Age of Empires Series Wiki
Advertisement
Info icon
This article is about the building in Age of Empires III. For the building in other games of the series, see Market.

ā€œProvides early economic improvements and exchanges one resource for another.ā€
—In-game description

The Market is an economic building in Age of Empires III. It provides early economic technologies and allows the player to trade coin for food or wood, or vice-versa.

The African civilizations do not normally have access to the Market, instead having the Livestock Market, which combines the functions of a Market and a Livestock Pen. The Ethiopians can get one Indian Market Builder (and retrain it from the Town Center if it or the Market are destroyed) by choosing the Indian Alliance to Age up. However, only hunting and mining improvements, as well as Eastern Medicine, can be researched at the Indian Market. Nevertheless, it can provide a valuable bonus to natural resource gathering and improve villager survivability.

Overview[]

It functions most like its Age of Empires counterpart, which also provided upgrades. Unlike in Age of Empires II or Age of Mythology, the Market can no longer be used to facilitate trading to gain gold with other players. However, unlike all previous games, the Market is no longer required to give tribute.

European civilizations serve as the baseline setup for technology researched at this building, with one technology per resource for each age, as well as two Villager combat upgrades. Major Native civilizations do not research that many technologies here, but their technologies at the Farm and Estate apply to all sources of that resource instead of just gathering from the respective building. Asian civilizations split the effect of the resource technologies in half, between a resource-specific technology and an all-resources technology, but additively the result is the same increase in resource collection per age.

Technologies[]

Age Technology Cost Effect Civ.
Age I tech tree aoe3
Hunting Dogs AOEIII Hunting Dogs 50 wood
50 coin
Villagers gather from huntable animals 10% faster EU
NA
AM
Hunting Eagles Hunting Eagles 25 wood
25 coin
Villagers gather from huntable animals 5% faster
Chinese
Indians
Ethiopians
Hanami Parties Hanami Parties Villagers gather from Berry Bushes and Cherry Orchards 5% faster
Japanese
Gang Saw Gang Saw 100 food Villagers gather from trees and Mango Groves 10% faster EU
AM
Lumber Ceremony Lumber Ceremony 100 food
150 coin
Villagers gather from trees and Mango Groves 20% faster NA
Water Wheel Water Wheel 50 food Villagers gather from trees and Mango Groves 5% faster AS
Placer Mines Placer Mines 75 food
75 wood
Villagers gather from mines 10% faster EU
Flag IncanDE
Aztecs
AM
Fur dressing Fur Dressing 75 food
125 wood
Villagers gather from Tribal Marketplaces 10% faster
Flag IroquoisDE
Flag SiouxDE
Blanket Filters Blanket Filters 40 food
40 wood
Villagers gather from mines 5% faster AS
Ethiopians
Civil Servants Civil Servants 50 food
50 wood
50 coin
Villagers gather from natural resources 5% faster AS
Blunderbuss Blunderbuss 110 food Villagers get +3 attack, +4 range, and +4 LOS EU
Great Coat Great Coat 75 food Villagers get +35% hit points
Spirit Medicine Spirit Medicine 150 food Villagers get +35% hit points, +3 attack, +4 range, and +4 LOS NA
Eastern Medicine Eastern Medicine AS
Ethiopians
New Year Festival New Year Festival 500 food
500 wood
500 coin
Gives 2,000 XP
Aztecs
Flag IroquoisDE
Flag SiouxDE
Inti Festival Inti Festival 1,000 coin Gives one Home City shipment
Flag IncanDE
Frontiersmen Frontiersmen 115 food Villagers get +35% hit points, +6 range, and +6 LOS AM
Age II tech tree aoe3
Steel traps Steel Traps 125 wood
125 coin
Villagers gather from huntable animals 20% faster; Requires Hunting Dogs EU
AM
Professional Hunters Professional Hunters 65 wood
65 coin
Villagers gather from huntable animals 10% faster; Requires Hunting Eagles
Chinese
Indians
Ethiopians
Yozakura Lanterns Yozakura Lanterns Villagers gather from Berry Bushes and Cherry Orchards 10% faster; Requires Hanami Parties
Japanese
Log flume Log Flume 150 food
250 coin
Villagers gather from trees and Mango Groves 20% faster; Requires Gang Saw EU
AM
Forest People Ceremony Forest People Ceremony 150 food
235 coin
Villagers gather from trees and Mango Groves 20% faster; Requires Lumber Ceremony NA
Regenerative Forestry Regenerative Forestry 75 food
75 coin
Villagers gather from trees and Mango Groves 10% faster; Requires Water Wheel AS
Amalgamation Amalgamation 200 food
200 wood
Villagers gather from mines 20% faster; Requires Placer Mines EU
AM
Flume and Ditching Flume and Ditching 100 food
100 wood
Villagers gather from mines 10% faster; Requires Blanket Filters AS
Ethiopians
Imperial Bureaucracy Imperial Bureaucracy 150 food
150 wood
150 coin
Villagers gather from natural resources 10% faster; Requires Civil Servants AS
Age III tech tree aoe3
Circular saw Circular Saw 240 food
480 coin
Villagers gather trees and Mango Groves 30% faster; Requires Log Flume EU
AM
Forest Spirit Ceremony Forest Spirit Ceremony 250 food
400 coin
Villagers gather trees and Mango Groves 20% faster; Requires Forest People Ceremony NA
Circular saw Timber Trade 240 food
480 coin
Villagers gather trees and Mango Groves 30% faster; Requires Regenerative Forestry (except for the Indians) AS
Imperial Age
Deforestation Deforestation 1,000 food
1,000 coin
Villagers gather trees and Mango Groves 50% faster; Requires Forest Spirit Ceremony NA
Tropical Timber Trade Tropical Timber Trade Villagers gather trees and Mango Groves 50% faster; Requires Timber Trade AS
Water Wheel and Regenerative Forestry are granted to the Indians from the start.

Civilization differences[]

  • The Ethiopians can build one Market (named Indian Market) by allying with the Indians to advance into the Fortress Age or higher, which ships a Indian Market Rickshaw. This Market has Hunting Eagles, Professional Hunters, Blanket Filters, Flume and Ditching, and Eastern Medicine available for cost in influence (see their pages civilization differences' for the exact values).

Further statistics[]

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Improvements
Hit points Flying Buttress Flying Buttress (+20%)
Sight Gas Lighting Gas Lighting (+4, European civilizations only)
Construction cost Cree Textile Craftsmanship Cree Textile Craftsmanship (-10%)
Tupi Forest Burning Tupi Forest Burning (-20% wood)
Other Cherokee Basket Weaving Cherokee Basket Weaving (technologies except New Year Festival, Deforestation, and Tropical Timber Trade cost no wood)
Penalties Code Napoleon Code Napoleon (+25% cost, French only)
Counter Infantry Rifling Customized Merc Weapons (+30% cost, John Black's Mercenaries only)

Home City Cards[]

Click for a list of Home City Cards related to the Market
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team

All[]

Card Description Age HC level
Spanish Home City 3 (Improved Buildings) Improved Buildings Buildings get +40% hit points
Age I tech tree aoe3
10
Spanish Home City 3 (Advanced Market) Advanced Market Market buy rate -20%, sell rate +20%
Age I tech tree aoe3
1
  • "Improved Buildings" is available at a level 1 Home City for the Sioux.
  • The Indians have "TEAM Improved Buildings" instead of "Improved Buildings".
  • "Advanced Market" is available to European and Native American civilizations.

Chinese[]

Card Description Age HC level
Confucius gift Confucius' Gift Technology research time -99%; Home City shipments arrive 33% faster
Age III tech tree aoe3
40
Chinese Home City 3 (Commodities Market) Commodities Market Market buy rate -30%, sell rate +5%; Ships 1 Market Rickshaw
Age I tech tree aoe3
1

Dutch[]

Card Description Age HC level
Dutch Home City 3 (Cheap Market Improve) TEAM Cheap Market Improvements Hunting Dogs, Hunting Eagles, Village Dogs, Hanami Parties, Gang Saw, Lumber Ceremony, Water Wheel, Hardened Iron Axes, Placer Mines, Blanket Filters, Civil Servants, Blunderbuss, Great Coat, Spirit Medicine, Eastern Medicine, Royal Hunters, and Tribal Societies are free
Age I tech tree aoe3
1

Indians[]

Card Description Age HC level
Team improved buildings TEAM Improved Buildings Buildings get +25% hit points
Age II tech tree aoe3
10
Mughal architecture Mughal Architecture Buildings except wonders cost -20% wood and build time -50% +1 Villager
Age II tech tree aoe3
40
Indian Home City 3 (Bazaar) Bazaar Market buy rate -25%, sell rate +10%; Ships 1 Market Rickshaw +1 Hindu Villager
Age I tech tree aoe3
1

Japanese[]

Card Description Age HC level
Japanese Home City 3 (Kwankoba Bazaar) Kwankoba Bazaar Market buy rate -15%, sell rate +20%; Ships 1 Market Rickshaw
Age I tech tree aoe3
1

United States[]

Card Description Age
US Home City 3 (Hamiltonian Economics) Hamiltonian Economics Hunting Dogs, Gang Saw, Placer Mines, Blunderbuss, Great Coat, Steel Traps, Log Flume, and Amalgamation are free; Market buy factor -10%
Age II tech tree aoe3

Trivia[]

  • According to an unused texture in the game files (trade_buy_fame.ddt), it would be possible to exchange coin for experience in the Market (since the experience resource was originally called fame). It may have cost 1,000 coin for 500 experience according to one of the strings.
  • The Northern European Market in the Industrial/Imperial Age has a sign labeled "Stuarts Market". Given that this architecture set is used by John Black's Mercenaries Houses, this may be a reference to his business-inclined uncle, Stuart Black.
  • There are unused files for the Market portrait in The WarChiefs (probably intended to be used by Native American civilizations), and in The Asian Dynasties for the Chinese and Indian Markets. The Market portrait used by Asian civilizations in The Asian Dynasties would have been unique to the Japanese, as it is called japanese_market_icon_portrait.ddt in the game files. Despite being updated for the Definitive Edition, the portrait for the Chinese Market remains unused.
    • While unavailable to the Indians themselves, the Indian Market portrait is used for the Market that the Ethiopians can build by allying with them.

History[]

ā€œA market provides a location to bring together buyers and sellers to trade. Ideally, prices are set by supply and demand. Markets were composed of stalls where vendors would sell their wares. Often people wouldn't pay with money, but would barter by offering a service in return for whatever they needed. As cities grew larger, stores replaced the open marketplaces, and money became a more common form of currency.ā€

Gallery[]

See also[]

Buildings in Age of Empires III
Common
Dock aoe3de Dock Ā· House indian aoe3de House Ā· Livestock pen aoe3de Livestock Pen Ā· Market icon aoe3de Market Ā· Native embassy DE icon Native Embassy Ā· Stables aoe3de Stable Ā· Towncenter aoe3de Town Center Ā· Trading post african aoe3de Trading Post Ā· Wall aoe3de Wall
EuropeansArsenal aoe3de Arsenal Ā· Artillery depot aoe3de Artillery Foundry Ā· Barracks aoe3de Barracks Ā· Capitol aoe3de Capitol Ā· Church aoe3de Church Ā· Plantation aoe3de Estate (formerly Plantation) Ā· Fort aoe3de Fort Ā· Mill aoe3de Mill Ā· Outpost aoe3de Outpost Ā· Tavern icon de Tavern
Native AmericansCommunity plaza aoe3de Community Plaza (formerly Fire Pit) Ā· Corral aoe3de Corral Ā· Plantation aoe3de Estate (formerly Plantation) Ā· Farm aoe3de Farm Ā· Tribal marketplace icon Tribal Marketplace Ā· War hut aoe3de War Hut
AsiansJapan barracks aoe3de Barracks Ā· Japan castle aoe3de Castle Ā· Consulate icon aoe3de Consulate Ā· Monastery aoe3de Monastery Ā· China rice paddy icon aoe3de Rice Paddy Ā· Advanced wonders Wonder
Federal AmericansArsenal aoe3de Arsenal Ā· Artillery depot aoe3de Artillery Foundry Ā· Barracks aoe3de Barracks Ā· Capitol aoe3de Capitol Ā· Plantation aoe3de Estate Ā· Fort aoe3de Fort Ā· Mill aoe3de Mill Ā· Outpost aoe3de Outpost Ā· Saloon aoe3de Saloon
AfricansArsenal aoe3de Arsenal Ā· Field portrait aoe3de Field Ā· Granary portrait aoe3de Granary Ā· Hut portrait aoe3de Hut Ā· Livestock market aoe3de Livestock Market Ā· Palace portrait aoe3de Palace Ā· Port portrait aoe3de Port Ā· War camp aoe3de portrait War Camp Ā· Watch tower aoe3de portrait Watch Tower
Unique
Flag BritishDE BritishHouse aoe3de Manor House
Flag DutchDE DutchBank aoe3de Bank
Flag GermanDE GermansMercenary camp portrait Mercenary Camp
Flag OttomanDE OttomansChurch aoe3de Mosque
Flag RussianDE RussiansBlockhouse aoe3de Blockhouse
Flag AztecDE AztecsNobles aoe3de Nobles' Hut
Flag IroquoisDE HaudenosauneeIro house icon Longhouse Ā· Artillery depot aoe3de Siege Workshop
Flag SiouxDE LakotaTeepee icon DE Teepee
Flag ChineseDE ChineseChinese village aoe3de Village Ā· China waracademy aoe3de War Academy
Flag IndianDE IndiansCaravanseraiDE Caravanserai Ā· MangoGroveDE Mango Grove Ā· SacredFieldDE Sacred Field
Flag JapaneseDE JapaneseCherry orchard portrait aoe3de Cherry Orchard Ā· Dojo aoe3de Dojo Ā· Shrine aoe3de Shrine
Flag IncanDE IncaInca kallanka Kallanka Ā· Inca kancha house Kancha House Ā· Inca stronghold Stronghold Ā· Inca tambo Tambo
Flag SwedishDE SwedesSwedish torp Torp
Flag American act3 aoe3de United StatesMeeting house aoe3de icon Meeting House Ā· State capitol aoe3de icon State Capitol
Flag Ethiopian aoe3de EthiopiansMountain monastery portrait aoe3de Mountain Monastery
Flag Hausa HausaUniversity portrait University
Flag MexicanDE MexicansCathedral portrait Cathedral Ā· Hacienda portrait Hacienda
Flag ItalianDE ItaliansBasilica portrait Basilica Ā· Lombard portrait Lombard
Flag MalteseDE MalteseCommandery portrait Commandery Ā· Depot portrait Depot Ā· Fixed gun portrait aoe3de Fixed Gun Ā· Hospital portrait Hospital
Situational
Aztec temple portrait American Citadel (formerly Maya Castle) Ā· Athos monastery portrait Athos Monastery Ā· Battery tower portrait Battery Tower Ā· Factory aoe3de Factory Ā· Field hospital aoe3de Field Hospital Ā· Regent's Castle aoe3de Regent's Castle
Scenario Editor/campaign only
Cherokee Warhut Portrait Cherokee War Hut Ā· Wall aoe3de Command Post Ā· Fixed gun portrait aoe3de Fixed Gun Ā· Fort Tower icon AoE3DE Fort Tower Ā· Gunpowder Stores icon AoE3DE Gunpowder Stores Ā· Ossuary AoE3DE Ossuary Ā· Fountain Youth Portrait The Fountain of Youth Ā· Tower aoe3de Tower
Advertisement