โ | Native boat that can attack or transport units. | โ |
—In-game description |
The Marathan Catamaran is a small ship in Age of Empires III: The Asian Dynasties. It is available after building a Trading Post on a Holy Site settlement on Borneo, Ceylon, Deccan, Fertile Crescent, Indochina, Indonesia and Malaysia maps.
Overview[]
The Indians can also receive Marathan Catamaran from shipments on water maps with Dacoits or Thuggees garrisoned. Players usually use it to collect Treasures at sea. It can carry a fair amount of units, including artillery. It can attack, fish (though it is as inefficient as Canoes), transport units and train Old Doug the Orangutans, and Dacoits and Thuggees if they are available at Tavern/Monastery.
Catamarans have weak firepower against ground units and other ships, but they fire from a good distance when compared to Musketeers for instance. Their range is the same as that of a Skirmisher, allowing them to outrange most military ground units when they are near the sea. A group of them can be used to support other war ships, as they cost no population slot, and they can also be used as a distraction for enemy ships or coast defenses. It should be noted, though, that they have low hit points and get easily destroyed by other ships. Their siege damage, though, is nearly half that of an upgraded Caravel and they perform well for their cost against buildings, especially Docks.
Because they are somewhat cheap compared to regular ships and fire from long range, they can be used to harass enemy units that are too close to the coast, especially villagers, forcing them to flee or send ships to down the Catamarans, distracting the enemy either way.
Strategy[]
Both Water Ceremony and War Ceremony boost ranged warships. The former requires a card, the latter does not. Ranged attack can be boosted as high as 36, 91 siege damage and 588 hit points with the former ceremony and all upgrades. 32 ranged attack, 58 siege damage and 275 hit points with only the latter ceremony and upgrades; depending on whether the player wishes to send a card or not.
Units[]
The Marathan Catamaran must be close to the shore to train the units, and will also be unable to move and attack while doing so.
Age | Unit | Cost | Pop. | Limit |
---|---|---|---|---|
Old Doug the Orangutan | 200 food | โ | 5 | |
Marathan Dacoit | 90 coin | 5 | โ | |
Marathan Thuggee | 150 coin | 6 |
Bandit Catamaran[]
โ | Bandit boat that can attack or transport units. | โ |
—Bandit Catamaran in-game description |
The Bandit Catamaran is an African variant of the Marathan Catamaran in Age of Empires III: Definitive Edition - The African Royals trainable by default on Horn and Swahili Coast maps, and is only available on them. It also differs from the Marathan Catamaran in its statistics and the units that it can train.
Units[]
The Bandit Catamaran must be close to the shore to train the units, and will also be unable to move and attack while doing so.
Age | Unit | Cost | Limit |
---|---|---|---|
Pambuu the Tame Warthog | 150 food | 7 | |
Aiz the Tame Elephant | 500 food | 2 |
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Ships, buildings close to shore |
Weak vs. | Artillery especially Culverins, defensive structures |
Improvements | |
Gather rate | Long Lines (+30%) Gill Nets (+15%) Huron Fish Wedding (+15%) Fasting (+10%) Aztec Chinampa (+5%) Klamath Work Ethos (+5%) Collective Economy (+50% from whales; Asians only) Excessive Taxation (+50% from whales; Europeans only) Excessive Tribute (+50% from whales; Native Americans only) Mountain State Gold Rush (+40% from whales; United States only) Large Scale Farming (+35% from whales; Africans only) Navajo Craftsmanship (+20% from whales) Somali Coinage (+10% from whales) |
Hit points | Rawhide Covers (+30%; Haudenosaunee only) Armor Plating (+50%) Heavy Riverboats (+25%; Africans only) Byzantine Legacy (+15%) Cipactli Worship (+10%; Aztecs only) Tar Kilns (+10%) |
Attack | Flaming Arrows (+30%; Lakota only) Carronade (+25%) River Skirmishes (+25%; Africans only) Cipactli Worship (+10%; Aztecs only) Somali Ajuran Engineers (+20% multiplier vs. Frontier fortification) |
Line of Sight | Town Watch (+3) |
Train time | Immigrants (-10%) New Mexico Immigration (-10%; United States only) Strangers' Quarters (-10%; Africans only) |
Other | Meritocracy (-20% upgrade cost) รresund Customs (generates 0.05 coin/sec.) |
Penalties | Pennsylvania Pound (-10% coin gather rate; United States only) |
Home City Cards[]
- Click for a list of Home City Cards related to the Marathan/Bandit Catamaran
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Purple | Shipment that can be sent an INFINITE number of times |
Red | Shipment that can be sent twice |
Blue | Shipment that arrives fast (5 seconds) |
All[]
Card | Description | Age | HC level |
---|---|---|---|
Advanced Dock | Docks get +100% attack and heal ships 85% faster; warships' train time -33% (also +1 Villager for the Indians) | 10 | |
Fish Market | Fishing boats gather food from fishes 25% faster and coin from whales 20% faster (also +1 Hindu Villager for the Indians) | 1 | |
Rendering Plant | Fishing boats gather food from fishes 30% faster and coin from whales 25% faster (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians) | 10 | |
Whale Oil | Fishing boats gather coin from whales 30% faster | 40 | |
Improved Warships | Warships get +25% hit points and attack (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians) | 10 | |
TEAM Improved Warships | Warships get +10% hit points and attack | 10 | |
Naval Gunners | Warships get +20% attack | 25 | |
Offshore Support | Warships get +15% attack, +2 Line of Sight and range (also +2 Uhlans for the Germans) | 40 | |
European Cannons | Warships get +15% attack, +2 Line of Sight and range (also +1 Hindu Villager for the Indians) | 25 | |
Admiralty | Dock warship technologies cost and research time -60% (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians) | 1 |
- "Advanced Dock" is not available to Africans.
- "Fish Market" is not available to the Japanese and Portuguese.
- "Rendering Plant" is not available to the Mexicans and Native Americans.
- "Whale Oil" is available to the Japanese, Portuguese, Swedes, and United States.
- "Improved Warships" is not available to the Chinese, Lakota, and United States.
- "TEAM Improved Warships" is available to the Chinese and Maltese.
- "Naval Gunners" is available to the British, French, Italians, Maltese, Russians, Swedes, and United States.
- "Offshore Support" is available to the Aztecs, Germans, Inca, Maltese, and Ottomans.
- "European Cannons" is not available to Europeans and Native Americans.
- "Admiralty" is not available to Africans and Native Americans.
Africans[]
Card | Description | Age |
---|---|---|
Advanced Port | Ports get +100% attack and heal ships 100% faster; warships' train time -33% | |
Feudal Armies | All units' train time -15%; hero respawn time -15% |
Aztecs[]
Card | Description | Age |
---|---|---|
Artificial Islands | Warships cost -35% wood |
British[]
Card | Description | Age |
---|---|---|
TEAM Whale Oil | Fishing boats gather coin from whales 15% faster |
Chinese[]
Card | Description | Age | HC level |
---|---|---|---|
Western Reforms | All units get +8% hit points and attack | 40 | |
Acupuncture | All units' train time -20% | 10 |
Ethiopians[]
Card | Description | Age |
---|---|---|
Ignatian Spirituality | All units get +5% hit points and regeneration capability even while in combat | |
Roof of Africa | Villagers and fishing boats gather food 25% faster | |
Fazogli Gold | Villagers and fishing boats gather coin 20% faster | |
Land of the Sea | Warships get +35% attack for each garrisoned Ras |
Europeans[]
Card | Description | Age | HC level |
---|---|---|---|
Economic Theory | Villagers and fishing boats gather 10% faster | 40 | |
Lantakas | Artillery, buildings, and ships get +15% attack | N/A |
- "Economic Theory" is not available to the British, Dutch, Spanish, and Swedes.
- "Lantakas" is available to the Dutch and Portuguese upon revolting to Indonesia.
Haudenosaunee[]
Card | Description | Age |
---|---|---|
Wampum | Training units and constructing buildings grants +35% XP |
Inca[]
Card | Description | Age |
---|---|---|
Salt Ponds | Villagers gather food from herded and hunted animals 20% faster; fishing boats gather food from fisheses and coin from whales 20% faster |
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack | 25 | |
Bombay Marine | Ships' train time -30% and train bounty +30%; +1 Hindu Villager | 1 | |
Recruit Maratha + 10 Dacoit | Ships 3 Marathan Catamarans with 10 Dacoits in it; +1 Hindu Villager; costs 500 coin | 1 | |
Recruit Maratha + 6 Thuggee | Ships 3 Marathan Catamarans with 6 Thuggees in it; +1 Hindu Villager; costs 500 coin | 10 | |
TEAM Recruit Maratha + 10 Thuggee | Ships 4 Marathan Catamarans with 10 Thuggees in it; costs 1,000 coin | 25 |
Japanese[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Sengoku | Unit upgrades cost -20% | 1 | |
TEAM Chonindo | Villagers and fishing boats gather 8% faster from all sources except hunts; Haciendas auto gather 8% faster | 40 | |
Fish Market | Fishing boats gather food from fishes 25% faster and coin from whales 20% faster | 1 | |
Peacetime Fishing | Warships gather food from fishes and coin from whales 125% faster | 25 |
Lakota[]
Card | Description | Age |
---|---|---|
Winter Counts | Training units grants +40% XP and constructing buildings grants +20% XP |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points | |
Speronaras | Ships get +10% speed; Order Galleys and Fishing Boats get +30% speed instead |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed | |
TEAM Rendering Plant | Fishing boats gather 10% faster | |
Colegio de San Nicolรกs | Ships 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds | |
National Servant | All units get +10% hit points; Padre healing 200% faster |
- "Colegio de San Nicolรกs" and "Michoacรกn Fishermen" are available upon selecting the Michoacรกn Federal State.
- "National Servant" is available upon selecting the Estado de Mรฉxico Federal State.
Native Americans[]
Card | Description | Age |
---|---|---|
Water Ceremony | Water Ceremony available at the Community Plaza |
- "Water Ceremony" is not available to the Lakota.
Portuguese[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Fish Market | Fishing boats gather 10% faster | 1 |
Russians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Cold Water Port | Warships cost -15% | 10 |
Spanish[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight | 10 |
United States[]
Card | Description | Age |
---|---|---|
Indiana Mobilization | Ships 1 Carbine Cavalry for every shipment that had been sent by the player, including this one; all units' train time, technology research time, and age-up time -10%; costs 500 wood | |
Vermont Coppers | Estate technologies are free and researched instantly; villagers and fishing boats gather coin 5% faster; all coin autogather and trickle 5% faster | |
Connecticut Shipwrights | Artillery train time -25%, buildings' build time -35%, and ships' train time -50% |
- "Indiana Mobilization" is available upon selecting the Indiana Federal State.
- "Vermont Coppers" is available upon selecting the Vermont Federal State.
- "Connecticut Shipwrights" is available upon selecting the Connecticut Federal State.
Bandit Catamaran[]
There is also the Treasure guardian variant of the Marathan Catamaran. It is usually featured in large area of seas surrounding a rather abundant Treasure.
In-game dialogue[]
The Marathan Catamaran uses the Thuggee's dialogues.
- Main article: Indians (Age of Empires III)#In-game dialogue
Trivia[]
- As the Catamaran sinks, the Dacoit-like unit steering the vessel tries to jump out of the sinking vessel, only to fall into the sea alongside the vessel.
- African Bandit Catamarans have a black bandit sailing the ship, while Marathan Catamarans have a Dacoit.
History[]
โ | The Maratha were the influential power behind an empire that covered a large region of India in the late-seventeenth and eighteenth centuries CE. The Maratha aided in bringing about the fall of the powerful Mughal Empire, and later became fierce rivals of the British occupation of India. By the middle of the eighteenth century, their empire, under the ruler Sivaji, extended the kingdom's reach south through the vast Deccan plateau and onto the Indian peninsula. The British Empire was able to greatly reduce the great empire's influence, subduing it completely by 1818. Today, Maratha refers to a member of the Western Indian Marathi-speaking people known for their devotion to Hinduism and their skill as warriors. They are named for their homeland of Maharashtra. The word "catamaran" comes from the Anglicized Tamil words "kattu," or to tie, and "maram," meaning wood, or tree. Comprised of two connected hulls or a single hull with two parallel keels, the catamaran is a watercraft that was developed by natives of Polynesia and first used in the fifth century CE. Its maneuverability proved advantageous for crews braving the waves of the Pacific Ocean, as it could reach speeds of up to 45 miles per hour while maintaining its stability. Westerners adopted the catamaran design in the 1870s, when famous American naval engineer Nathanael Herreshoff began building a modified version of the craft. Today, catamarans can range from 12 to 315 feet, depending on their purpose, and are widely used for sport and business. | โ |