It must be mentioned that Masonry gives buildings +3 building armor, so half of the bonus is not unlikely to be nullified in later stages of the game. However, as of update 37650, this is no longer the case, and Masonry cannot negate any of the bonus damage from Manipur Cavalry.
Team bonuses Edit
Rise of the Rajas Edit
- Initially, Manipur Cavalry gives +6 attack against buildings. With patch 5.2, the bonus is spread over the two building classes (building and standard building) equally so Architecture does not cancel the effect completely anymore. Half of the effect can still be denied by researching Masonry.
- With update 37650, the bonus is no longer partially negated by Masonry.
|Garland Wars | Yeomen | Logistica | Furor Celtica | Rocketry | Bearded Axe | Anarchy | Perfusion | Atheism | Kataparuto | Shinkichon | El Dorado | Drill | Mahouts | Zealotry | Supremacy | Crenellations | Artillery | Berserkergang|
|Atlatl | Warwolf | Greek Fire | Stronghold | Great Wall | Chivalry | Marauders | Andean Sling | Fabric Shields | Sultans | Shatagni | Pavise | Silk Road | Yasama | Panokseon | Corvinian Army | Recurve Bow | Obsidian Arrows | Nomads | Boiling Oil | Madrasah | Orthodoxy | Druzhina | Inquisition | Ironclad | Sipahi | Chieftains|
|The African Kingdoms|
|Kasbah | Maghrabi Camels | Tigui | Farimba | Royal Heirs | Torsion Engines | Carrack | Arquebus|
|Rise of the Rajas|
|Howdah | Manipur Cavalry | Tusk Swords | Double Crossbow | Thalassocracy | Forced Levy | Chatras | Paper Money|
|The Last Khans|
|Stirrups | Bagains | Steppe Husbandry | Cuman Mercenaries | Hill Forts | Tower Shields | Silk Armor | Timurid Siegecraft | Kamandaran|