacy worthy of your temperamental gods?
—Description[1]

The Mayans' civilization music theme in the Definitive Edition

The Mayans are a Native American civilization introduced in Age of Empires II: The Conquerors. They focus on archers.

In contrast to the Aztecs, the Mayans put more emphasis on their foot archers and have better defenses, but have average Monks and siege and weaker front-line units (in the case of the Mayans, they lack Supplies and Champion upgrades). Despite this, the Mayans are capable of a strong archer rush because their archers are cheaper. The Mayan army composition puts more emphasis on mobility thanks to their bulkier Eagle Warriors and their unique unit that acts as a pseudo Cavalry Archer. Much like the Aztecs, the Mayans have a strong economy and a unique technology that improves their Skirmishers (in the case of the Mayans, they have a unique technology that allows their Skirmishers to fire an extra projectile). As a Native American civilization, they do not have access to cavalry and gunpowder units.

The Mayans appear as a minor native in Age of Empires III and as a revolution option for the Mexicans in the Definitive Edition.

Overview[]

As a Native American civilization, the Mayans lack any form of cavalry and gunpowder. As a replacement, they get the Eagle Warrior, which also gets a massive hit point boost with El Dorado. Overall, their archers and infantry are strong, with access to everything that does not ride a horse or wield a firearm (bar the Champion and Supplies). The unique unit, Plumed Archer, is a strong, cost-effective archer, which ranks Mayans as one of the best archer civilization. Their siege weapons lack the Siege Onager, but they get the Siege Ram and Heavy Scorpion. On the water, they have a complete tech tree (apart from the Cannon Galleon, naturally). Their Monks are average. Their defensive structures are overall strong and the same goes for their economy.

Campaign appearances[]

The Mayan have the Dos Pilas scenario from the Battles of the Forgotten campaign devoted to their civilization. They also appear as AI players in:

Montezuma[]

Battles of the Forgotten[]

This scenario is played as the Mayans.

  • Dos Pilas
    • Dos Pilas - Ally or Enemy
    • Tikal - Ally or Enemy
    • Calakmul - Enemy or Ally
    • Uaxactun (before the Definitive Edition) - Ally or Enemy
    • Naranjo - Ally or Enemy
    • Mayan Raiders (in the Definitive Edition) - Enemy
    • Countryside - Ally

Characteristics[]

Unique unit[]

PlumedArcherIcon-DE.png Plumed Archer: Quick foot archer with high pierce armor

Unique technologies[]

CastleAgeUnique.png Obsidian Arrows: Gives Archers +6 attack against standard buildings and stone defense (only available before update 44725).
CastleAgeUnique.png Hul'che Javelineers: Skirmishers throw two projectiles (available since update 44725).
Unique-tech-imperial.jpg El Dorado: Gives Eagle Warriors +40 HP.

Civilization bonuses[]

  • Start the game with an Eagle Scout.
  • Start the game with +1 Villager, but with -50 food.
  • Resources last 15% longer.
  • Foot archers (except Skirmishers) are 10%/20%/30% cheaper in the Feudal/Castle/Imperial Age.

Team bonus[]

Walls are 50% cheaper.

Changelog[]

The Conquerors[]

  • Start the game with an Eagle Warrior.
  • Resources last 20% longer.
    • Due to the way this bonus works (lowered work rates are multiplied by higher resource gains), farming is ~2.5% / 5.5% / 2.5% slower with no upgrades / Wheelbarrow / Hand Cart, respectively (slightly lower difference with Heavy Plow researched)[2].
  • Plumed Archers cost 46 wood, 46 gold.
  • The upgrade to Elite Plumed Archers costs 500 food, 1,000 wood.

The Forgotten[]

  • Now start with an Eagle Scout.
  • Obsidian Arrows introduced. It gives the Archer line a +4 attack bonus against standard buildings.
  • Plumed Archers cost 50 wood, 50 gold.
  • The upgrade to Elite Plumed Archers costs 700 food, 1,000 wood.
  • Farming is ~14% / 10.5% / 6.5% slower with no upgrades / Wheelbarrow / Hand Cart, respectively.

The African Kingdoms[]

  • Eagle Scouts now become available in the Feudal Age.
  • Resources last 15% longer.
  • Initially can research Arrowslits. With patch 4.8, it was removed from the technology tree.
  • Obsidian Arrows gives the Archer line a +6 attack bonus against standard buildings. With patch 4.8, Archer line also gain +6 attack bonus against stone defense.

Rise of the Rajas[]

  • With patch 5.8, farming rates restored to The Conquerors state.

Definitive Edition[]

Dynasties of India[]

  • With update 61321, Fish and Fish Traps are now properly affected by the Mayan civilization bonus of longer-lasting resources.

In-game dialogue language[]

In-game, Mayan units speak K’iche’, a Mayan language spoken in western Guatemala, and the language of the most prominent Mayan book, the Popol Vuh.

Villager
  • Select 1 Axike
  • Select 2 Atutz
  • Select 3 Chare/Chade
  • Select 4 Tabix
  • Task 1 Utz ca
  • Task 2 Axike
  • Task 3 Keri
  • Task 4 Chastimban
  • Build Axeyak - Builder
  • Chop Ecé - Axe (sounds like ashé)
  • Farm Kasamax - Farmer and Miner
  • Fish Karunel - Fisherman
  • Forage Molonel - Harvester
  • Hunt K’iäqanel - Hunter
  • Mine Kasamax - Farmer and Miner
  • Repair Koxonel - Repairer
  • Male Attack Kayaxé! - Attack! (not used)
Military
  • Select 1 Axike
  • Select 2 Chare/Chade
  • Select 3 Tabix
  • Move 1 Cha’ - say
  • Move 2 Chastimban
  • Move 3 Utz ca
  • Attack 1 Kayaxé! - Attack!
  • Attack 2 Cha!’ - Say!
  • Attack 3 Kokaya! - Attack!
Monk
  • Select 1 Axike
  • Select 2 Atutz
  • Select 3 Chare/chade
  • Select 4 Tabix
  • Move 1 Utz ca
  • Move 2 Cha’ - say
  • Move 3 Keri
  • Move 4 Chastimban
King
  • Select 1 Axike
  • Select 2 Atutz
  • Select 3
  • Select 4 Tabix
  • Move 1 Utz ca
  • Move 2 Cha’ - say
  • Move 3 Keri
  • Move 4 Chastimban

AI player names[]

When playing a random map game against the computer, the player may encounter any of the following Mayan AI characters:

  • Bird Jaguar (Yaxun Bʼalam): Name of several kings of Yaxchilan, most notably Bird Jaguar IV; lived 709–768 and ruled from 752. He struggled to take and hold power, as he was not perceived to be the rightful heir to the throne due to not being born to his father's first wife.
  • Black Serpent (Kan Ekʼ): Title used by the kings of Lake Peten Itza between 1194 and 1697, the last Mayan polity conquered by the Spanish. Also the personal name of several unrelated kings in Motul, Calakmul, Chichen Itza and Seibal between 600 and 900 A.D.
  • Curl Snout (Yax Nuun Ahiin I, a.k.a. Curl Nose (r. 379-404?): King of Tikal. His name when transcribed is YAX-?-AH:N, translated "First ? Crocodile". Son of the Teotihuacan ruler Spearthrower Owl.
  • Eighteen Rabbit (Uaxaclajuun Ubʼaah Kʼawiil, r. 695-738): 13th king of Copan in modern Honduras and builder of most of its monuments.
  • Flint Sky God (Bʼalaj Chan Kʼawiil, 625 – c. 692): First king of Dos Pilas. He is also known as Ruler 1, Flint Sky God K, and Malah Chan Kʼawil. Installed as ruler of Dos Pilas by his father the king of Tikal, when he was four years old, he rebelled against Tikal in 648 and waged wars against it, Calakmul, Coban, and Machaquila.
  • Great Jaguar Paw (Chak Tok Ichʼaak I, r. 360?-378): Also known as Great Paw, Great Jaguar Paw, and Toh Chak Ichʼak, was a king of Tikal likely killed when it was conquered by Teotihuacan.
  • King Stormy Sky (Sihyaj Chan Kʼawiil II, a.k.a. Storm Sky and Manikin Cleft Sky, r. 411-456): King of Tikal buried beneath Temple 33.
  • Lady Great Skull Zero: Wife of Bird Jaguar IV.
  • Shield Jaguar II: Possibly Itzamnaaj B'alam II (r. 681-742), king of Yaxchilan in Chiapas, Mexico. Best known for the many buildings and stelae he commissioned during his rule.
  • Smoke Imix God: Possibly Chan Imix Kʼawiil a.k.a. Smoke Jaguar (r. 628-695), the twelfth and longest-reigning king of Copan.
  • Smoke Monkey: Possibly Kʼakʼ Joplaj Chan Kʼawiil (r. 738-749), 14th king of Copan. Little is known of his reign due to the lack of monuments raised after the defeat of Copan by Quiriguá and the execution of the previous king, which possibly reduced Copan to vassalage.
  • Smoke Shell: Possibly Kʼakʼ Yipyaj Chan Kʼawiil (d. 763), 15th king of Copan. Built a new version of Temple 26, with the Hieroglyphic Stairway being reinstalled on the new stairway and doubled in length. Five life-size statues of seated rulers were installed seated upon the stairway. He was likely interred in Temple 11, although the tomb has not yet been excavated.
  • Smoking Frog (Siyaj Kʼakʼ or Siyah Kʼakʼ, a.k.a. "Fire is Born"): Warlord in the Petén region who was possibly from Teotihuacan. In 378-379 he overthrew the kings of Tikal, Uaxactun, and Copan, and replaced them with descendants of Spearthrower Owl. He ruled the area until his death in the early fifth century, during which Petén was subjected to great cultural influence from Central Mexico.
  • Smoking Squirrel (Kʼakʼ Tiliw Chan Chaak, 688 - c. 720): King of Naranjo from 693. His early reign saw several victories of Naranjo over Yaxha, Tikal, Ucanal, and other cities, which were presumably accomplished by his mother and regent Lady Six Sky, a daughter of Bʼalaj Chan Kʼawiil from Dos Pilas.
  • Waterlily Jaguar: A Mayan protector deity of the Underworld (Xibalbá), associated with royalty and libation, depicted as a jaguar looming large above the king, or as a transformer shown amidst flames.

History[]

The Mayans occupied the Yucatan peninsula, modern Honduras, and modern Guatemala. They date back perhaps to the second millennium BC, but peaked between 600 and 900 AD. Though they lived on lands of marginal agricultural value, they created monuments and ceremonial centers nearly as impressive as those in Egypt. The extent of the ceremonial building is surprising because their religion was relatively simple. Their architecture was also less developed, though undeniably impressive, compared to contemporary advances made elsewhere in the world. They invented a unique written language that is only being deciphered today. Three Mayan books survive to the present, the remnants of a much larger number destroyed by Europeans who feared they contained heresy.

The Mayans were very proficient in mathematics and astronomy. The understanding and predictability of star and planet movements was critical to the calculation of their calendar and the dating of important ceremonies. They lived in small hamlets that have not survived but congregated at their centers for important events. Noble warriors and priests controlled their society.

The Mayans went into decline in the tenth century, perhaps due to earthquake or volcanic eruption. Many of their important ceremonial sites were thereafter abandoned. Warriors from central Mexico then invaded their territory and they broke into small town groupings in the rain forest. The last Mayan center was captured by the Spanish in the 17th century, but as many as two million people of Mayan descent reside in the Yucatan today.
History mayans.png

[1]

Trivia[]

  • The Mayans' civilization icon is based on the maya glyph Men, meaning "eagle," one of the day names on the Tzolkʼin calendar.
  • The user interface image in the Definitive Edition displays Kukulkan, a Mesoamerican serpent deity as depicted in Yaxchilan.
    • Kukulkan, also spelled K’uk’ulkan, ("Plumed Serpent", "Feathered Serpent") is the name of a Mesoamerican serpent deity. Kukulkan was worshipped by the Yucatec Maya people of the Yucatán Peninsula, in what is now Mexico. Kukulkan is closely related to the deity Qʼuqʼumatz of the Kʼicheʼ people and to Quetzalcoatl of Aztec mythology.
  • The civilization bonus of the Mayans starting with more Villagers is completely negated in maps or gamemodes that only allow a specific number of villagers to exist at the start of a map, though the Mayans still retain the trade-off of starting off with less resources, presenting a disadvantage.
  • The Mayans are one of the strongest civilizations for open maps in both 1 vs 1 and team games as the flank, due to their solid economic bonus and their military units, which are durable for long battles (their Plumed Archers and Eagle Warriors with the El Dorado technology), but their archer line had the reputation of "New Siege Onagers" because once Obsidian Arrows was researched, their archers became extremely powerful at taking down buildings and defensive structures, which also led to the removal of the double damage against defensive structures in update 42848. Obsidian Arrows ended up being replaced by Hul'che Javelineers with update 44725.
    • In addition, the Mayans are one of the easiest archer civilizations for beginners. Their good economy and cheaper archers are a great tool. The Plumed Archer is also an easy archer to micromanage thanks to their speed, which also gives them an option to use against archery units.
  • Mayans are the least likely civilization to train mounted units. Without Redemption, their Monks cannot convert Stables so they can only train Xolotl Warriors (like the Aztecs and Incass) if they start with one in MegaRandom. They still can get Genitours if they have a Berber ally, and Elite Kipchaks if a Cuman ally researches Cuman Mercenaries.

Gallery[]

Video overview[]

References[]

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