In-game, the Malians are specified as an infantry civilization.
Overview[]
Unique unit[]
Unique technologies[]
- Tigui: Town Centers fire +8 arrows always.
- Farimba: Cavalry units +5 attack.
Civilization bonuses[]
- Buildings cost -15% wood (except Farms and starting Town Center).
- Barracks units have +1/+2/+3 pierce armor in the Feudal/Castle/Imperial Age.
- Villagers drop off +10% gold.[note 1]
Team bonus[]
- Universities work +80% faster.
Tech tree key[]
- Red: Buildings
- Blue: Units
- Green: Technologies
- Purple: Unique units
Military[]
Barracks[]
Archery Range[]
Barracks |
||||||
Chemistry | ||||||
Stable[]
Barracks |
||||||||
Siege Workshop[]
Blacksmith |
||||||||
Chemistry |
Castle[]
Dock[]
War Galley |
||||||||
War Galley |
||||||||
Chemistry |
Monastery[]
Defensive structures[]
Research[]
Blacksmith[]
University[]
➞ | ||||||||
Economy[]
Town Center[]
Mining Camp[]
Lumber Camp[]
Mill[]
Market[]
Mill |
||||||