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This article is about the unit in Age of Empires II. For the unit in Age of Empires IV, see Mangonel (Age of Empires IV).

Ranged siege weapon with area of effect attack, but cannot attack enemies at close range. Strong vs. tight groups of units. Can attack ground.
Age of Empires II description

The Mangonel is a ranged siege unit in Age of Empires II that can be trained at the Siege Workshop starting in the Castle Age. It is primarily used against large groups of enemies. Its high attack and splash damage make it a powerful unit, especially against archers and slow-moving units. As a ranged unit with blast attack, it also causes friendly fire. Its main offsets are its low projectile speed, minimum range, and tendency to harm friendly units caught in its blast.

Tactics[]

Mangonels in most circumstances need to be paired with other units. Being vulnerable to enemy cavalry, they are often accompanied by Pikemen or Monks in early Castle Age siege pushes, as well as archers on open maps against enemy archers. They are also a key defensive unit. Their powerful attack can be devastating to most groups of enemy units, but it is advisable to watch them in battle to prevent friendly fire. Using the attack ground command is useful for Mangonels if the player can predict the movement of enemy troops.

Mangonels are often paired with ranged units as they are less likely to get accidentally hit by the Mangonels' attack. Mangonels are also capable of dealing damage to buildings, something that archers usually have trouble with.

A popular tactic, especially on the map Arena, is to quickly advance to the Castle Age and pair Mangonels with Monks, as they cover each other's main weaknesses. Mangonels are great against ranged units like Crossbowmen, who can otherwise quickly kill Monks, while Monks can convert Knights (in small enough numbers), who are the bane of Mangonels. This strategy however requires intense micromanagement and is somewhat vulnerable to Light Cavalry and Eagle Warriors, who resist conversion, have an attack bonus against Monks, and can quickly close the gap to the Mangonels. The Eagle Warrior is particularly effective since it also has an attack bonus against Mangonels and is less food intensive.

Mangonels are an excellent way to deal with masses of archers, and serve as an equalizer when the opponent gets ahead in archer wars. One good Mangonel shot can turn the tide of a battle in this case. In comparison, Mangonels struggle against Conquistadors, Janissaries, and Arambais, as their pierce attack is considerably higher than the Mangonel's pierce armor. In these cases, it is advisable to use multiple Mangonels or employ Elite Skirmishers instead. Mangonels outrange Town Centers and do respectable damage to buildings, making them great at pressuring an opponent.

In archer wars in high-level games, the primary counter to a Mangonel is another Mangonel, though they can fall to well micromanaged archers, by "splitting" with the flank formation using hotkeys.

Comparison to the Scorpion[]

Mangonel Advantages

  • The Mangonel has a much bigger base attack and its Area of Effect generally allows it to hit more enemies than the Scorpion.
  • In addition to its superior damage per shot, Mangonels have bigger bonus damage against both buildings and siege.
  • The fact that Mangonels deal melee damage makes them very effective against all other siege units in the game, including the Scorpion (since siege units have high pierce armor and low melee armor). At the same time, the Scorpion's pierce damage makes it very ineffective at destroying siege units.
  • The Mangonel has two upgrades, which increase its power much more than the one upgrade available for the Scorpion. The upgrades significantly increase the Mangonel's attack and health, as well as increasing its range by +1. The same does not happen for the Heavy Scorpion, which only gets a slight increase in health and attack from its upgrade.
  • Scorpions cannot attack ground, making them hard to micromanage against an agile unit. In contrast, a cleverly managed Mangonel may hit fast-moving units.
  • Mangonels do not have any attack delay; Scorpions have a significant attack delay.
  • Mangonels have more hit points, especially their upgraded versions.

Scorpion Advantages

  • Scorpions do not damage friendly units, but Mangonels do.
    • Mangonels need careful control throughout almost any battle or they are likely to deal heavy damage to the player's troops. In contrast, Scorpions can be effective even with very little micro-management.
  • Scorpions cost only about half as much as Mangonels (Scorpions cost in total 150 resources, while the Mangonel costs 295, although the latter is less gold-intensive).
  • Scorpions attack nearly twice as fast as Mangonels.
  • Scorpions move slightly faster than Mangonels, having 0.65 speed compared to the Mangonel's 0.6. While both are very slow, this makes the Scorpion slightly better at repositioning.
  • While Scorpions have a shorter range (7) than upgraded Mangonels (8), the Scorpion projectiles continue moving 3 tiles ahead of their maximum range, allowing them to hit units 10 tiles away (11 with Siege Engineers). Combined with the fact that Scorpion shots reach their targets faster than Mangonel shots, this makes the Scorpion shots harder to dodge. This is especially true against ranged units performing hit-and-run tactics, since these units cannot retreat straight backward from the Scorpion shots, but will dodge Mangonel shots by doing this.
  • The Heavy Scorpion upgrade does not cost gold (1,000 food, 1,100 wood) and is much cheaper than the combined cost of the Onager (800 food, 500 gold) and Siege Onager (1,450 food, 1,000 gold) upgrades.

Further statistics[]

Unit strengths and weaknesses
Strong vs. Buildings, archers, siege weapons, units in dense formations
Weak vs. Fast moving melee units especially Magyar Huszars and Eagle Warriors, Mangudai, Monks with Sanctity and Redemption
Upgrades
Hit points UniqueTechImperialDE Furor Celtica (+40%, Celts only)
Attack SiegeEngineersDE Siege Engineers (+20% attack against buildings)
ChemistryDE Chemistry (+1)
UniqueTechImperialDE Torsion Engines (increases blast damage radius by 0.45, Ethiopians only)
UniqueTechImperialDE Counterweights (+15% attack, Saracens only)
Range SiegeEngineersDE Siege Engineers (+1)
UniqueTechImperialDE Shinkichon (+1, Koreans only)
Armor UniqueTechCastle-DE Ironclad (+4/+0, Teutons only)
Movement speed UniqueTechImperialDE Drill (+50%, Mongols only)
Conversion defense Devotion icon AoE2DE Devotion (+1 min, +1 max)
FaithDE Faith (+4 min, +4 max)
HeresyDE Heresy (die upon getting converted)
UniqueTechCastle-DE First Crusade (+4 min, +4 max, Sicilians only)
Upgrades OnagerDE Onager

Civilization bonuses[]

Team bonuses[]

Changelog[]

AoE2-DLCicon-0 The Age of Kings[]

  • Mangonels move at a speed of 0.5.
  • Projectiles move at 2.9 tiles/s. Secondary projectiles without Chemistry move at 3.0.
  • Primary and secondary projectiles have an arc of 0.6 and 0.4 respectively.
  • Mangonels do not deal attack bonus against siege weapons.

AoE2-DLCicon-1 The Conquerors[]

  • Mangonels move at a speed of 0.6.
  • Mangonels deal +12 bonus damage against siege weapons.
  • Projectiles without and with Chemistry move at 3.5 and 2.9 tiles/s respectively.
  • All projectiles have an arc of 0.4 respectively.
  • Mangonels do not auto-attack if it may harm friendly units.
  • Heresy introduced.
  • Celts AoE2 Celts: Furor Celtica introduced. It gives Mangonels +50% hit points.
  • Mongols AoE2 Mongols: Drill introduced.
  • Koreans AoE2 Koreans: Shinkichon initially gives Mangonels +2 range. With patch 1.0b, the effect was reduced to +1.
  • Koreans AoE2 Koreans (team bonus): Mangonels have +1 range.

AoE2-DLCicon-2 The Forgotten[]

AoEIIDE icon Definitive Edition[]

AoE2Icon-DynastiesIndia Dynasties of India[]

History[]

The mangonel was an improvement on the ancient catapult that was used to throw stones and other missiles, usually in a siege attack against a fortified position. The mangonel usually fired directly at a target, using a bar to stop the throwing arm when it was vertical. This threw the missile directly forward. Mangonels were used to fire one large stone or a basket of smaller stones. They were often assembled on the spot for use, but were also built on wheeled frames for easier movement.
Age of Empires II manual

The official history section is outright wrong, as Mangonel is another name for the traction trebuchet, the predecessor of the counterweight trebuchet. The section text simply describes a catapult.

Trivia[]

  • The design for the Mangonel is inaccurate, as its real-life design was essentially a small Trebuchet. A more accurate name for this unit would be Light Onager. Instead, if the name were to be kept, it should be a unit that would upgrade into the Trebuchet, but with a different unit model.

Gallery[]

Units in Age of Empires II
CivilianMaleVillDE Villager · Tradecart aoe2DE Trade Cart · FishingShipDE Fishing Ship · Trade cog aoe2DE Trade Cog · King eu aoe2DE King
ReligiousMonk aoe2DE Monk
InfantryMilitiaDE Militia · Manatarms aoe2DE Man-at-Arms · Longswordsman aoe2DE Long Swordsman · Twohanded aoe2DE Two-Handed Swordsman · Champion aoe2DE Champion
Spearman aoe2DE Spearman · Aoe2-infantry-2-pikeman Pikeman · Halberdier aoe2DE Halberdier
Eaglescout aoe2DE Eagle Scout · Eaglewarrior aoe2DE Eagle Warrior · EliteEaglewarrior aoe2DE Elite Eagle Warrior
ArcherArcher aoe2DE Archer · Crossbowman aoe2DE Crossbowman · Arbalester aoe2DE Arbalester
Skirmisher aoe2DE Skirmisher · Elite skirmisher aoe2DE Elite Skirmisher
Hand cannoneer aoe2DE Hand Cannoneer
Cavalryarcher aoe2DE Cavalry Archer · Heavycavalryarcher aoe2de Heavy Cavalry Archer
Aoe2de DOI elephant archer icon Elephant Archer · ElephantArcherIcon-DE Elite Elephant Archer
CavalryScoutcavalry aoe2DE Scout Cavalry · Lightcavalry aoe2DE Light Cavalry · Hussar aoe2DE Hussar
Knight aoe2DE Knight · Cavalier aoe2DE Cavalier · Paladin aoe2DE Paladin
Camelrider aoe2DE Camel Rider · Aoe2 heavycamelriderDE Heavy Camel Rider
Battle elephant aoe2DE Battle Elephant · Elite battle elephant aoe2DE Elite Battle Elephant
Steppelancericon Steppe Lancer · Elitesteppelancericon Elite Steppe Lancer
Xolotlicon Xolotl Warrior
AoE2DE Armored Elephant icon Armored Elephant · AoE2DE Siege Elephant icon Siege Elephant
SiegeBattering ram aoe2DE Battering Ram · Capped ram aoe2DE Capped Ram · Siege ram aoe2DE Siege Ram
Mangonel aoe2DE Mangonel · Onager aoe2DE Onager · Siege onager aoe2DE Siege Onager
Scorpion aoe2DE Scorpion · Heavyscorpion aoe2DE Heavy Scorpion
Bombard cannon aoe2DE Bombard Cannon
Trebuchet aoe2DE Trebuchet
Petard aoe2DE Petard
Siegetower aoe2DE Siege Tower
War shipTransportship aoe2DE Transport Ship
Galley aoe2DE Galley · War galley aoe2DE War Galley · Galleon aoe2DE Galleon
Fire galley aoe2DE Fire Galley · Fireship aoe2DE Fire Ship · Fastfireship aoe2DE Fast Fire Ship
Demoraft aoe2DE Demolition Raft · Demoship aoe2DE Demolition Ship · Heavydemoship aoe2de Heavy Demolition Ship
Cannon galleon aoe2DE Cannon Galleon · Elite cannon galleon aoe2de Elite Cannon Galleon
AoE2 Dromon Dromon
Unique
ReligiousMissionaryIcon-DE Missionary · AoE2 WarriorPriest Warrior Priest
InfantryBerserkIcon-DE Berserk · Aoe2de Chakram Chakram Thrower · CondottieroIcon-DE Condottiero · Aoe2-icon-flemish-militia Flemish Militia · GbetoIcon-DE Gbeto · Aoe2de Ghulam Ghulam · HuskarlIcon-DE Huskarl · JaguarWarriorIcon-DE Jaguar Warrior · KamayukIcon-DE Kamayuk · Karambitwarrioricon-DE Karambit Warrior · AoE2 DE Legionary new icon Legionary · Aoe2-icon--obuch Obuch · SamuraiIcon-DE Samurai · Aoe2-icon-serjeant Serjeant · Shotelwarrioricon-DE Shotel Warrior · TeutonicKnightIcon-DE Teutonic Knight · ThrowingAxemanIcon-DE Throwing Axeman · Aoe2de Urumi Urumi Swordsman · AoE2 WarriorPriest Warrior Priest · WoadRaiderIcon-DE Woad Raider
ArcherArambaiicon-DE Arambai · CamelArcherIcon-DE Camel Archer · ChukoNuIcon-DE Chu Ko Nu · AoE2 CompositeBowman Composite Bowman · ConquistadorIcon-DE Conquistador · GenitourIcon-DE Genitour · GenoeseCrossbowmanIcon-DE Genoese Crossbowman · Imperialskirmishericon-DE Imperial Skirmisher · JanissaryIcon-DE Janissary · Kipchakicon Kipchak · LongbowmanIcon-DE Longbowman · MangudaiIcon-DE Mangudai · PlumedArcherIcon-DE Plumed Archer · Aoe2de ratha ranged Ranged Ratha · Rattanarchericon-DE Rattan Archer · SlingerIcon-DE Slinger · WarWagonIcon-DE War Wagon
CavalryBallistaelephanticon-DE Ballista Elephant · BoyarIcon-DE Boyar · Aoe2de camel scout Camel Scout · CataphractIcon-DE Cataphract · Aoe2de roman unique centurion icon Centurion · Aoe2-icon-coustillier Coustillier · Flaming camel icon Flaming Camel · ImperialCamelRiderIcon-DE Imperial Camel Rider · Keshikicon Keshik · Konnikicon Konnik · Leitisicon Leitis · MagyarHuszarIcon-DE Magyar Huszar · MamelukeIcon-DE Mameluke · AoE2 Monaspa Monaspa · Aoe2de ratha melee Melee Ratha · AoE2 Savar Savar · Aoe2de shrivamsha rider Shrivamsha Rider · TarkanIcon-DE Tarkan · WarElephantIcon-DE War Elephant · Aoe2-icon-winged-hussar Winged Hussar
SiegeAoe2-icon--houfnice Houfnice · Aoe2-icon-hussite-wagon Hussite Wagon · OrganGunIcon-DE Organ Gun
War shipCaravelIcon-DE Caravel · LongboatIcon-DE Longboat · Aoe2de Thirisadai Thirisadai · TurtleShipIcon-DE Turtle Ship
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