|“||Chinese cavalry archer mercenary.||”|
The Manchu is the mercenary version of the Cavalry Archer. It has a high rate of fire and an impressive amount of hit points. It also has a very high melee armor and base damage. All these factors combined make it an extremely effective counter to cavalry, without having to worry about micro-managing them or kiting. Unlike nearly every other mercenary, it takes the same amount of population space as its base unit; this allows it to be used even in the latest stages of the games without sacrificing military size, should it be available at the Saloon/Monastery.
This unit is of particular interest to the Chinese civilization. As China is unable to mass produce anti-cavalry, and the units it can mass are fairly weak, the Manchu (if available at the Monastery) can be trained to fill this usual hole in their composition, without sacrificing population space or draining limited wood supplies.
|Unit strengths and weaknesses|
|Strong vs.||Heavy cavalry, light infantry, artillery|
|Weak vs.||Heavy infantry, ranged infantry, light cavalry|
|Hit points|| Comanche Horse Breeding (+10%)|
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Ranged Cavalry Caracole (+10%)|
Customized Merc Weapons (+30%, John Black's Mercenaries only)
Carib Kasiri Beer (+10%)
Carib Garifuna Drums (+1.0x multiplier vs. villagers)
Seminole Bowyer (+25%)
Tupi Poison Arrow Frogs (+10%)
|Range||Ranged Cavalry Caracole (+2)|
|Sight|| Town Watch (+2)|
Ranged Cavalry Caracole (+2)
|Speed|| Comanche Mustangs (+10%)|
Apache Endurance (+5%)
|Creation speed|| Mass Cavalry (-50%)|
Cheyenne Horse Trading (-25%)
Incan Chasquis Messengers (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Penalties||Coffee Trade (-10% speed, Dutch only)|
Home City Cards
|Click for a list of Home City Cards related to the Manchu|
Green: TEAM Shipment that is sent to each player in a team
Unlike other units native to China, the Manchu speaks their own Manchu language (Manju Gisun), an endangered language of Tungusic origin native to Manchuria and one of the official languages of the Qing dynasty.
- Select 1 Je? (ᠵᡝ) - Yes?
- Select 2 Qouha belheme jurambi. (ᠴᠣᠣᡥᠠ ᠪᡝᠯᡥᡝᠮᡝ ᠵᡠᡵᠠᠮᠪᡳ) - Troop(s) ready to set out.
- Select 3 Temgetu selgiyen? (ᡨᡝᠮᡤᡝᡨᡠ ᠰᡝᠯᡤᡳᠶᡝᠨ) - Official order(s)?
- Move 1 Je (ᠵᡝ) - Yes
- Move 2 Je (ᠵᡝ) - Yes
- Move 3 Bi uthai genembi (ᠪᡳ ᡠᡨᡥᠠᡳ ᡤᡝᠨᡝᠮᠪᡳ) - I immediately go
- Attack 1 Bire! (ᠪᡳᡵᡝ) - Charge!
- Attack 2 Wa! (ᠸᠠ) - Kill!
- Attack 3 Je! (ᠵᡝ) - Yes!
- The Manchu's history portrait mistakenly shows a Cavalry Archer.
|“||The Manchu people overthrew the Ming dynasty in the middle of the seventeenth century. They established the Ch'ing dynasty and tried to remain separate from the general populace of China. They had been a nomadic people once, riding and fighting from horseback, and tending crops and herds. The Ch'ing dynasty ruled China for about 300 years.
Manchurian soldiers and warriors fought with recurve bows, swords, lances, halberds, and even their bare hands. They wore heavy robes that hung to the knee, allowing free movement on foot and horseback.
|—In-game history section|
|Mercenary units in Age of Empires III|
|Infantry||Arsonist** · Askari^ · Barbary Corsair · Cannoneer^ · Dahomey Amazon^ · Fusilier* · Highlander · Iron Troop** · Jaeger · Landsknecht · Ninja* · Ronin · Swiss Pikeman · Zouave***|
|Cavalry||Black Rider · Elmeti* · Gatling Camel^ · Hackapell · Harquebusier*** · Jat Lancer** · Kanuri Guard^ · Mameluke · Manchu · Sennar Horseman^ · Stradiot · Yojimbo** · Zenata Rider^|
|Artillery||Li'l Bombard* · Napoleon Gun***|
|Ship||Privateer · War Dhow^ · Wokou Junk** · Xebec^|
|Infantry||Dacoit** · Desert Archer^ · Desert Warrior^ · Pirate · Pistolero* · Renegado* · Thuggee** · Wokou Monk** · Wokou Pirate** · Wokou Ronin**|
|Cavalry||Comanchero* · Desert Raider^ · Wokou Horseman**|
|* added in The WarChiefs ** in The Asian Dynasties *** in the Definitive Edition ^ in The African Royals|