More expensive than a normal House. Supports 10 population.
The Manor, also known as Manor House, is a civilian building in Age of Empires III that replaces the House for the British. It is similar in function to Houses, but are 35 wood more expensive and spawn a Settler when built. Manors cannot be deleted; this is likely to prevent spawning extra Settlers by deleting and rebuilding the Manor repeatedly.
Manors have continually been a part of British strategy due to the extra Settlers that they spawn, in excess of those trained by the Town Center. This gives the British a strong economic advantage in the mid-game until the opponent can establish multiple Town Centers.
The "Florence Nightingale" Home City Card gives Manors the ability to slowly heal friendly units in an AOE of 12 around it at a rate of 5 hit points per second, similar to Field Hospitals but weaker.
Houses in the New World displayed varying styles, from the Cape-style houses of New England to the claim shanties in the West to the ranch houses in Texas and Mexico. Often the house style reflected the cultural heritage of the people who settled in the land.
Of course, Native Americans also had a wide variety of housing, including the tipis of the Plains tribes and the wattle-and- daub houses of the Cherokee.